Player Matchup

Athena
Athena
Arkonman
Athena
Level 68
God Stats
25W - 16L
1,591 SR
Queue Stats
56W - 73L
1,413 Elo+
Solo
Izanami
Izanami
GGopwizardGG
Izanami
Level 61
God Stats
8W - 2L
1,832 SR
Queue Stats
40W - 11L
1,743 Elo+
Party 2
Olorun
Olorun
ThiccGamer123
Olorun
Level 48
God Stats
2W - 0L
1,856 SR
Queue Stats
31W - 6L
1,818 Elo+
Party 2
Ullr
Ullr
Wariogamer69
Ullr
Level 5
God Stats
2W - 1L
1,714 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
chrv123
Achilles
Level 100
God Stats
5W - 0L
1,854 SR
Queue Stats
9W - 3L
1,671 Elo+
Party 2
Team Averages
Level 56
1,769 SR
1,629 Elo+

VS

Team Averages
Level 68
1,505 SR
1,485 Elo+
Raijin
Raijin
Ahilles01
Raijin
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 44L
1,373 Elo+
Solo
Neith
Neith
AslanKonya
Neith
Level 69
God Stats
25W - 18L
1,521 SR
Queue Stats
85W - 65L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Gwendavaryus
Cthulhu
Level 105
God Stats
4W - 8L
1,463 SR
Queue Stats
24W - 31L
1,477 Elo+
Solo
Ymir
Ymir
LegendaryShaolin
Ymir
Level 27
God Stats
1W - 2L
1,523 SR
Queue Stats
8W - 10L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
MakaveliOo96
Ne Zha
Level 99
God Stats
7W - 5L
1,518 SR
Queue Stats
66W - 51L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arkonman
Athena
8
0 / 0 / 4
5,263
526
1,943
5,416
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
GGopwizardGG
Izanami
10
4 / 0 / 1
5,946
595
4,015
3,941
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
3 / 1 / 4
5,569
557
3,528
6,472
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 4
6,873
687
6,648
5,467
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
chrv123
Achilles
11
1 / 0 / 0
6,113
611
5,180
4,431
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ahilles01
Raijin
6
1 / 8 / 0
4,395
440
3,211
7,047
1,953
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
6
0 / 3 / 0
4,145
415
2,796
3,969
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Gwendavaryus
Cthulhu
9
0 / 1 / 0
5,098
510
1,346
6,749
2,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,373
437
2,606
4,849
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
10
0 / 2 / 1
5,333
533
5,694
8,040
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ahilles01
Raijin
1
8
0
0.13
W
Athena
Arkonman
Athena
0
0
4
2
L
Neith
0
3
0
0
W
Izanami
GGopwizardGG
Izanami
4
0
1
4.5
L
Cthulhu
Gwendavaryus
Cthulhu
0
1
0
0
L
0
1
0
0
L
Ne Zha
0
2
1
0.25
W
3
1
4
5
W
6
0
4
8
W
Achilles
chrv123
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
15,653
25,727
Taken
30,654
9,862
Mitigated
9,813
9,648
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ahilles01
Raijin
3,211
570
0
0
7,047
1,953
234
2,309
4,738
14,249
0
W
Athena
Arkonman
Athena
1,943
654
0
1,702
5,416
3,100
0
1,267
4,149
9,911
0
L
Neith
2,796
1,404
0
335
3,969
1,052
0
536
3,433
0
22,467
W
Izanami
GGopwizardGG
Izanami
4,015
2,036
0
1,192
3,941
977
226
952
2,989
0
40,984
L
Cthulhu
Gwendavaryus
Cthulhu
1,346
182
0
2,181
6,749
2,314
0
0
6,173
26,135
0
L
2,606
246
0
1,064
4,849
2,065
0
1,315
3,534
7,114
0
L
Ne Zha
5,694
1,613
0
3,412
8,040
2,429
0
1,311
6,729
0
37,082
W
3,528
1,601
62
2,046
6,472
1,936
0
2,792
3,680
17,373
0
W
6,648
3,699
0
2,408
5,467
1,702
0
866
4,601
0
42,399
W
Achilles
chrv123
Achilles
5,180
1,279
0
2,238
4,431
2,147
615
1,346
3,085
0
36,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
23,344
310
Minions Killed
195
0
Camps Cleared
0
951,942
Distance Traveled
883,883
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,395
440
23
2
0
154,046
4
W
Athena
5,263
526
15
2
0
176,087
4
L
Neith
4,145
415
37
4
0
162,367
1
W
Izanami
5,946
595
89
9
0
190,503
0
L
Cthulhu
5,098
510
55
6
0
194,582
3
L
Ymir
4,373
437
18
2
0
182,023
5
L
Ne Zha
5,333
533
62
6
0
190,865
3
W
Olorun
5,569
557
32
3
0
186,835
1
W
Ullr
6,873
687
98
10
0
216,440
1
W
Achilles
6,113
611
76
8
0
182,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role