Player Matchup

Anhur
Anhur
BielK19
Anhur
Level 132
God Stats
0W - 3L
1,203 SR
Queue Stats
310W - 338L
1,457 Elo+
Solo
Jormungandr
Jormungandr
OnlyBurzum
Jormungandr
Level 160
God Stats
2W - 2L
1,589 SR
Queue Stats
494W - 541L
1,443 Elo+
Solo
Ra
Ra
gionator4
Ra
Level 124
God Stats
0W - 2L
1,224 SR
Queue Stats
127W - 145L
1,411 Elo+
Solo
Serqet
Serqet
louxealya
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,701 Elo+
Solo
Scylla
Scylla
xxx RAWKUS xxx
Scylla
Level 160
God Stats
0W - 1L
1,491 SR
Queue Stats
30W - 29L
1,422 Elo+
Solo
Team Averages
Level 118
1,402 SR
1,487 Elo+

VS

Team Averages
Level 111
1,520 SR
1,461 Elo+
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Aegis Malkav
Chiron
Level 160
God Stats
1W - 0L
1,794 SR
Queue Stats
10W - 12L
1,480 Elo+
Solo
Cabrakan
Cabrakan
ITSYABOI
Cabrakan
Level 103
God Stats
5W - 4L
1,429 SR
Queue Stats
201W - 185L
1,433 Elo+
Party 1
Nemesis
Nemesis
Johan_D3F4lt
Nemesis
Level 117
God Stats
4W - 4L
1,429 SR
Queue Stats
787W - 775L
1,445 Elo+
Solo
Horus
Horus
rrolloBR
Horus
Level 85
God Stats
2W - 1L
1,445 SR
Queue Stats
174W - 197L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BielK19
Anhur
16
3 / 4 / 3
9,309
665
12,691
8,786
3,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
OnlyBurzum
Jormungandr
18
2 / 5 / 3
9,702
693
11,357
18,054
17,035
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 5 / 4
8,736
624
10,369
11,895
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
louxealya
Serqet
14
0 / 9 / 4
7,935
567
1,611
14,558
5,401
16
2 / 3 / 2
8,874
634
17,717
11,164
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 1 / 14
11,403
815
21,394
9,132
5,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
13 / 1 / 9
12,355
883
13,001
11,152
5,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ITSYABOI
Cabrakan
16
0 / 3 / 18
9,893
707
6,683
20,153
26,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Johan_D3F4lt
Nemesis
16
1 / 1 / 18
9,641
689
9,793
10,951
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
rrolloBR
Horus
17
3 / 3 / 17
10,048
718
8,810
22,906
21,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
8
Kills
26
26
Deaths
9
16
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
14
16
W
Chiron
13
1
9
17.5
L
Anhur
BielK19
Anhur
3
4
3
1.13
W
Cabrakan
ITSYABOI
Cabrakan
0
3
18
3
W
Nemesis
Johan_D3F4lt
Nemesis
1
1
18
10
L
Jormungandr
OnlyBurzum
Jormungandr
2
5
3
0.7
L
1
5
4
0.6
L
Serqet
louxealya
Serqet
0
9
4
0.22
W
Horus
rrolloBR
Horus
3
3
17
3.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,745
Damage
59,681
64,457
Taken
74,294
36,106
Mitigated
67,130
21,660
Healing
40,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,394
719
527
1,110
9,132
5,444
912
6,558
2,369
39,519
0
W
Chiron
13,001
4,443
5,919
4,505
11,152
5,912
2,658
8,209
2,943
0
50,616
L
Anhur
BielK19
Anhur
12,691
7,150
444
940
8,786
3,434
0
3,771
4,896
0
22,741
W
Cabrakan
ITSYABOI
Cabrakan
6,683
877
2,026
3,769
20,153
26,025
373
9,102
10,811
10,975
0
W
Nemesis
Johan_D3F4lt
Nemesis
9,793
639
4,502
3,828
10,951
8,599
583
5,426
5,432
0
16,934
L
Jormungandr
OnlyBurzum
Jormungandr
11,357
1,725
1,041
2,922
18,054
17,035
288
8,017
9,755
31,309
0
L
10,369
291
7,810
3,371
11,895
6,486
0
4,497
6,981
24,108
0
L
Serqet
louxealya
Serqet
1,611
266
393
0
14,558
5,401
72
6,343
8,008
0
2,629
W
Horus
rrolloBR
Horus
8,810
4,357
4,765
9,573
22,906
21,150
339
10,148
11,304
0
15,174
L
17,717
591
2,028
2,711
11,164
3,750
0
5,449
5,491
34,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
53,340
136
Minions Killed
148
0
Camps Cleared
0
1,149,912
Distance Traveled
1,338,758
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,403
815
35
3
0
281,599
1
W
Chiron
12,355
883
82
6
0
263,570
0
L
Anhur
9,309
665
20
1
0
215,593
0
W
Cabrakan
9,893
707
11
1
0
236,107
0
W
Nemesis
9,641
689
7
1
0
291,226
4
L
Jormungandr
9,702
693
38
3
0
204,855
3
L
Ra
8,736
624
37
3
0
268,188
0
L
Serqet
7,935
567
3
0
0
219,745
2
W
Horus
10,048
718
13
1
0
266,256
0
L
Scylla
8,874
634
38
3
0
241,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role