Player Matchup

Discordia
Discordia
Alexis62850
Discordia
Level 45
God Stats
15W - 12L
1,815 SR
Queue Stats
176W - 183L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brockchen5034
Ah Muzen Cab
Level 129
God Stats
18W - 12L
1,568 SR
Queue Stats
1,147W - 1,201L
1,438 Elo+
Solo
King Arthur
King Arthur
LordTachanka_TCS
King Arthur
Level 22
God Stats
1W - 1L
1,199 SR
Queue Stats
14W - 14L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
Maitregeek_8544
Sylvanus
Level 102
God Stats
3W - 3L
1,337 SR
Queue Stats
128W - 155L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
jegjojo1
Ao Kuang
Level 89
God Stats
5W - 0L
1,722 SR
Queue Stats
108W - 114L
1,426 Elo+
Party 1
Team Averages
Level 77
1,528 SR
1,412 Elo+

VS

Team Averages
Level 56
1,457 SR
1,402 Elo+
Fenrir
Fenrir
Ghandis Flaps
Fenrir
Level 38
God Stats
3W - 3L
1,577 SR
Queue Stats
112W - 108L
1,396 Elo+
Solo
Hachiman
Hachiman
diogo400d
Hachiman
Level 48
God Stats
1W - 3L
1,384 SR
Queue Stats
184W - 198L
1,397 Elo+
Solo
Cerberus
Cerberus
javispain4rm
Cerberus
Level 66
God Stats
21W - 18L
1,474 SR
Queue Stats
87W - 88L
1,321 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 88
God Stats
230W - 250L
1,471 SR
Queue Stats
459W - 576L
1,400 Elo+
Solo
Hades
Hades
pacogg4400
Hades
Level 39
God Stats
1W - 3L
1,379 SR
Queue Stats
46W - 46L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alexis62850
Discordia
12
3 / 4 / 5
7,687
549
5,959
7,421
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Brockchen5034
Ah Muzen Cab
12
0 / 2 / 0
6,997
500
3,041
7,831
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
LordTachanka_TCS
King Arthur
13
3 / 3 / 2
7,604
543
6,281
11,260
4,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
10
0 / 2 / 2
5,767
412
2,370
8,251
4,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
jegjojo1
Ao Kuang
12
7 / 1 / 5
7,920
566
9,377
8,832
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
5,518
394
1,977
4,722
1,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
diogo400d
Hachiman
10
0 / 3 / 4
5,846
418
3,676
8,667
2,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
javispain4rm
Cerberus
11
4 / 2 / 2
6,924
495
5,707
10,183
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 3
6,519
466
3,603
7,673
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
13
4 / 3 / 1
7,872
562
6,939
10,800
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
11
12
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alexis62850
Discordia
3
4
5
1.38
W
Ah Muzen Cab
Brockchen5034
Ah Muzen Cab
0
2
0
0
L
2
2
0
1
W
King Arthur
LordTachanka_TCS
King Arthur
3
3
2
1.33
W
Sylvanus
0
2
2
0.5
L
Hachiman
diogo400d
Hachiman
0
3
4
0.67
L
Cerberus
javispain4rm
Cerberus
4
2
2
2.5
W
Ao Kuang
jegjojo1
Ao Kuang
7
1
5
9.5
L
1
3
3
0.83
L
Hades
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,028
Damage
21,902
43,595
Taken
42,045
16,956
Mitigated
18,261
15,457
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alexis62850
Discordia
5,959
562
47
1,291
7,421
1,965
639
3,101
4,320
37,616
0
W
Ah Muzen Cab
Brockchen5034
Ah Muzen Cab
3,041
848
0
2,823
7,831
1,847
168
1,462
6,369
0
56,728
L
1,977
519
0
1,919
4,722
1,222
0
977
3,643
0
17,233
W
King Arthur
LordTachanka_TCS
King Arthur
6,281
802
0
3,347
11,260
4,438
453
5,937
5,323
0
40,319
W
Sylvanus
2,370
676
1,071
2,167
8,251
4,846
63
2,418
5,833
17,025
0
L
Hachiman
diogo400d
Hachiman
3,676
2,016
433
2,140
8,667
2,551
0
3,858
4,725
0
25,679
L
Cerberus
javispain4rm
Cerberus
5,707
502
0
3,105
10,183
5,459
0
4,421
5,630
36,629
0
W
Ao Kuang
jegjojo1
Ao Kuang
9,377
2,995
309
4,402
8,832
3,860
0
3,394
5,438
27,574
9,107
L
3,603
89
308
3,009
7,673
2,390
144
3,189
4,236
23,810
0
L
Hades
6,939
1,057
229
3,726
10,800
6,639
0
3,479
7,219
32,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
32,679
331
Minions Killed
315
0
Camps Cleared
0
1,249,200
Distance Traveled
1,012,884
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,687
549
82
6
0
238,783
2
W
Ah Muzen Cab
6,997
500
108
8
0
243,356
6
L
Fenrir
5,518
394
46
3
0
161,822
0
W
King Arthur
7,604
543
60
4
0
240,000
4
W
Sylvanus
5,767
412
28
2
0
233,287
3
L
Hachiman
5,846
418
62
4
0
218,935
1
L
Cerberus
6,924
495
93
7
0
216,517
1
W
Ao Kuang
7,920
566
53
4
0
293,774
1
L
Chang'e
6,519
466
38
3
0
195,919
0
L
Hades
7,872
562
76
5
0
219,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role