Player Matchup

Danzaburou
Danzaburou
Blizle_
Danzaburou
Level 122
God Stats
86W - 66L
1,574 SR
Queue Stats
415W - 447L
1,465 Elo+
Solo
Ymir
Ymir
Dante032411
Ymir
Level 107
God Stats
4W - 5L
1,471 SR
Queue Stats
99W - 91L
1,558 Elo+
Party 2
Loki
Loki
IL0V3-U-BCH
Loki
Level 12
God Stats
1W - 1L
1,317 SR
Queue Stats
12W - 11L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
NimbleMountain
Kukulkan
Level 148
God Stats
21W - 6L
1,782 SR
Queue Stats
46W - 32L
1,645 Elo+
Party 3
Fenrir
Fenrir
No Addy
Fenrir
Level 44
God Stats
4W - 0L
1,794 SR
Queue Stats
19W - 8L
1,746 Elo+
Party 3
Team Averages
Level 87
1,588 SR
1,573 Elo+

VS

Team Averages
Level 93
1,723 SR
1,438 Elo+
Bastet
Bastet
IvanStaccs
Bastet
Level 153
God Stats
3W - 5L
1,855 SR
Queue Stats
262W - 258L
1,539 Elo+
Party 1
Mulan
Mulan
WarDog4201515
Mulan
Level 47
God Stats
1W - 1L
1,684 SR
Queue Stats
84W - 82L
1,422 Elo+
Solo
Nu Wa
Nu Wa
angelothebosss
Nu Wa
Level 104
God Stats
0W - 1L
1,715 SR
Queue Stats
136W - 129L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
papilui
Kumbhakarna
Level 143
God Stats
1W - 2L
1,860 SR
Queue Stats
328W - 316L
1,538 Elo+
Party 1
Medusa
Medusa
x__Jrivera__x
Medusa
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blizle_
Danzaburou
20
7 / 5 / 4
13,981
636
19,117
17,987
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 9
11,095
504
7,464
17,187
20,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 1
13,877
631
10,805
14,089
9,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
20
5 / 1 / 5
13,697
623
9,889
6,118
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
No Addy
Fenrir
20
5 / 0 / 8
13,512
614
8,601
13,625
9,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IvanStaccs
Bastet
18
5 / 3 / 1
11,130
506
10,719
17,589
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 6 / 0
10,749
489
10,130
19,702
16,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 5 / 2
9,459
430
6,607
8,360
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
papilui
Kumbhakarna
14
2 / 3 / 5
9,583
436
5,337
20,144
17,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 6 / 3
9,316
423
6,502
14,606
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
11
11
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blizle_
Danzaburou
7
5
4
1.8
W
2
2
9
3.25
W
4
3
1
1.5
L
Bastet
IvanStaccs
Bastet
5
3
1
1.83
W
Kukulkan
5
1
5
7.5
W
Fenrir
No Addy
Fenrir
5
0
8
9
L
3
6
0
0.5
L
0
5
2
0.2
L
Kumbhakarna
papilui
Kumbhakarna
2
3
5
1.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,876
Damage
39,295
69,006
Taken
80,401
49,745
Mitigated
47,440
31,588
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blizle_
Danzaburou
19,117
8,098
0
9,181
17,987
7,710
5,445
3,543
14,373
0
121,231
W
7,464
1,117
191
5,317
17,187
20,394
100
5,763
11,232
33,988
0
W
10,805
2,821
0
5,322
14,089
9,728
3,238
2,721
11,325
53
97,797
L
Bastet
IvanStaccs
Bastet
10,719
3,178
0
8,123
17,589
6,966
0
3,317
14,272
0
87,527
W
Kukulkan
9,889
348
0
2,532
6,118
2,668
3,282
2,152
3,887
105,489
0
W
Fenrir
No Addy
Fenrir
8,601
1,370
0
9,045
13,625
9,245
3,306
1,548
12,034
343
91,988
L
10,130
2,010
0
5,186
19,702
16,512
780
1,386
18,316
7,907
55,639
L
6,607
840
0
470
8,360
2,313
0
2,614
5,746
56,712
0
L
Kumbhakarna
papilui
Kumbhakarna
5,337
869
168
4,283
20,144
17,940
0
7,291
12,853
28,004
0
L
6,502
2,475
0
1,980
14,606
3,709
1,342
3,272
11,334
0
50,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,162
Gold Earned
50,237
758
Minions Killed
504
0
Camps Cleared
0
2,199,483
Distance Traveled
1,908,274
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,981
636
179
8
0
407,153
9
W
Ymir
11,095
504
49
2
0
376,794
4
W
Loki
13,877
631
178
8
0
415,325
6
L
Bastet
11,130
506
140
6
0
475,755
4
W
Kukulkan
13,697
623
201
9
0
473,254
0
W
Fenrir
13,512
614
151
7
0
526,957
7
L
Mulan
10,749
489
129
6
0
254,135
3
L
Nu Wa
9,459
430
105
5
0
385,076
3
L
Kumbhakarna
9,583
436
32
1
0
419,528
3
L
Medusa
9,316
423
98
4
0
373,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role