Player Matchup

Cerberus
Cerberus
BannedSilkyTim
Cerberus
Level 128
God Stats
3W - 6L
1,299 SR
Queue Stats
498W - 554L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
DeltronZeeero
Sun Wukong
Level 158
God Stats
12W - 15L
1,507 SR
Queue Stats
1,118W - 1,148L
1,601 Elo+
Solo
Anubis
Anubis
Jonathan19n00
Anubis
Level 106
God Stats
2W - 0L
1,796 SR
Queue Stats
26W - 28L
1,441 Elo+
Solo
Bastet
Bastet
Mute Quickzzz
Bastet
Level 127
God Stats
4W - 5L
1,572 SR
Queue Stats
379W - 363L
1,636 Elo+
Solo
Thoth
Thoth
Zalfirin
Thoth
Level 67
God Stats
2W - 4L
1,153 SR
Queue Stats
257W - 297L
1,417 Elo+
Solo
Team Averages
Level 117
1,465 SR
1,534 Elo+

VS

Team Averages
Level 109
1,486 SR
1,548 Elo+
Chiron
Chiron
Breh68
Chiron
Level 108
God Stats
2W - 3L
1,387 SR
Queue Stats
250W - 179L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
Level 71
God Stats
4W - 1L
1,567 SR
Queue Stats
181W - 178L
1,475 Elo+
Solo
Merlin
Merlin
Whiteamalan
Merlin
Level 151
God Stats
4W - 2L
1,588 SR
Queue Stats
319W - 324L
1,620 Elo+
Party 1
Izanami
Izanami
Xenomorphly
Izanami
Level 81
God Stats
1W - 1L
1,728 SR
Queue Stats
50W - 53L
1,384 Elo+
Party 1
Susano
Susano
kevingamermc2
Susano
Level 132
God Stats
0W - 2L
1,163 SR
Queue Stats
34W - 23L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
7 / 3 / 24
11,477
820
12,585
23,122
33,150
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
DeltronZeeero
Sun Wukong
18
4 / 4 / 19
11,266
805
15,228
24,091
38,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 7 / 14
11,640
831
17,403
21,296
14,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 3 / 16
12,358
883
22,513
15,020
8,297
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thoth
Zalfirin
Thoth
18
5 / 7 / 15
11,024
787
10,378
15,024
8,167
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Breh68
Chiron
19
6 / 8 / 11
11,964
855
15,975
22,034
19,942
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
18
7 / 9 / 11
11,209
801
23,782
18,412
6,170
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
17
4 / 5 / 11
10,851
775
18,228
11,512
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
Xenomorphly
Izanami
17
2 / 7 / 11
10,119
723
4,901
14,062
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 7 / 14
11,007
786
15,090
22,886
29,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
82
35
Kills
24
24
Deaths
36
88
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
3
24
6.33
L
Chiron
Breh68
Chiron
6
8
11
1.44
W
Sun Wukong
DeltronZeeero
Sun Wukong
4
4
19
3.38
W
7
7
14
2
L
Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
7
9
11
1.39
W
12
3
16
6.67
L
Merlin
4
5
11
1.9
L
Izanami
Xenomorphly
Izanami
2
7
11
1.07
W
Thoth
Zalfirin
Thoth
5
7
15
1.79
L
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,107
Damage
77,976
98,553
Taken
88,906
102,332
Mitigated
64,612
34,238
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,585
800
445
4,092
23,122
33,150
470
5,975
16,766
29,578
0
L
Chiron
Breh68
Chiron
15,975
4,228
3,001
3,850
22,034
19,942
1,216
8,767
13,244
264
35,061
W
Sun Wukong
DeltronZeeero
Sun Wukong
15,228
2,747
4,056
6,352
24,091
38,401
553
3,800
19,989
0
21,505
W
17,403
941
2,563
6,022
21,296
14,317
507
5,013
15,978
39,840
0
L
Ah Muzen Cab
Medicatedmice
Ah Muzen Cab
23,782
7,132
1,262
4,074
18,412
6,170
0
9,870
8,542
0
39,131
W
22,513
4,481
2,589
5,065
15,020
8,297
2,656
2,568
12,177
0
34,010
L
Merlin
18,228
134
286
884
11,512
4,266
713
3,534
7,978
32,483
0
L
Izanami
Xenomorphly
Izanami
4,901
2,182
1,055
1,576
14,062
4,621
1,054
5,409
8,653
0
14,488
W
Thoth
Zalfirin
Thoth
10,378
1,010
1,611
1,443
15,024
8,167
849
2,202
12,650
31,327
0
L
15,090
1,155
3,278
4,105
22,886
29,613
619
12,763
10,123
1,241
24,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
55,150
205
Minions Killed
151
0
Camps Cleared
0
1,273,202
Distance Traveled
1,179,367
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,477
820
52
4
0
273,796
0
L
Chiron
11,964
855
51
4
0
226,177
1
W
Sun Wukong
11,266
805
9
1
0
270,568
1
W
Anubis
11,640
831
56
4
0
207,078
1
L
Ah Muzen Cab
11,209
801
18
1
0
216,561
0
W
Bastet
12,358
883
34
2
0
300,672
1
L
Merlin
10,851
775
34
2
0
246,243
0
L
Izanami
10,119
723
31
2
0
249,985
0
W
Thoth
11,024
787
54
4
0
221,088
1
L
Susano
11,007
786
17
1
0
240,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role