Player Matchup

Awilix
Awilix
ElecTricksCity
Awilix
Level 88
God Stats
5W - 10L
1,452 SR
Queue Stats
765W - 711L
1,509 Elo+
Party 3
Ah Puch
Ah Puch
Kakashiguey
Ah Puch
Level 128
God Stats
1W - 5L
1,308 SR
Queue Stats
107W - 120L
1,524 Elo+
Party 2
Zeus
Zeus
LVLightning
Zeus
Level 106
God Stats
201W - 177L
1,593 SR
Queue Stats
232W - 228L
1,517 Elo+
Solo
Cerberus
Cerberus
Leeluhh
Cerberus
Level 26
God Stats
99W - 114L
1,549 SR
Queue Stats
100W - 115L
1,532 Elo+
Party 2
Apollo
Apollo
ZxWhyHatexZ
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,481 Elo+
Party 3
Team Averages
Level 73
1,481 SR
1,513 Elo+

VS

Team Averages
Level 75
1,716 SR
1,630 Elo+
Nu Wa
Nu Wa
BebeGucci
Nu Wa
Level 108
God Stats
3W - 3L
1,512 SR
Queue Stats
20W - 33L
1,386 Elo+
Solo
Ares
Ares
CluntWeastwood
Ares
Level 7
God Stats
4W - 0L
1,917 SR
Queue Stats
8W - 3L
1,739 Elo+
Party 1
Tyr
Tyr
LilDiabeeetus
Tyr
Level 106
God Stats
1W - 0L
1,809 SR
Queue Stats
78W - 52L
1,751 Elo+
Party 1
Fenrir
Fenrir
PatfromUtah
Fenrir
Level 77
God Stats
6W - 4L
1,729 SR
Queue Stats
82W - 62L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
WuzzPoppinJimbo
Heimdallr
Level 77
God Stats
5W - 2L
1,610 SR
Queue Stats
79W - 73L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,640
964
4,580
10,455
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ah Puch
Kakashiguey
Ah Puch
16
1 / 3 / 6
9,407
941
12,938
12,615
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 6
9,299
930
13,867
9,417
3,705
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Leeluhh
Cerberus
15
1 / 2 / 7
8,917
892
3,659
15,525
17,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
15
2 / 7 / 5
9,150
915
7,741
16,689
6,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

178

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BebeGucci
Nu Wa
16
2 / 4 / 19
9,926
993
14,344
8,496
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 14
10,109
1,011
6,661
8,613
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 10
9,403
940
8,583
13,100
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
16
9 / 2 / 11
11,233
1,123
12,530
8,942
5,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
WuzzPoppinJimbo
Heimdallr
17
6 / 0 / 13
11,062
1,106
16,065
7,624
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
10
Kills
21
21
Deaths
10
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BebeGucci
Nu Wa
2
4
19
2.88
W
1
0
14
8
L
4
5
4
1.2
L
Ah Puch
Kakashiguey
Ah Puch
1
3
6
1.33
L
2
4
6
1.25
L
Cerberus
Leeluhh
Cerberus
1
2
7
2.25
W
3
4
10
2
W
Fenrir
9
2
11
7.25
W
Heimdallr
WuzzPoppinJimbo
Heimdallr
6
0
13
12.5
L
Apollo
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
58,183
64,701
Taken
46,775
43,265
Mitigated
37,252
5,606
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BebeGucci
Nu Wa
14,344
2,915
0
432
8,496
3,342
0
5,393
2,899
33,957
0
W
6,661
259
0
870
8,613
10,253
0
6,864
1,636
11,230
0
L
4,580
1,728
0
467
10,455
9,836
0
2,735
7,652
0
8,797
L
Ah Puch
Kakashiguey
Ah Puch
12,938
1,064
0
2,607
12,615
5,347
0
3,154
9,287
44,464
0
L
13,867
422
0
472
9,417
3,705
0
3,932
5,369
38,762
0
L
Cerberus
Leeluhh
Cerberus
3,659
248
0
1,571
15,525
17,867
0
5,499
9,913
8,271
0
W
8,583
835
0
869
13,100
14,905
0
7,702
4,868
0
14,606
W
Fenrir
12,530
3,948
0
956
8,942
5,381
0
5,289
3,448
0
20,371
W
Heimdallr
WuzzPoppinJimbo
Heimdallr
16,065
11,703
0
2,165
7,624
3,371
0
4,538
2,846
0
49,881
L
Apollo
7,741
3,732
0
489
16,689
6,510
0
5,685
10,832
0
26,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
51,733
170
Minions Killed
193
7
Camps Cleared
7
948,050
Distance Traveled
980,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,926
993
36
4
0
162,397
1
W
Ares
10,109
1,011
8
1
1
204,217
2
L
Awilix
9,640
964
10
1
2
207,093
0
L
Ah Puch
9,407
941
60
6
1
187,977
0
L
Zeus
9,299
930
52
5
2
174,334
1
L
Cerberus
8,917
892
8
1
0
178,306
0
W
Tyr
9,403
940
15
2
1
200,228
0
W
Fenrir
11,233
1,123
12
1
4
217,766
0
W
Heimdallr
11,062
1,106
122
12
1
195,993
1
L
Apollo
9,150
915
40
4
2
200,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role