Player Matchup

He Bo
He Bo
BLUExARBITER
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 58L
1,588 Elo+
Party 2
Aphrodite
Aphrodite
DrM1njun
Aphrodite
Level 100
God Stats
8W - 7L
1,649 SR
Queue Stats
27W - 27L
1,464 Elo+
Party 3
King Arthur
King Arthur
Sukarettorozu
King Arthur
Level 112
God Stats
3W - 4L
1,436 SR
Queue Stats
85W - 83L
1,436 Elo+
Party 2
Anhur
Anhur
TopazRhino24515
Anhur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,531 Elo+
Party 2
Hel
Hel
YummyBentoBox
Hel
Level 33
God Stats
2W - 2L
1,555 SR
Queue Stats
8W - 12L
1,294 Elo+
Party 3
Team Averages
Level 98
1,528 SR
1,463 Elo+

VS

Team Averages
Level 116
1,488 SR
1,492 Elo+
Tyr
Tyr
Dadz423
Tyr
Level 145
God Stats
0W - 1L
1,574 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Skadi
Skadi
PeachRing
Skadi
Level 68
God Stats
0W - 1L
1,461 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 1
Vulcan
Vulcan
TFR BLUNT MAN
Vulcan
Level 129
God Stats
3W - 5L
1,631 SR
Queue Stats
42W - 45L
1,368 Elo+
Solo
Bacchus
Bacchus
XxBTTETYLERxX
Bacchus
Level 121
God Stats
0W - 1L
1,532 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 1
Agni
Agni
uWATm824
Agni
Level 119
God Stats
0W - 1L
1,240 SR
Queue Stats
6W - 2L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 8
11,211
934
12,451
4,029
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DrM1njun
Aphrodite
16
2 / 1 / 10
8,953
746
7,191
6,155
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sukarettorozu
King Arthur
16
6 / 3 / 12
10,224
852
6,598
12,710
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 2 / 9
9,582
799
5,448
6,785
3,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 8
9,006
751
8,453
9,946
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 7 / 4
8,277
690
4,126
14,050
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
PeachRing
Skadi
13
0 / 6 / 3
7,209
601
3,280
9,339
3,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
7,879
657
6,036
6,856
2,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
14
2 / 4 / 4
8,898
742
6,629
13,725
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
16
4 / 5 / 2
9,217
768
7,496
7,969
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
26
Kills
9
9
Deaths
26
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
Tyr
2
7
4
0.57
W
Aphrodite
DrM1njun
Aphrodite
2
1
10
7
L
Skadi
PeachRing
Skadi
0
6
3
0.25
W
King Arthur
Sukarettorozu
King Arthur
6
3
12
4
L
1
4
2
0.5
W
4
2
9
4.25
L
Bacchus
2
4
4
1
W
3
3
8
2.33
L
Agni
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
27,567
39,625
Taken
51,939
24,862
Mitigated
37,566
14,993
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,451
1,139
143
941
4,029
1,591
0
1,376
2,653
35,159
0
L
Tyr
4,126
345
314
2,338
14,050
12,163
1
6,618
6,956
286
16,215
W
Aphrodite
DrM1njun
Aphrodite
7,191
989
4,554
3,681
6,155
3,117
528
3,536
2,551
30,286
0
L
Skadi
PeachRing
Skadi
3,280
836
0
0
9,339
3,118
201
4,908
4,258
0
16,041
W
King Arthur
Sukarettorozu
King Arthur
6,598
648
0
604
12,710
13,749
139
6,842
5,678
0
15,613
L
6,036
2,974
190
855
6,856
2,487
705
3,754
2,968
30,956
0
W
5,448
2,115
0
730
6,785
3,134
865
3,174
3,533
0
28,453
L
Bacchus
6,629
466
0
498
13,725
16,925
0
9,158
4,385
12,469
0
W
8,453
323
1,508
2,832
9,946
3,271
774
5,769
4,111
26,985
0
L
Agni
7,496
665
121
332
7,969
2,873
0
3,900
3,780
31,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
41,480
264
Minions Killed
197
10
Camps Cleared
6
1,069,358
Distance Traveled
989,765
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,211
934
77
6
3
206,664
1
L
Tyr
8,277
690
19
2
3
211,449
0
W
Aphrodite
8,953
746
67
6
2
211,336
1
L
Skadi
7,209
601
26
2
3
164,213
0
W
King Arthur
10,224
852
12
1
1
219,281
0
L
Vulcan
7,879
657
61
5
0
200,547
4
W
Anhur
9,582
799
64
5
1
213,117
1
L
Bacchus
8,898
742
20
2
0
198,499
3
W
Hel
9,006
751
44
4
3
218,960
0
L
Agni
9,217
768
71
6
0
215,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role