Player Matchup

Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BigM69
Sobek
Level 117
God Stats
2W - 2L
1,542 SR
Queue Stats
27W - 31L
1,493 Elo+
Party 2
Thanatos
Thanatos
MaybeEzra
Thanatos
Level 32
God Stats
6W - 10L
1,275 SR
Queue Stats
53W - 77L
1,336 Elo+
Solo
King Arthur
King Arthur
Tinymaniam
King Arthur
Level 119
God Stats
1W - 1L
1,761 SR
Queue Stats
72W - 80L
1,457 Elo+
Solo
Janus
Janus
wpyt
Janus
Level 127
God Stats
1W - 4L
1,372 SR
Queue Stats
196W - 191L
1,486 Elo+
Solo
Team Averages
Level 84
1,490 SR
1,455 Elo+

VS

Team Averages
Level 82
1,482 SR
1,504 Elo+
Anhur
Anhur
C0MM0NN
Anhur
Level 47
God Stats
5W - 2L
1,468 SR
Queue Stats
71W - 70L
1,486 Elo+
Solo
Thanatos
Thanatos
FatPhallus
Thanatos
Level 82
God Stats
20W - 18L
1,534 SR
Queue Stats
401W - 450L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
PaulHork
Gilgamesh
Level 76
God Stats
45W - 23L
1,648 SR
Queue Stats
394W - 385L
1,562 Elo+
Solo
Athena
Athena
xR3AP3Rz
Athena
Level 83
God Stats
1W - 1L
1,349 SR
Queue Stats
294W - 262L
1,496 Elo+
Party 1
Janus
Janus
Ąbracadavre
Janus
Level 121
God Stats
7W - 8L
1,412 SR
Queue Stats
604W - 551L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 1 / 1
4,996
500
960
4,185
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
BigM69
Sobek
6
0 / 2 / 1
4,372
437
1,339
6,378
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
MaybeEzra
Thanatos
6
0 / 7 / 0
4,354
435
1,959
7,062
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Tinymaniam
King Arthur
8
0 / 3 / 0
4,451
445
2,637
5,818
2,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
wpyt
Janus
8
1 / 3 / 0
5,117
512
2,165
3,639
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C0MM0NN
Anhur
10
0 / 0 / 0
5,404
540
1,908
2,852
808
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
FatPhallus
Thanatos
9
6 / 1 / 5
6,357
636
3,795
5,775
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PaulHork
Gilgamesh
11
6 / 0 / 4
6,809
681
5,618
6,335
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
xR3AP3Rz
Athena
9
0 / 0 / 5
5,495
550
1,603
3,483
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 6
6,522
652
5,303
2,788
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
L
Sobek
BigM69
Sobek
0
2
1
0.25
W
Anhur
C0MM0NN
Anhur
0
0
0
0
W
Thanatos
FatPhallus
Thanatos
6
1
5
8.5
L
Thanatos
MaybeEzra
Thanatos
0
7
0
0
W
Gilgamesh
PaulHork
Gilgamesh
6
0
4
8
L
King Arthur
Tinymaniam
King Arthur
0
3
0
0
L
Janus
wpyt
Janus
1
3
0
0.33
W
Athena
xR3AP3Rz
Athena
0
0
5
2.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,060
Damage
18,227
27,082
Taken
21,233
8,505
Mitigated
9,614
7,890
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
960
385
0
807
4,185
702
0
243
3,942
0
26,341
L
Sobek
BigM69
Sobek
1,339
33
0
2,081
6,378
2,764
0
2,540
3,612
6,277
0
W
Anhur
C0MM0NN
Anhur
1,908
1,149
0
836
2,852
808
854
181
2,671
0
31,418
W
Thanatos
FatPhallus
Thanatos
3,795
1,760
0
4,552
5,775
2,194
0
1,197
4,504
0
26,895
L
Thanatos
MaybeEzra
Thanatos
1,959
618
0
3,275
7,062
1,720
0
932
5,845
0
18,249
W
Gilgamesh
PaulHork
Gilgamesh
5,618
1,619
0
2,534
6,335
3,255
0
377
5,916
0
33,495
L
King Arthur
Tinymaniam
King Arthur
2,637
266
0
1,099
5,818
2,410
0
916
4,634
0
17,370
L
Janus
wpyt
Janus
2,165
161
0
628
3,639
909
0
1,940
1,583
22,658
0
W
Athena
xR3AP3Rz
Athena
1,603
169
49
1,483
3,483
2,597
30
628
2,837
9,437
0
W
5,303
554
0
1,026
2,788
760
0
871
1,801
41,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
30,587
197
Minions Killed
280
0
Camps Cleared
0
916,480
Distance Traveled
1,006,157
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,996
500
59
6
0
172,417
3
L
Sobek
4,372
437
6
1
0
206,620
1
W
Anhur
5,404
540
57
6
0
176,107
4
W
Thanatos
6,357
636
47
5
0
204,380
3
L
Thanatos
4,354
435
42
4
0
202,146
2
W
Gilgamesh
6,809
681
76
8
0
206,630
2
L
King Arthur
4,451
445
36
4
0
199,057
5
L
Janus
5,117
512
54
5
0
136,240
2
W
Athena
5,495
550
10
1
0
213,801
1
W
Janus
6,522
652
90
9
0
205,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role