Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Lotusflower27
Persephone
Level 63
God Stats
5W - 9L
1,330 SR
Queue Stats
16W - 38L
1,291 Elo+
Party 2
Team Averages
Level 91
1,443 SR
1,430 Elo+

VS

Team Averages
Level 108
1,796 SR
1,712 Elo+
Atlas
Atlas
LightKarakuri
Atlas
Level 149
God Stats
2W - 0L
1,760 SR
Queue Stats
116W - 69L
1,713 Elo+
Party 1
Charybdis
Charybdis
MasterofLords
Charybdis
Level 104
God Stats
2W - 0L
1,880 SR
Queue Stats
54W - 30L
1,703 Elo+
Party 1
Raijin
Raijin
TheGibby
Raijin
Level 72
God Stats
1W - 0L
1,749 SR
Queue Stats
85W - 48L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 4 / 0
6,222
622
5,223
14,085
7,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
 
Thanatos
10
0 / 5 / 1
6,160
616
2,236
7,605
2,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Lotusflower27
Persephone
10
0 / 2 / 0
6,262
626
3,126
5,285
2,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
8,461
846
6,752
7,460
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
MasterofLords
Charybdis
12
5 / 0 / 7
7,811
781
8,153
3,748
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
TheGibby
Raijin
11
2 / 1 / 9
7,183
718
7,191
4,187
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
11
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
L
Thanatos
 
Thanatos
0
5
1
0.1
W
5
0
7
8.5
L
Persephone
Lotusflower27
Persephone
0
2
0
0
W
Charybdis
MasterofLords
Charybdis
5
0
7
8.5
W
Raijin
TheGibby
Raijin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,585
Damage
22,096
26,975
Taken
15,395
12,455
Mitigated
9,990
7,455
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,223
251
273
3,238
14,085
7,097
0
5,950
7,794
19,145
0
L
Thanatos
 
Thanatos
2,236
368
0
3,168
7,605
2,397
0
4,598
2,805
0
20,554
W
6,752
2,822
0
1,965
7,460
7,006
0
3,607
3,853
16,232
0
L
Persephone
Lotusflower27
Persephone
3,126
267
72
704
5,285
2,961
0
3,603
1,549
15,026
0
W
Charybdis
MasterofLords
Charybdis
8,153
4,494
0
1,610
3,748
1,392
933
2,143
1,605
0
26,686
W
Raijin
TheGibby
Raijin
7,191
1,268
0
372
4,187
1,592
360
2,974
1,213
18,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,644
Gold Earned
23,455
97
Minions Killed
108
7
Camps Cleared
3
526,661
Distance Traveled
520,576
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,222
622
30
3
0
189,039
1
L
Thanatos
6,160
616
39
4
6
165,128
5
W
Atlas
8,461
846
14
1
0
188,860
3
L
Persephone
6,262
626
28
3
1
172,494
1
W
Charybdis
7,811
781
56
6
1
163,538
3
W
Raijin
7,183
718
38
4
2
168,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role