Player Matchup

Thoth
Thoth
D4rkS1lver02
Thoth
Level 117
God Stats
0W - 3L
1,220 SR
Queue Stats
335W - 330L
1,468 Elo+
Solo
Mercury
Mercury
HugoMedo2005
Mercury
Level 96
God Stats
7W - 4L
1,711 SR
Queue Stats
214W - 220L
1,482 Elo+
Solo
Atlas
Atlas
IAmCopycatX
Atlas
Level 137
God Stats
4W - 3L
1,541 SR
Queue Stats
100W - 107L
1,423 Elo+
Solo
Izanami
Izanami
YaVuZ-_-AmCa
Izanami
Level 113
God Stats
46W - 47L
1,508 SR
Queue Stats
305W - 311L
1,461 Elo+
Solo
Tyr
Tyr
miguepro14
Tyr
Level 65
God Stats
4W - 4L
1,554 SR
Queue Stats
157W - 191L
1,381 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,443 Elo+

VS

Team Averages
Level 92
1,482 SR
1,442 Elo+
Khepri
Khepri
CranberryRhyme
Khepri
Level 102
God Stats
2W - 0L
1,310 SR
Queue Stats
46W - 60L
1,404 Elo+
Solo
Heimdallr
Heimdallr
NearWhistle1160
Heimdallr
Level 69
God Stats
10W - 6L
1,517 SR
Queue Stats
43W - 44L
1,386 Elo+
Solo
Bastet
Bastet
Rubio_mrlj17
Bastet
Level 102
God Stats
6W - 0L
1,672 SR
Queue Stats
180W - 173L
1,534 Elo+
Solo
Tyr
Tyr
Shwarzar
Tyr
Level 123
God Stats
14W - 17L
1,453 SR
Queue Stats
498W - 514L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
marco80
Zhong Kui
Level 64
God Stats
29W - 30L
1,457 SR
Queue Stats
222W - 242L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,363
380
10,342
14,344
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
HugoMedo2005
Mercury
16
5 / 6 / 2
10,460
475
7,793
16,079
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 6 / 4
8,271
376
5,855
21,586
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
YaVuZ-_-AmCa
Izanami
16
1 / 7 / 2
9,733
442
11,533
16,210
4,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 2
8,874
403
6,920
17,049
14,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
11,070
503
8,734
12,154
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NearWhistle1160
Heimdallr
19
6 / 2 / 6
11,861
539
11,307
12,378
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
18
14 / 3 / 8
12,745
579
22,601
19,764
9,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 4
13,731
624
7,974
18,332
12,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
marco80
Zhong Kui
17
3 / 2 / 17
11,822
537
12,807
13,985
11,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
7
Kills
32
32
Deaths
9
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
0
9
2
0.11
L
Mercury
HugoMedo2005
Mercury
5
6
2
1
L
0
6
4
0.33
W
Heimdallr
NearWhistle1160
Heimdallr
6
2
6
4.5
W
Bastet
14
3
8
6
W
4
1
4
6
L
Izanami
YaVuZ-_-AmCa
Izanami
1
7
2
0.29
W
Zhong Kui
marco80
Zhong Kui
3
2
17
5.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,443
Damage
63,423
85,268
Taken
76,613
45,684
Mitigated
57,682
16,766
Healing
35,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,734
751
801
3,421
12,154
18,989
109
3,186
8,739
25,278
0
L
10,342
721
0
2,681
14,344
3,314
174
2,969
11,375
53,983
0
L
Mercury
HugoMedo2005
Mercury
7,793
2,671
0
3,514
16,079
5,292
269
3,911
12,168
0
62,918
L
5,855
2,526
0
3,520
21,586
18,628
120
8,220
13,366
19,899
0
W
Heimdallr
NearWhistle1160
Heimdallr
11,307
6,334
0
4,533
12,378
5,463
4,371
2,527
9,791
0
87,366
W
Bastet
22,601
7,423
0
8,349
19,764
9,366
1,216
3,442
16,028
0
81,227
W
7,974
647
0
9,294
18,332
12,711
2,484
145
18,147
0
114,688
L
Izanami
YaVuZ-_-AmCa
Izanami
11,533
8,409
0
4,377
16,210
4,059
267
2,797
13,413
0
76,954
W
Zhong Kui
marco80
Zhong Kui
12,807
2,045
112
9,107
13,985
11,153
2,723
5,842
7,711
75,584
0
L
6,920
691
0
2,674
17,049
14,391
0
3,644
13,405
0
47,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
61,229
462
Minions Killed
605
0
Camps Cleared
0
2,078,655
Distance Traveled
2,231,540
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,070
503
24
1
0
446,458
4
L
Thoth
8,363
380
106
5
0
377,404
2
L
Mercury
10,460
475
106
5
0
488,557
0
L
Atlas
8,271
376
28
1
0
372,562
5
W
Heimdallr
11,861
539
125
6
0
401,395
1
W
Bastet
12,745
579
94
4
0
507,534
3
W
Tyr
13,731
624
213
10
0
481,390
9
L
Izanami
9,733
442
136
6
0
371,979
3
W
Zhong Kui
11,822
537
149
7
0
394,763
3
L
Tyr
8,874
403
86
4
0
468,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role