Player Matchup

Ymir
Ymir
DUQUE2323
Ymir
Level 40
God Stats
31W - 23L
1,529 SR
Queue Stats
121W - 148L
1,450 Elo+
Party 3
Geb
Geb
Delta2998
Geb
Level 69
God Stats
48W - 47L
1,448 SR
Queue Stats
361W - 408L
1,386 Elo+
Party 1
Skadi
Skadi
Haruka__Blue
Skadi
Level 27
God Stats
10W - 12L
1,381 SR
Queue Stats
53W - 52L
1,363 Elo+
Party 1
Chaac
Chaac
aleixopeixo9
Chaac
Level 74
God Stats
5W - 5L
1,524 SR
Queue Stats
170W - 177L
1,479 Elo+
Party 3
Persephone
Persephone
one_Shichibukai_
Persephone
Level 108
God Stats
6W - 10L
1,376 SR
Queue Stats
626W - 693L
1,356 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,407 Elo+

VS

Team Averages
Level 67
1,480 SR
1,419 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
FraccaxVsAll
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 120L
1,313 Elo+
Solo
Scylla
Scylla
Just Spalla
Scylla
Level 24
God Stats
1W - 4L
1,344 SR
Queue Stats
30W - 40L
1,385 Elo+
Party 2
Neith
Neith
Nekketsu san
Neith
Level 69
God Stats
9W - 5L
1,646 SR
Queue Stats
202W - 217L
1,448 Elo+
Party 2
Atlas
Atlas
iReX TeaTeer
Atlas
Level 109
God Stats
2W - 5L
1,407 SR
Queue Stats
345W - 364L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 0 / 2
6,048
605
2,858
6,462
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 0 / 2
5,939
594
3,664
6,919
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
5,586
559
5,898
4,742
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
5 / 1 / 1
7,199
720
6,713
7,049
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
one_Shichibukai_
Persephone
10
1 / 2 / 4
6,226
623
3,752
4,960
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 3 / 0
4,961
496
2,808
7,552
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,213
521
3,099
8,629
4,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
1 / 1 / 0
5,131
513
2,156
2,934
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,581
458
5,447
6,098
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
5,176
518
3,109
8,634
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
W
Ymir
3
0
2
4
W
1
0
2
2
L
1
4
0
0.25
W
2
0
2
3
L
Scylla
1
1
0
1
L
0
2
0
0
W
5
1
1
5.5
L
0
2
1
0.25
W
Persephone
one_Shichibukai_
Persephone
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,885
Damage
16,619
30,132
Taken
33,847
13,048
Mitigated
12,634
13,144
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,808
616
0
2,345
7,552
2,308
0
1,822
5,690
0
22,497
W
Ymir
2,858
724
0
2,710
6,462
2,512
0
1,309
5,053
28,633
0
W
3,664
633
227
2,894
6,919
3,540
0
1,864
5,055
15,733
0
L
3,099
655
0
1,281
8,629
4,405
0
905
7,234
0
18,689
W
5,898
2,703
425
2,435
4,742
1,031
456
863
3,879
0
32,403
L
Scylla
2,156
128
0
750
2,934
993
502
1,832
1,102
18,142
0
L
5,447
3,088
0
2,106
6,098
1,441
0
2,486
3,612
0
26,756
W
6,713
1,919
0
3,034
7,049
4,688
553
0
7,049
0
48,001
L
3,109
1,247
1,309
2,370
8,634
3,487
0
3,229
5,405
11,043
0
W
Persephone
one_Shichibukai_
Persephone
3,752
173
0
1,419
4,960
1,277
0
984
3,830
33,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
25,062
322
Minions Killed
215
0
Camps Cleared
0
1,010,338
Distance Traveled
971,874
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,961
496
44
4
0
213,797
1
W
Ymir
6,048
605
69
7
0
200,290
0
W
Geb
5,939
594
18
2
0
206,914
1
L
Mulan
5,213
521
53
5
0
187,552
3
W
Skadi
5,586
559
70
7
0
191,092
3
L
Scylla
5,131
513
43
4
0
210,912
0
L
Neith
4,581
458
57
6
0
182,258
2
W
Chaac
7,199
720
99
10
0
217,179
4
L
Atlas
5,176
518
18
2
0
177,355
4
W
Persephone
6,226
623
66
7
0
194,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role