Player Matchup

Athena
Athena
FaTe Helix
Athena
Level 147
God Stats
0W - 3L
1,589 SR
Queue Stats
132W - 113L
1,600 Elo+
Party 1
Zeus
Zeus
FateSmelGood
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,685 Elo+
Party 1
Thanatos
Thanatos
King Kaeman
Thanatos
Level 49
God Stats
8W - 10L
1,511 SR
Queue Stats
135W - 177L
1,447 Elo+
Solo
Mulan
Mulan
SmashScylla
Mulan
Level 142
God Stats
2W - 2L
1,721 SR
Queue Stats
245W - 198L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
pistolaaaaaaka
Heimdallr
Level 158
God Stats
3W - 6L
1,411 SR
Queue Stats
796W - 786L
1,448 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,565 Elo+

VS

Team Averages
Level 66
1,439 SR
1,719 Elo+
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DevKiller51
Olorun
Level 37
God Stats
1W - 2L
1,288 SR
Queue Stats
120W - 26L
1,858 Elo+
Party 2
Ullr
Ullr
ImAnck7
Ullr
Level 46
God Stats
1W - 0L
1,578 SR
Queue Stats
107W - 15L
1,962 Elo+
Party 2
Cliodhna
Cliodhna
InfiniteSnipes
Cliodhna
Level 67
God Stats
2W - 0L
1,464 SR
Queue Stats
127W - 26L
1,869 Elo+
Party 2
Set
Set
cybersnake96
Set
Level 54
God Stats
3W - 4L
1,367 SR
Queue Stats
124W - 115L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FaTe Helix
Athena
9
1 / 6 / 4
6,509
465
2,674
15,824
8,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 4
7,369
526
7,232
7,920
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
King Kaeman
Thanatos
7
2 / 4 / 0
5,803
415
3,883
7,430
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 3 / 1
7,174
512
10,254
13,465
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
pistolaaaaaaka
Heimdallr
11
0 / 4 / 1
6,335
453
4,540
8,156
2,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 2 / 14
7,494
535
4,034
9,148
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
14
3 / 0 / 2
8,245
589
6,961
8,241
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
ImAnck7
Ullr
13
2 / 1 / 7
8,156
583
5,473
6,231
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
14
16 / 3 / 1
9,298
664
16,508
10,425
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 6
6,826
488
3,776
8,786
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
22
22
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
14
4
W
Olorun
3
0
2
4
L
Athena
FaTe Helix
Athena
1
6
4
0.5
L
2
5
4
0.8
W
Ullr
ImAnck7
Ullr
2
1
7
5.5
W
Cliodhna
16
3
1
5.5
L
Thanatos
King Kaeman
Thanatos
2
4
0
0.5
L
4
3
1
1.5
W
0
3
6
1
L
Heimdallr
pistolaaaaaaka
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
36,752
52,795
Taken
42,831
24,437
Mitigated
21,630
18,268
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,034
548
341
2,523
9,148
6,816
133
2,169
6,781
15,855
0
W
Olorun
6,961
3,811
488
4,167
8,241
2,713
802
1,049
7,150
65,480
0
L
Athena
FaTe Helix
Athena
2,674
953
2,163
2,958
15,824
8,389
17
4,228
11,481
8,968
0
L
7,232
712
0
871
7,920
3,635
0
445
7,475
48,864
0
W
Ullr
ImAnck7
Ullr
5,473
2,715
0
1,278
6,231
2,407
1,014
2,916
3,276
0
47,839
W
Cliodhna
16,508
3,039
0
3,256
10,425
3,717
0
3,521
6,868
0
56,736
L
Thanatos
King Kaeman
Thanatos
3,883
803
0
5,223
7,430
1,789
0
1,168
6,192
0
18,899
L
10,254
1,624
66
4,650
13,465
8,390
0
2,436
10,453
2,142
33,256
W
3,776
794
368
3,208
8,786
5,977
41
801
7,512
0
29,806
L
Heimdallr
pistolaaaaaaka
Heimdallr
4,540
1,946
162
2,175
8,156
2,234
0
2,718
5,438
0
36,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
40,019
291
Minions Killed
367
0
Camps Cleared
0
1,254,091
Distance Traveled
1,424,254
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,494
535
7
1
0
275,298
1
W
Olorun
8,245
589
124
9
0
282,369
4
L
Athena
6,509
465
14
1
0
271,135
3
L
Zeus
7,369
526
100
7
0
249,617
3
W
Ullr
8,156
583
101
7
0
260,658
8
W
Cliodhna
9,298
664
81
6
0
330,290
4
L
Thanatos
5,803
415
43
3
0
219,436
5
L
Mulan
7,174
512
63
5
0
283,043
3
W
Set
6,826
488
54
4
0
275,639
3
L
Heimdallr
6,335
453
71
5
0
230,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role