Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ScAr13tSp3edste7
Chernobog
Level 94
God Stats
1W - 0L
1,331 SR
Queue Stats
161W - 162L
1,444 Elo+
Party 1
Ares
Ares
Vannanimex98
Ares
Level 125
God Stats
4W - 3L
1,488 SR
Queue Stats
272W - 250L
1,471 Elo+
Party 1
Serqet
Serqet
xKING_Demon
Serqet
Level 102
God Stats
2W - 3L
1,411 SR
Queue Stats
216W - 218L
1,445 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 127
God Stats
471W - 449L
1,496 SR
Queue Stats
520W - 535L
1,418 Elo+
Solo
Team Averages
Level 111
1,445 SR
1,456 Elo+

VS

Team Averages
Level 107
1,439 SR
1,449 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DeadNight-68
Zeus
Level 86
God Stats
5W - 7L
1,397 SR
Queue Stats
462W - 502L
1,415 Elo+
Solo
Bacchus
Bacchus
Muse_25
Bacchus
Level 102
God Stats
9W - 12L
1,417 SR
Queue Stats
150W - 149L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Simbati
Ao Kuang
Level 88
God Stats
84W - 96L
1,490 SR
Queue Stats
245W - 255L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tonioo-99
Ah Muzen Cab
Level 101
God Stats
4W - 7L
1,388 SR
Queue Stats
108W - 112L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 2 / 0
6,731
612
5,201
5,568
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
11
2 / 0 / 4
6,081
553
6,434
5,654
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 6
5,615
510
3,211
7,647
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
11
3 / 0 / 3
6,319
574
4,103
5,625
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 4
7,382
671
4,363
2,984
1,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 4 / 1
6,245
568
2,302
10,419
5,884
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,019
456
2,648
4,325
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Muse_25
Bacchus
8
0 / 2 / 0
5,003
455
3,454
7,973
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Simbati
Ao Kuang
10
2 / 2 / 0
5,813
528
3,342
6,958
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Tonioo-99
Ah Muzen Cab
10
0 / 4 / 1
5,542
504
3,985
7,283
1,497
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
0
1.5
L
King Arthur
 
King Arthur
1
4
1
0.38
L
0
1
0
0
L
Bacchus
Muse_25
Bacchus
0
2
0
0
W
Chernobog
2
0
4
4
L
Ao Kuang
Simbati
Ao Kuang
2
2
0
1
L
Ah Muzen Cab
Tonioo-99
Ah Muzen Cab
0
4
1
0.13
W
2
1
6
5
W
Serqet
3
0
3
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
15,731
27,478
Taken
36,958
10,353
Mitigated
14,094
10,683
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,201
676
0
2,408
5,568
1,635
60
678
4,890
37,837
0
L
King Arthur
 
King Arthur
2,302
33
0
2,898
10,419
5,884
0
4,584
5,255
0
33,795
L
2,648
222
0
2,290
4,325
881
0
1,171
3,154
22,305
0
L
Bacchus
Muse_25
Bacchus
3,454
440
0
1,767
7,973
4,151
0
2,361
5,612
13,710
0
W
Chernobog
6,434
3,581
0
2,242
5,654
1,582
0
1,790
3,864
0
40,491
L
Ao Kuang
Simbati
Ao Kuang
3,342
628
0
2,931
6,958
1,681
0
2,397
4,410
25,068
0
L
Ah Muzen Cab
Tonioo-99
Ah Muzen Cab
3,985
1,833
260
1,827
7,283
1,497
0
1,857
5,386
0
36,458
W
3,211
425
0
1,127
7,647
3,765
0
4,178
3,417
10,116
0
W
Serqet
4,103
1,271
0
2,781
5,625
1,887
0
1,625
3,894
0
25,661
W
4,363
92
0
2,125
2,984
1,484
34
1,133
1,731
54,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
27,622
362
Minions Killed
303
0
Camps Cleared
0
1,094,430
Distance Traveled
1,061,754
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,731
612
78
7
0
181,900
3
L
King Arthur
6,245
568
89
8
0
208,182
1
L
Zeus
5,019
456
42
4
0
227,717
0
L
Bacchus
5,003
455
26
2
0
201,826
2
W
Chernobog
6,081
553
73
7
0
220,947
1
L
Ao Kuang
5,813
528
64
6
0
217,952
4
L
Ah Muzen Cab
5,542
504
82
7
0
206,077
0
W
Ares
5,615
510
27
2
0
218,056
4
W
Serqet
6,319
574
64
6
0
274,888
2
W
Anubis
7,382
671
120
11
0
198,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role