Player Matchup

Merlin
Merlin
AyslinnC
Merlin
Level 100
God Stats
2W - 2L
1,432 SR
Queue Stats
21W - 38L
1,273 Elo+
Party 1
Sylvanus
Sylvanus
Dark_Striker13
Sylvanus
Level 28
God Stats
2W - 1L
1,448 SR
Queue Stats
36W - 47L
1,366 Elo+
Party 1
Apollo
Apollo
ElPincioRosso
Apollo
Level 89
God Stats
5W - 4L
1,418 SR
Queue Stats
278W - 310L
1,351 Elo+
Solo
Ares
Ares
Kizoku_08
Ares
Level 103
God Stats
3W - 3L
1,436 SR
Queue Stats
291W - 336L
1,369 Elo+
Solo
Bacchus
Bacchus
Punkichi77
Bacchus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,406 Elo+
Solo
Team Averages
Level 81
1,447 SR
1,353 Elo+

VS

Team Averages
Level 83
1,394 SR
1,361 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AFTERLIFE123
Discordia
Level 67
God Stats
0W - 2L
1,284 SR
Queue Stats
50W - 64L
1,359 Elo+
Solo
Artio
Artio
dad84
Artio
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 76L
1,382 Elo+
Solo
Raijin
Raijin
xPaTix
Raijin
Level 107
God Stats
1W - 1L
1,402 SR
Queue Stats
227W - 233L
1,433 Elo+
Solo
Terra
Terra
zlazlajole
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AyslinnC
Merlin
16
2 / 2 / 15
10,011
715
13,891
11,745
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
17
1 / 2 / 20
9,966
712
8,573
16,059
16,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
22 / 1 / 4
12,985
928
24,759
12,056
5,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
16
1 / 2 / 17
9,942
710
6,891
17,104
16,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Punkichi77
Bacchus
16
1 / 3 / 16
10,234
731
11,549
26,123
27,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 5 / 2
7,997
571
10,370
7,644
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
AFTERLIFE123
Discordia
14
1 / 7 / 2
7,935
567
11,532
9,588
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
dad84
Artio
17
4 / 6 / 5
9,659
690
8,394
27,016
22,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
xPaTix
Raijin
17
2 / 3 / 6
9,296
664
18,904
9,714
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
13
0 / 6 / 6
8,326
595
3,432
18,654
19,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
27
Kills
9
10
Deaths
27
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
2
0.6
L
Discordia
AFTERLIFE123
Discordia
1
7
2
0.29
W
Merlin
AyslinnC
Merlin
2
2
15
4.75
W
Sylvanus
1
2
20
5.5
W
22
1
4
24
W
Ares
1
2
17
4.75
W
Bacchus
Punkichi77
Bacchus
1
3
16
3
L
Artio
dad84
Artio
4
6
5
1.08
L
Raijin
xPaTix
Raijin
2
3
6
1.67
L
Terra
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,663
Damage
52,632
83,087
Taken
72,616
71,369
Mitigated
53,356
49,175
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,370
3,801
76
113
7,644
3,134
0
4,068
3,576
0
19,335
L
Discordia
AFTERLIFE123
Discordia
11,532
744
343
487
9,588
3,823
0
6,330
3,258
21,532
0
W
Merlin
AyslinnC
Merlin
13,891
980
1,445
2,011
11,745
5,387
1,924
8,002
3,435
43,403
0
W
Sylvanus
8,573
1,223
16,987
7,428
16,059
16,421
812
9,383
6,348
15,732
0
W
24,759
20,706
682
3,808
12,056
5,807
833
7,062
4,840
0
48,103
W
Ares
6,891
517
3,169
3,999
17,104
16,030
1,338
5,603
11,107
14,033
0
W
Bacchus
Punkichi77
Bacchus
11,549
612
2,022
7,624
26,123
27,724
773
10,339
15,095
19,503
0
L
Artio
dad84
Artio
8,394
837
1,774
9,527
27,016
22,887
0
15,615
11,401
15,803
0
L
Raijin
xPaTix
Raijin
18,904
2,322
221
1,221
9,714
4,142
0
5,971
3,743
38,497
0
L
Terra
3,432
997
4,242
5,569
18,654
19,370
0
8,920
9,734
6,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
43,213
146
Minions Killed
110
0
Camps Cleared
0
1,251,681
Distance Traveled
905,369
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,997
571
10
1
0
87,984
0
L
Discordia
7,935
567
26
2
0
188,387
0
W
Merlin
10,011
715
64
5
0
220,503
0
W
Sylvanus
9,966
712
8
1
0
253,925
0
W
Apollo
12,985
928
47
3
0
233,275
1
W
Ares
9,942
710
13
1
0
269,891
1
W
Bacchus
10,234
731
14
1
0
274,087
0
L
Artio
9,659
690
5
0
0
235,286
0
L
Raijin
9,296
664
64
5
0
215,725
1
L
Terra
8,326
595
5
0
0
177,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role