Player Matchup

Charybdis
Charybdis
ArdemLynch
Charybdis
Level 133
God Stats
3W - 2L
1,552 SR
Queue Stats
105W - 121L
1,452 Elo+
Party 2
Hera
Hera
MischaBlack
Hera
Level 121
God Stats
2W - 0L
1,411 SR
Queue Stats
5W - 7L
1,382 Elo+
Party 2
Chaac
Chaac
ThaCrack
Chaac
Level 145
God Stats
9W - 14L
1,417 SR
Queue Stats
340W - 276L
1,573 Elo+
Solo
Team Averages
Level 133
1,460 SR
1,469 Elo+

VS

Team Averages
Level 119
1,535 SR
1,516 Elo+
Bacchus
Bacchus
Drinken
Bacchus
Level 120
God Stats
6W - 4L
1,543 SR
Queue Stats
223W - 226L
1,518 Elo+
Solo
Ullr
Ullr
Helyyos
Ullr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 1
Hera
Hera
Ssiilver
Hera
Level 126
God Stats
1W - 1L
1,561 SR
Queue Stats
27W - 29L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArdemLynch
Charybdis
11
2 / 3 / 7
7,317
732
5,493
6,135
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 5
7,581
758
11,765
5,147
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ThaCrack
Chaac
12
3 / 1 / 5
7,207
721
7,239
7,741
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drinken
Bacchus
9
2 / 5 / 3
6,578
658
5,288
11,556
12,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Helyyos
Ullr
9
1 / 4 / 4
6,148
615
4,107
9,521
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
11
2 / 1 / 3
6,575
658
5,252
5,834
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
5
5
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArdemLynch
Charybdis
2
3
7
1.83
L
Bacchus
Drinken
Bacchus
2
5
3
0.7
L
Ullr
Helyyos
Ullr
1
4
4
0.75
W
5
1
5
7.5
L
Hera
2
1
3
3.5
W
Chaac
ThaCrack
Chaac
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
14,647
19,023
Taken
26,911
7,662
Mitigated
17,414
4,901
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArdemLynch
Charybdis
5,493
3,502
0
1,054
6,135
1,968
486
3,621
2,364
0
21,101
L
Bacchus
Drinken
Bacchus
5,288
245
0
2,452
11,556
12,596
0
4,941
6,256
8,242
0
L
Ullr
Helyyos
Ullr
4,107
1,706
271
2,218
9,521
3,316
0
4,072
5,097
0
17,039
W
11,765
2,917
0
798
5,147
1,759
486
3,780
1,267
21,104
0
L
Hera
5,252
1,245
0
600
5,834
1,502
35
1,972
3,676
20,609
0
W
Chaac
ThaCrack
Chaac
7,239
1,076
0
3,049
7,741
3,935
561
3,484
4,193
0
29,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,105
Gold Earned
19,301
118
Minions Killed
87
7
Camps Cleared
2
563,566
Distance Traveled
542,270
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,317
732
45
5
1
175,314
3
L
Bacchus
6,578
658
14
1
0
196,804
3
L
Ullr
6,148
615
20
2
1
174,318
3
W
Hera
7,581
758
33
3
2
176,550
3
L
Hera
6,575
658
53
5
1
171,148
4
W
Chaac
7,207
721
40
4
4
211,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role