Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
King_iXzist
Achilles
Level 144
God Stats
17W - 14L
1,566 SR
Queue Stats
453W - 445L
1,456 Elo+
Solo
Heimdallr
Heimdallr
KodiakKillswitch
Heimdallr
Level 128
God Stats
2W - 1L
1,950 SR
Queue Stats
188W - 165L
1,516 Elo+
Party 1
Scylla
Scylla
Nabooian
Scylla
Level 122
God Stats
6W - 7L
1,513 SR
Queue Stats
304W - 258L
1,459 Elo+
Solo
Geb
Geb
OpGxAcE
Geb
Level 129
God Stats
14W - 7L
1,646 SR
Queue Stats
210W - 175L
1,537 Elo+
Party 1
Team Averages
Level 134
1,635 SR
1,493 Elo+

VS

Team Averages
Level 124
1,569 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Drkwngduk559
Cerberus
Level 160
God Stats
9W - 5L
1,527 SR
Queue Stats
711W - 655L
1,523 Elo+
Solo
Amaterasu
Amaterasu
I Jiren Rojo I
Amaterasu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,363 Elo+
Party 2
Kali
Kali
knightrage24
Kali
Level 126
God Stats
75W - 62L
1,558 SR
Queue Stats
168W - 147L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
x850x Flyer
Zhong Kui
Level 109
God Stats
5W - 2L
1,763 SR
Queue Stats
466W - 433L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
2
0 / 1 / 0
2,788
558
101
955
273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
King_iXzist
Achilles
7
0 / 0 / 0
3,772
754
1,870
1,943
762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
5
0 / 0 / 0
3,214
643
2,897
2,712
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Nabooian
Scylla
5
0 / 1 / 0
3,431
686
957
2,000
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
5
0 / 2 / 0
3,377
675
978
4,177
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 0 / 2
3,302
660
2,790
1,760
533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Drkwngduk559
Cerberus
5
1 / 0 / 0
3,535
707
1,302
3,910
790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
I Jiren Rojo I
Amaterasu
6
0 / 0 / 0
3,306
661
738
2,791
1,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
2 / 0 / 2
3,918
784
1,938
3,875
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
x850x Flyer
Zhong Kui
7
1 / 0 / 0
4,017
803
1,152
1,911
1,178
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Artemis
 
Artemis
0
0
2
1
W
Cerberus
Drkwngduk559
Cerberus
1
0
0
1
W
Amaterasu
I Jiren Rojo I
Amaterasu
0
0
0
0
L
Achilles
King_iXzist
Achilles
0
0
0
0
L
Heimdallr
0
0
0
0
L
Scylla
Nabooian
Scylla
0
1
0
0
L
Geb
0
2
0
0
W
2
0
2
3
W
Zhong Kui
x850x Flyer
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,803
Damage
7,920
11,787
Taken
14,247
3,400
Mitigated
5,269
4,030
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
101
0
0
260
955
273
0
344
611
3,376
1,268
W
Artemis
 
Artemis
2,790
1,155
0
323
1,760
533
0
155
1,605
0
15,760
W
Cerberus
Drkwngduk559
Cerberus
1,302
94
870
2,568
3,910
790
0
495
3,415
7,769
0
W
Amaterasu
I Jiren Rojo I
Amaterasu
738
251
0
1,373
2,791
1,430
0
0
2,549
0
8,945
L
Achilles
King_iXzist
Achilles
1,870
449
0
922
1,943
762
0
0
1,810
0
14,584
L
Heimdallr
2,897
1,227
0
858
2,712
571
0
691
2,021
0
15,243
L
Scylla
Nabooian
Scylla
957
172
0
680
2,000
445
0
808
1,192
11,146
0
L
Geb
978
35
170
1,140
4,177
1,349
0
611
3,566
5,101
0
W
1,938
622
0
1,858
3,875
1,338
0
824
3,023
0
13,626
W
Zhong Kui
x850x Flyer
Zhong Kui
1,152
19
0
1,101
1,911
1,178
0
562
1,349
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,582
Gold Earned
18,078
111
Minions Killed
148
0
Camps Cleared
0
423,238
Distance Traveled
530,086
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
2,788
558
12
2
0
26,832
0
W
Artemis
3,302
660
35
7
0
82,698
0
W
Cerberus
3,535
707
28
6
0
105,222
2
W
Amaterasu
3,306
661
19
4
0
100,301
0
L
Achilles
3,772
754
32
6
0
112,863
4
L
Heimdallr
3,214
643
34
7
0
94,120
1
L
Scylla
3,431
686
27
5
0
95,409
2
L
Geb
3,377
675
6
1
0
94,014
1
W
Kali
3,918
784
31
6
0
138,721
2
W
Zhong Kui
4,017
803
35
7
0
103,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role