Player Matchup

Discordia
Discordia
Coju23
Discordia
Level 127
God Stats
2W - 3L
1,424 SR
Queue Stats
602W - 581L
1,504 Elo+
Party 2
Ares
Ares
MisaKiraL
Ares
Level 67
God Stats
6W - 7L
1,422 SR
Queue Stats
209W - 234L
1,444 Elo+
Party 1
Artemis
Artemis
ooMARICAoo
Artemis
Level 47
God Stats
2W - 2L
1,380 SR
Queue Stats
80W - 88L
1,454 Elo+
Party 2
Thor
Thor
РайнерРид
Thor
Level 87
God Stats
3W - 6L
1,474 SR
Queue Stats
221W - 230L
1,486 Elo+
Party 1
Medusa
Medusa
ШьяйтанМашина
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,526 Elo+
Party 1
Team Averages
Level 68
1,440 SR
1,483 Elo+

VS

Team Averages
Level 104
1,564 SR
1,506 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Qquaq
Thanatos
Level 34
God Stats
7W - 4L
1,851 SR
Queue Stats
81W - 77L
1,566 Elo+
Solo
Horus
Horus
SaladSIM
Horus
Level 79
God Stats
2W - 2L
1,471 SR
Queue Stats
174W - 188L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Coju23
Discordia
12
0 / 3 / 1
6,877
491
4,230
5,843
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
1 / 7 / 4
6,892
492
2,937
12,945
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ooMARICAoo
Artemis
12
1 / 4 / 0
6,936
495
5,768
8,373
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 1
7,473
534
8,568
9,588
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 5 / 3
5,728
409
2,191
5,769
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
9 / 2 / 4
8,468
605
9,465
7,335
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
 
Baba Yaga
13
3 / 1 / 4
8,011
572
4,712
7,083
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
 
Cthulhu
11
5 / 1 / 8
8,000
571
6,745
9,133
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Qquaq
Thanatos
14
3 / 2 / 5
8,175
584
5,106
10,188
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
SaladSIM
Horus
14
3 / 0 / 2
8,153
582
4,803
7,954
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
23
23
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
2
4
5.5
W
Baba Yaga
 
Baba Yaga
3
1
4
5
W
Cthulhu
 
Cthulhu
5
1
8
9
L
Discordia
Coju23
Discordia
0
3
1
0.17
L
Ares
1
7
4
0.43
W
Thanatos
Qquaq
Thanatos
3
2
5
2.75
W
Horus
SaladSIM
Horus
3
0
2
4
L
Artemis
ooMARICAoo
Artemis
1
4
0
0.25
L
4
4
1
1.13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
30,831
42,518
Taken
41,693
15,945
Mitigated
22,266
7,851
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,465
5,514
0
2,662
7,335
2,532
935
1,575
5,760
0
50,016
W
Baba Yaga
 
Baba Yaga
4,712
238
0
3,541
7,083
2,924
444
2,522
4,561
47,102
0
W
Cthulhu
 
Cthulhu
6,745
974
0
1,104
9,133
7,639
47
2,362
6,771
22,706
0
L
Discordia
Coju23
Discordia
4,230
199
0
874
5,843
1,541
0
2,358
3,485
51,484
0
L
Ares
2,937
504
0
1,587
12,945
8,757
0
5,102
7,843
19,765
0
W
Thanatos
Qquaq
Thanatos
5,106
1,821
0
9,979
10,188
3,553
289
794
9,394
0
46,437
W
Horus
SaladSIM
Horus
4,803
1,508
640
4,998
7,954
5,618
90
0
7,954
1,087
32,150
L
Artemis
ooMARICAoo
Artemis
5,768
1,911
0
2,486
8,373
2,067
0
179
7,686
0
39,741
L
8,568
2,007
0
2,904
9,588
2,637
0
2,807
6,741
0
44,720
L
2,191
817
0
0
5,769
943
0
1,190
4,579
0
17,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
40,807
342
Minions Killed
373
0
Camps Cleared
0
1,274,891
Distance Traveled
1,388,481
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,468
605
74
5
0
270,331
3
W
Baba Yaga
8,011
572
100
7
0
278,928
1
W
Cthulhu
8,000
571
23
2
0
285,145
5
L
Discordia
6,877
491
107
8
0
273,672
5
L
Ares
6,892
492
27
2
0
261,576
4
W
Thanatos
8,175
584
102
7
0
263,580
0
W
Horus
8,153
582
74
5
0
290,497
5
L
Artemis
6,936
495
79
6
0
220,846
3
L
Thor
7,473
534
84
6
0
271,663
2
L
Medusa
5,728
409
45
3
0
247,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role