Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Deabolic666666
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,560 Elo+
Solo
Janus
Janus
N00bPanda
Janus
Level 79
God Stats
3W - 5L
1,616 SR
Queue Stats
223W - 303L
1,391 Elo+
Solo
Team Averages
Level 107
1,539 SR
1,484 Elo+

VS

Team Averages
Level 54
1,509 SR
1,305 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
benYard
Thanatos
Level 35
God Stats
11W - 10L
1,526 SR
Queue Stats
19W - 40L
1,228 Elo+
Solo
Tiamat
Tiamat
lDefectl
Tiamat
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 4 / 4
8,379
599
6,647
13,769
9,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 4
8,879
634
6,151
16,434
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
N00bPanda
Janus
13
3 / 4 / 1
9,238
660
10,028
8,271
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
5 / 1 / 4
9,346
668
14,923
13,657
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
benYard
Thanatos
12
4 / 2 / 4
8,799
629
8,204
7,531
2,782
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
lDefectl
Tiamat
13
1 / 2 / 5
8,333
595
4,095
7,853
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
10
10
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
4
0.75
W
Jing Wei
 
Jing Wei
5
1
4
7
L
1
2
4
1.5
L
Janus
N00bPanda
Janus
3
4
1
0.88
W
Thanatos
benYard
Thanatos
4
2
4
3
W
Tiamat
lDefectl
Tiamat
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,826
Damage
27,222
38,474
Taken
29,041
30,256
Mitigated
13,285
11,193
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,647
3,511
3,242
2,887
13,769
9,769
31
1,404
10,862
0
11,805
W
Jing Wei
 
Jing Wei
14,923
10,046
0
1,827
13,657
6,209
916
7,448
6,209
0
41,087
L
6,151
631
0
4,006
16,434
18,194
84
2,287
13,715
13,328
0
L
Janus
N00bPanda
Janus
10,028
719
117
941
8,271
2,293
537
680
7,151
43,446
0
W
Thanatos
benYard
Thanatos
8,204
809
505
7,653
7,531
2,782
0
3,972
3,559
0
19,929
W
Tiamat
lDefectl
Tiamat
4,095
1,113
0
1,444
7,853
4,294
349
5,559
2,294
19,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
26,478
111
Minions Killed
115
3
Camps Cleared
8
750,579
Distance Traveled
794,794
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,379
599
7
1
0
251,925
0
W
Jing Wei
9,346
668
69
5
6
285,633
2
L
Bacchus
8,879
634
10
1
0
261,219
2
L
Janus
9,238
660
94
7
3
237,435
0
W
Thanatos
8,799
629
18
1
1
280,386
0
W
Tiamat
8,333
595
28
2
1
228,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role