Player Matchup

Sun Wukong
Sun Wukong
MRTRUE_KNOWLEDGE
Sun Wukong
Level 145
God Stats
3W - 2L
1,656 SR
Queue Stats
460W - 497L
1,374 Elo+
Solo
Zeus
Zeus
OMG-_-iTs_TeCHno
Zeus
Level 109
God Stats
2W - 3L
1,518 SR
Queue Stats
129W - 161L
1,410 Elo+
Solo
Bacchus
Bacchus
Rаbbit
Bacchus
Level 88
God Stats
0W - 3L
1,245 SR
Queue Stats
63W - 53L
1,443 Elo+
Solo
Janus
Janus
Tisgod
Janus
Level 47
God Stats
0W - 3L
1,190 SR
Queue Stats
46W - 47L
1,442 Elo+
Solo
Poseidon
Poseidon
sosikziomal
Poseidon
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
134W - 141L
1,420 Elo+
Solo
Team Averages
Level 95
1,381 SR
1,418 Elo+

VS

Team Averages
Level 76
1,520 SR
1,391 Elo+
Hades
Hades
AlleksSh9
Hades
Level 82
God Stats
5W - 2L
1,540 SR
Queue Stats
111W - 125L
1,447 Elo+
Solo
Anhur
Anhur
IchJude
Anhur
Level 65
God Stats
1W - 2L
1,196 SR
Queue Stats
185W - 183L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Nexusblood
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,331 Elo+
Party 1
Izanami
Izanami
ShivaSun
Izanami
Level 85
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 1
Fenrir
Fenrir
加具土命
Fenrir
Level 121
God Stats
5W - 3L
1,612 SR
Queue Stats
174W - 201L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MRTRUE_KNOWLEDGE
Sun Wukong
15
6 / 3 / 8
9,562
736
7,657
17,829
8,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 7
9,613
739
8,935
6,281
2,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Rаbbit
Bacchus
18
1 / 4 / 14
9,719
748
4,643
20,959
27,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Tisgod
Janus
16
2 / 5 / 12
10,081
775
8,254
9,618
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
sosikziomal
Poseidon
20
10 / 4 / 8
12,074
929
15,983
12,542
4,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AlleksSh9
Hades
17
3 / 6 / 15
10,876
837
14,887
17,401
16,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
IchJude
Anhur
17
2 / 4 / 10
10,047
773
5,721
8,972
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
18
7 / 4 / 11
11,164
859
19,763
8,672
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShivaSun
Izanami
16
3 / 4 / 7
9,740
749
7,326
8,689
3,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
6 / 5 / 10
10,492
807
7,993
17,472
15,031
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
22
Kills
21
21
Deaths
23
49
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hades
AlleksSh9
Hades
3
6
15
1.75
W
Anhur
IchJude
Anhur
2
4
10
1.75
L
Sun Wukong
MRTRUE_KNOWLEDGE
Sun Wukong
6
3
8
3.33
W
Nu Wa
7
4
11
3.13
L
3
5
7
1.3
L
Bacchus
Rаbbit
Bacchus
1
4
14
2
W
Izanami
ShivaSun
Izanami
3
4
7
1.63
L
Janus
Tisgod
Janus
2
5
12
1.6
L
Poseidon
sosikziomal
Poseidon
10
4
8
3.5
W
Fenrir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
55,690
67,229
Taken
61,206
46,411
Mitigated
41,463
23,944
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AlleksSh9
Hades
14,887
177
1,257
5,972
17,401
16,952
371
10,255
7,146
30,393
0
W
Anhur
IchJude
Anhur
5,721
2,508
293
796
8,972
3,324
838
6,099
2,873
0
17,802
L
Sun Wukong
MRTRUE_KNOWLEDGE
Sun Wukong
7,657
2,398
33
7,403
17,829
8,574
129
8,613
9,216
0
13,661
W
Nu Wa
19,763
11,295
280
1,372
8,672
2,989
1,123
6,255
2,417
36,475
0
L
8,935
1,071
0
178
6,281
2,374
275
3,914
2,367
24,710
0
L
Bacchus
Rаbbit
Bacchus
4,643
495
690
5,653
20,959
27,169
236
9,130
11,829
18,330
0
W
Izanami
ShivaSun
Izanami
7,326
4,034
587
962
8,689
3,167
3,296
6,093
2,596
0
28,487
L
Janus
Tisgod
Janus
8,254
480
607
2,638
9,618
3,626
883
6,031
3,587
22,034
0
L
Poseidon
sosikziomal
Poseidon
15,983
2,345
1,258
5,484
12,542
4,668
1,314
6,962
5,580
52,013
0
W
Fenrir
7,993
1,386
781
5,763
17,472
15,031
0
9,113
7,292
0
12,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,049
Gold Earned
52,319
156
Minions Killed
142
0
Camps Cleared
0
1,034,419
Distance Traveled
1,118,672
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,876
837
30
2
0
228,631
1
W
Anhur
10,047
773
32
2
0
209,301
1
L
Sun Wukong
9,562
736
7
1
0
213,643
0
W
Nu Wa
11,164
859
29
2
0
224,892
0
L
Zeus
9,613
739
33
3
0
139,889
0
L
Bacchus
9,719
748
16
1
0
231,611
0
W
Izanami
9,740
749
41
3
0
209,337
0
L
Janus
10,081
775
37
3
0
224,809
2
L
Poseidon
12,074
929
63
5
0
224,467
2
W
Fenrir
10,492
807
10
1
0
246,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role