Player Matchup

Bacchus
Bacchus
Bellattv6441
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Ao Kuang
Ao Kuang
Feiticeiro 51
Ao Kuang
Level 34
God Stats
59W - 36L
1,536 SR
Queue Stats
130W - 135L
1,392 Elo+
Solo
Artemis
Artemis
PWJAKEJJ
Artemis
Level 87
God Stats
1W - 7L
1,361 SR
Queue Stats
320W - 385L
1,444 Elo+
Party 1
Chang'e
Chang'e
Summerwalke
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
kiyowalker
Sun Wukong
Level 56
God Stats
0W - 3L
1,204 SR
Queue Stats
33W - 36L
1,410 Elo+
Party 1
Team Averages
Level 37
1,420 SR
1,407 Elo+

VS

Team Averages
Level 53
1,438 SR
1,434 Elo+
Bacchus
Bacchus
Blazin-_-Panther
Bacchus
Level 41
God Stats
1W - 2L
1,161 SR
Queue Stats
64W - 57L
1,381 Elo+
Solo
Thanatos
Thanatos
DarckDragonGame
Thanatos
Level 49
God Stats
22W - 13L
1,584 SR
Queue Stats
181W - 195L
1,440 Elo+
Solo
Sol
Sol
DunkaIot
Sol
Level 45
God Stats
16W - 18L
1,485 SR
Queue Stats
136W - 120L
1,470 Elo+
Solo
Hera
Hera
MorganLeFay2
Hera
Level 43
God Stats
5W - 6L
1,426 SR
Queue Stats
66W - 76L
1,451 Elo+
Solo
Cernunnos
Cernunnos
OmNom42
Cernunnos
Level 88
God Stats
151W - 130L
1,532 SR
Queue Stats
196W - 209L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bellattv6441
Bacchus
5
0 / 6 / 1
4,909
378
863
9,350
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Feiticeiro 51
Ao Kuang
11
3 / 0 / 0
6,709
516
3,771
10,421
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
PWJAKEJJ
Artemis
9
1 / 7 / 3
6,154
473
6,607
9,929
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Summerwalke
Chang'e
11
2 / 7 / 3
6,976
537
5,912
11,373
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
kiyowalker
Sun Wukong
12
2 / 1 / 1
6,578
506
5,684
9,884
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 9
7,523
579
7,995
9,980
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
11
2 / 2 / 8
7,026
540
6,289
10,028
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 2
7,193
553
7,115
7,196
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 1 / 4
7,713
593
8,047
5,426
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OmNom42
Cernunnos
10
6 / 1 / 5
6,941
534
6,683
5,010
1,514
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
21
21
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bellattv6441
Bacchus
0
6
1
0.08
W
6
2
9
5.25
W
Thanatos
2
2
8
3
W
0
2
2
0.5
L
Ao Kuang
Feiticeiro 51
Ao Kuang
3
0
0
3
W
7
1
4
9
W
Cernunnos
OmNom42
Cernunnos
6
1
5
8.5
L
Artemis
PWJAKEJJ
Artemis
1
7
3
0.36
L
Chang'e
Summerwalke
Chang'e
2
7
3
0.5
L
Sun Wukong
kiyowalker
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
36,129
50,957
Taken
37,640
17,870
Mitigated
16,631
13,006
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bellattv6441
Bacchus
863
0
0
615
9,350
4,163
0
4,169
4,896
2,502
0
W
7,995
663
95
2,035
9,980
7,135
130
3,161
6,664
26,490
0
W
Thanatos
6,289
1,253
0
5,931
10,028
4,127
600
4,001
5,948
0
34,594
W
7,115
4,215
0
3,119
7,196
2,091
910
1,350
5,315
43,039
0
L
Ao Kuang
Feiticeiro 51
Ao Kuang
3,771
991
0
4,658
10,421
2,808
0
2,353
7,958
29,061
0
W
8,047
889
0
1,635
5,426
1,764
896
1,049
4,337
48,127
0
W
Cernunnos
OmNom42
Cernunnos
6,683
4,357
0
1,763
5,010
1,514
654
1,645
3,365
0
33,704
L
Artemis
PWJAKEJJ
Artemis
6,607
3,300
253
1,728
9,929
2,450
0
4,532
5,079
0
27,129
L
Chang'e
Summerwalke
Chang'e
5,912
403
408
3,716
11,373
2,852
0
5,426
5,803
33,288
0
L
Sun Wukong
kiyowalker
Sun Wukong
5,684
1,032
0
1,628
9,884
5,597
0
5,752
4,064
2,301
32,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
36,396
231
Minions Killed
315
0
Camps Cleared
0
1,254,184
Distance Traveled
1,227,722
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,909
378
4
0
0
231,046
2
W
Bacchus
7,523
579
42
3
0
244,753
2
W
Thanatos
7,026
540
63
5
0
252,270
2
W
Sol
7,193
553
86
7
0
224,501
1
L
Ao Kuang
6,709
516
62
5
0
296,135
0
W
Hera
7,713
593
78
6
0
255,175
3
W
Cernunnos
6,941
534
46
4
0
251,023
7
L
Artemis
6,154
473
49
4
0
213,762
2
L
Chang'e
6,976
537
56
4
0
250,498
2
L
Sun Wukong
6,578
506
60
5
0
262,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role