Player Matchup

Tiamat
Tiamat
Aradusa
Tiamat
Level 127
God Stats
3W - 1L
1,701 SR
Queue Stats
25W - 22L
1,694 Elo+
Party 1
Tyr
Tyr
Finishhim
Tyr
Level 141
God Stats
2W - 0L
1,718 SR
Queue Stats
60W - 55L
1,629 Elo+
Solo
Bastet
Bastet
Rabbít
Bastet
Level 140
God Stats
7W - 2L
1,635 SR
Queue Stats
86W - 89L
1,634 Elo+
Solo
Sol
Sol
marto2pointzero
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 1
Team Averages
Level 138
1,638 SR
1,587 Elo+

VS

Team Averages
Level 113
1,549 SR
1,650 Elo+
Nox
Nox
Bellcross1991
Nox
Level 104
God Stats
2W - 4L
1,608 SR
Queue Stats
68W - 82L
1,559 Elo+
Solo
Xbalanque
Xbalanque
Lionheart6
Xbalanque
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,753 Elo+
Solo
Loki
Loki
RabitFun
Loki
Level 154
God Stats
1W - 2L
1,552 SR
Queue Stats
47W - 36L
1,597 Elo+
Solo
Vulcan
Vulcan
SLAYER2478
Vulcan
Level 75
God Stats
0W - 1L
1,538 SR
Queue Stats
5W - 4L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aradusa
Tiamat
17
10 / 2 / 5
10,861
1,086
8,713
6,357
3,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 4 / 10
9,953
995
5,594
13,455
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Rabbít
Bastet
15
7 / 1 / 4
9,484
948
10,798
8,338
3,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 3 / 9
10,487
1,049
14,112
12,426
4,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,105
811
5,330
13,023
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Lionheart6
Xbalanque
15
4 / 5 / 2
9,101
910
10,174
11,307
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
12
2 / 7 / 1
7,690
769
6,150
9,632
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SLAYER2478
Vulcan
15
3 / 7 / 3
8,954
895
4,885
8,796
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
26
Kills
10
10
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aradusa
Tiamat
10
2
5
6.25
L
1
7
3
0.36
W
2
4
10
1.75
L
Xbalanque
Lionheart6
Xbalanque
4
5
2
1
W
Bastet
Rabbít
Bastet
7
1
4
9
L
Loki
2
7
1
0.36
L
Vulcan
SLAYER2478
Vulcan
3
7
3
0.64
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
26,539
40,576
Taken
42,758
23,933
Mitigated
16,031
14,191
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aradusa
Tiamat
8,713
549
302
1,720
6,357
3,841
1,349
2,327
3,965
32,022
0
L
5,330
459
0
725
13,023
4,369
510
6,864
6,159
25,447
0
W
5,594
783
0
4,187
13,455
12,770
313
2,838
10,104
0
30,191
L
Xbalanque
Lionheart6
Xbalanque
10,174
4,895
0
2,027
11,307
4,753
411
5,949
5,358
0
32,920
W
Bastet
Rabbít
Bastet
10,798
2,360
0
1,696
8,338
3,060
916
2,147
5,968
0
23,270
L
Loki
6,150
1,112
203
930
9,632
3,795
0
4,150
5,482
0
17,244
L
Vulcan
SLAYER2478
Vulcan
4,885
1,100
0
0
8,796
3,114
204
6,243
2,553
21,970
0
W
14,112
4,445
0
6,286
12,426
4,262
5,627
2,862
9,298
40,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
33,850
220
Minions Killed
186
14
Camps Cleared
7
825,216
Distance Traveled
642,699
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,861
1,086
64
6
5
197,463
1
L
Nox
8,105
811
61
6
0
154,774
2
W
Tyr
9,953
995
60
6
3
210,994
2
L
Xbalanque
9,101
910
50
5
2
167,909
2
W
Bastet
9,484
948
28
3
2
228,262
2
L
Loki
7,690
769
31
3
3
155,348
3
L
Vulcan
8,954
895
44
4
2
164,668
4
W
Sol
10,487
1,049
68
7
4
188,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role