Player Matchup

Khepri
Khepri
Haverstad
Khepri
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 359L
1,408 Elo+
Solo
Loki
Loki
Retribis
Loki
Level 145
God Stats
4W - 2L
1,669 SR
Queue Stats
17W - 10L
1,698 Elo+
Solo
Baron Samedi
Baron Samedi
SnowGun03
Baron Samedi
Level 129
God Stats
4W - 1L
1,632 SR
Queue Stats
150W - 149L
1,453 Elo+
Solo
Chaac
Chaac
ahilak471
Chaac
Level 66
God Stats
3W - 1L
1,539 SR
Queue Stats
299W - 331L
1,474 Elo+
Solo
Ullr
Ullr
vixshmine
Ullr
Level 89
God Stats
31W - 47L
1,420 SR
Queue Stats
438W - 475L
1,470 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,501 Elo+

VS

Team Averages
Level 73
1,597 SR
1,411 Elo+
Anubis
Anubis
Disasterpisces
Anubis
Level 46
God Stats
17W - 14L
1,524 SR
Queue Stats
36W - 38L
1,427 Elo+
Solo
Geb
Geb
Meеlo
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Sun Wukong
Sun Wukong
RalphSMD
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
Rotholion
Hou Yi
Level 69
God Stats
10W - 4L
1,662 SR
Queue Stats
83W - 88L
1,423 Elo+
Solo
Awilix
Awilix
cocoTheJoker
Awilix
Level 108
God Stats
1W - 2L
1,800 SR
Queue Stats
54W - 70L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Haverstad
Khepri
17
2 / 4 / 11
12,363
495
4,075
14,613
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
20
12 / 3 / 7
14,774
591
18,236
17,820
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SnowGun03
Baron Samedi
20
8 / 2 / 10
14,989
600
18,095
12,289
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
ahilak471
Chaac
20
11 / 1 / 7
16,204
648
25,917
33,784
42,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
19
1 / 8 / 8
13,541
542
9,986
23,284
8,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
11,646
466
11,672
16,566
7,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Meеlo
Geb
17
3 / 0 / 10
11,835
473
16,290
17,877
22,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
RalphSMD
Sun Wukong
17
2 / 6 / 2
10,622
425
8,690
22,438
18,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Rotholion
Hou Yi
17
6 / 7 / 5
11,330
453
13,846
15,703
5,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
18
2 / 14 / 2
11,168
447
10,335
25,477
9,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
34
Kills
17
18
Deaths
34
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Khepri
Haverstad
Khepri
2
4
11
1.88
L
Geb
Meеlo
Geb
3
0
10
8
L
Sun Wukong
RalphSMD
Sun Wukong
2
6
2
0.5
W
Loki
12
3
7
5.17
L
Hou Yi
Rotholion
Hou Yi
6
7
5
1.21
W
Baron Samedi
SnowGun03
Baron Samedi
8
2
10
6.5
W
Chaac
ahilak471
Chaac
11
1
7
14.5
L
Awilix
2
14
2
0.21
W
Ullr
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,309
Damage
60,833
101,790
Taken
98,061
79,860
Mitigated
63,615
47,445
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,672
483
0
4,595
16,566
7,505
329
8,240
7,938
65,251
0
W
Khepri
Haverstad
Khepri
4,075
322
605
5,611
14,613
15,455
358
3,809
10,804
18,024
0
L
Geb
Meеlo
Geb
16,290
1,966
0
3,236
17,877
22,146
479
5,285
12,516
53,793
0
L
Sun Wukong
RalphSMD
Sun Wukong
8,690
995
0
5,736
22,438
18,998
124
3,701
18,597
3,413
50,362
W
Loki
18,236
4,131
0
6,237
17,820
7,376
2,587
6,054
11,766
0
104,055
L
Hou Yi
Rotholion
Hou Yi
13,846
8,568
0
1,560
15,703
5,277
2,546
1,969
13,726
0
76,912
W
Baron Samedi
SnowGun03
Baron Samedi
18,095
1,335
3,331
5,566
12,289
5,957
2,664
4,458
7,831
104,332
0
W
Chaac
ahilak471
Chaac
25,917
3,497
517
21,251
33,784
42,948
3,231
5,433
28,351
13,497
116,426
L
Awilix
10,335
3,878
0
3,727
25,477
9,689
72
5,874
19,382
0
80,878
W
Ullr
9,986
3,623
0
4,327
23,284
8,124
7,896
10,664
12,620
0
97,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
56,601
687
Minions Killed
554
0
Camps Cleared
0
2,496,369
Distance Traveled
2,241,999
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,646
466
128
5
0
407,168
3
W
Khepri
12,363
495
15
1
0
501,192
6
L
Geb
11,835
473
65
3
0
511,844
6
L
Sun Wukong
10,622
425
108
4
0
460,163
1
W
Loki
14,774
591
110
4
0
550,083
7
L
Hou Yi
11,330
453
112
4
0
421,906
11
W
Baron Samedi
14,989
600
194
8
0
477,903
11
W
Chaac
16,204
648
207
8
0
522,355
2
L
Awilix
11,168
447
141
6
0
440,918
3
W
Ullr
13,541
542
161
6
0
444,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role