Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CaligulaTheGreat
Ao Kuang
Level 80
God Stats
15W - 16L
1,468 SR
Queue Stats
249W - 272L
1,430 Elo+
Solo
Artio
Artio
Hickam
Artio
Level 113
God Stats
1W - 2L
1,739 SR
Queue Stats
59W - 67L
1,432 Elo+
Solo
Ra
Ra
人心1998
Ra
Level 88
God Stats
8W - 13L
1,419 SR
Queue Stats
407W - 452L
1,429 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,458 Elo+

VS

Team Averages
Level 78
1,437 SR
1,429 Elo+
Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kozooooooo
Danzaburou
Level 64
God Stats
29W - 37L
1,373 SR
Queue Stats
214W - 273L
1,337 Elo+
Party 2
Ymir
Ymir
Lockiavelli
Ymir
Level 67
God Stats
30W - 26L
1,495 SR
Queue Stats
260W - 320L
1,389 Elo+
Party 2
Nike
Nike
RockyPidocky
Nike
Level 80
God Stats
6W - 5L
1,310 SR
Queue Stats
28W - 29L
1,439 Elo+
Solo
He Bo
He Bo
RunFatBoyRun0416
He Bo
Level 113
God Stats
10W - 7L
1,507 SR
Queue Stats
647W - 670L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 0
5,982
544
4,743
6,100
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
 
Aphrodite
10
1 / 2 / 0
5,375
489
3,928
7,735
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 2 / 0
3,905
355
452
1,830
360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Hickam
Artio
10
1 / 2 / 0
6,005
546
5,418
9,272
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 3 / 0
5,699
518
4,140
5,866
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 1 / 4
6,603
600
5,461
6,699
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Kozooooooo
Danzaburou
10
2 / 1 / 2
6,197
563
3,694
4,795
788
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 5
6,290
572
2,720
6,695
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,697
609
4,433
7,917
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 3
6,986
635
5,803
7,243
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
4
Kills
10
10
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
L
Aphrodite
 
Aphrodite
1
2
0
0.5
W
Bastet
 
Bastet
3
1
4
5
L
0
2
0
0
L
Artio
Hickam
Artio
1
2
0
0.5
W
Danzaburou
Kozooooooo
Danzaburou
2
1
2
3
W
1
1
5
3.5
W
2
1
1
2.5
W
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
22,111
30,803
Taken
33,349
12,017
Mitigated
11,078
13,307
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,743
1,803
0
2,172
6,100
1,724
0
1,611
4,449
0
34,492
L
Aphrodite
 
Aphrodite
3,928
242
1,799
4,340
7,735
2,137
0
1,959
5,706
21,376
0
W
Bastet
 
Bastet
5,461
2,043
0
3,236
6,699
2,039
0
3,033
3,353
0
33,283
L
452
136
0
451
1,830
360
0
201
1,585
2,996
0
L
Artio
Hickam
Artio
5,418
486
144
2,776
9,272
6,162
0
1,625
7,013
29,203
0
W
Danzaburou
Kozooooooo
Danzaburou
3,694
1,768
0
1,429
4,795
788
1,683
244
4,487
0
32,536
W
2,720
224
0
1,879
6,695
2,739
221
1,828
4,602
20,733
0
W
4,433
685
0
2,780
7,917
3,395
0
3,947
3,348
0
35,896
W
5,803
72
0
2,627
7,243
2,117
0
3,316
3,621
40,237
0
L
4,140
286
232
1,393
5,866
1,634
0
2,731
2,911
32,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
32,773
262
Minions Killed
318
0
Camps Cleared
0
894,298
Distance Traveled
1,139,304
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,982
544
70
6
0
201,641
5
L
Aphrodite
5,375
489
45
4
0
200,488
5
W
Bastet
6,603
600
62
6
0
269,943
4
L
Ao Kuang
3,905
355
12
1
0
59,998
1
L
Artio
6,005
546
60
5
0
209,139
1
W
Danzaburou
6,197
563
70
6
0
208,413
6
W
Ymir
6,290
572
37
3
0
220,817
2
W
Nike
6,697
609
78
7
0
209,818
2
W
He Bo
6,986
635
71
6
0
230,313
1
L
Ra
5,699
518
75
7
0
223,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role