Player Matchup

Anubis
Anubis
AXMNL
Anubis
Level 44
God Stats
29W - 36L
1,378 SR
Queue Stats
111W - 149L
1,342 Elo+
Party 1
Neith
Neith
Anaritt
Neith
Level 107
God Stats
6W - 15L
1,237 SR
Queue Stats
18W - 46L
1,239 Elo+
Solo
Horus
Horus
V3ndaval
Horus
Level 41
God Stats
23W - 36L
1,360 SR
Queue Stats
85W - 131L
1,322 Elo+
Party 1
Team Averages
Level 64
1,325 SR
1,301 Elo+

VS

Team Averages
Level 55
1,284 SR
1,333 Elo+
Serqet
Serqet
 
Serqet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TenTonTony
Tyr
Level 89
God Stats
4W - 6L
1,420 SR
Queue Stats
34W - 46L
1,437 Elo+
Solo
Kukulkan
Kukulkan
kjentaX
Kukulkan
Level 28
God Stats
7W - 12L
931 SR
Queue Stats
10W - 15L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AXMNL
Anubis
16
5 / 5 / 6
11,742
652
9,809
13,168
5,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Anaritt
Neith
17
8 / 1 / 5
12,557
698
19,545
11,168
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
V3ndaval
Horus
15
0 / 1 / 12
11,931
663
7,044
14,465
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 6 / 5
10,336
574
12,843
14,841
6,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 4
11,177
621
10,731
19,197
12,161
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
kjentaX
Kukulkan
15
2 / 3 / 4
10,848
603
9,430
8,287
3,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
7
7
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
5
0.75
W
Anubis
AXMNL
Anubis
5
5
6
1.6
W
Neith
Anaritt
Neith
8
1
5
10.5
L
3
4
4
1.25
W
Horus
V3ndaval
Horus
0
1
12
6
L
Kukulkan
kjentaX
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,398
Damage
33,004
38,801
Taken
42,325
19,666
Mitigated
21,621
21,291
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
12,843
1,747
245
1,973
14,841
6,339
0
5,237
9,604
0
22,269
W
Anubis
AXMNL
Anubis
9,809
834
11
5,205
13,168
5,904
25
3,454
8,750
52,304
0
W
Neith
Anaritt
Neith
19,545
7,348
1,345
5,248
11,168
4,768
2,414
1,792
8,656
0
59,474
L
10,731
930
0
6,971
19,197
12,161
0
3,443
15,754
0
32,661
W
Horus
V3ndaval
Horus
7,044
3,642
2,068
7,414
14,465
8,994
623
4,555
9,136
0
10,812
L
Kukulkan
kjentaX
Kukulkan
9,430
563
303
2,178
8,287
3,121
0
1,732
6,555
59,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
32,361
209
Minions Killed
189
9
Camps Cleared
5
963,925
Distance Traveled
910,770
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,336
574
25
1
2
305,277
4
W
Anubis
11,742
652
92
5
7
292,057
6
W
Neith
12,557
698
103
6
0
332,347
2
L
Tyr
11,177
621
47
3
3
312,927
7
W
Horus
11,931
663
14
1
2
339,521
3
L
Kukulkan
10,848
603
117
7
0
292,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role