Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JackFr0st
Mulan
Level 55
God Stats
1W - 6L
1,245 SR
Queue Stats
121W - 133L
1,492 Elo+
Solo
Zeus
Zeus
SpainRepublic
Zeus
Level 123
God Stats
21W - 19L
1,444 SR
Queue Stats
49W - 45L
1,521 Elo+
Solo
Team Averages
Level 99
1,396 SR
1,504 Elo+

VS

Team Averages
Level 68
1,642 SR
1,506 Elo+
Agni
Agni
BewmandBoom
Agni
Level 113
God Stats
7W - 9L
1,622 SR
Queue Stats
99W - 98L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Deadshot314
Cthulhu
Level 11
God Stats
6W - 3L
1,939 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 1
Izanami
Izanami
OLKU2000
Izanami
Level 80
God Stats
1W - 0L
1,364 SR
Queue Stats
14W - 14L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 5 / 4
7,135
714
4,813
7,506
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
JackFr0st
Mulan
11
1 / 5 / 5
6,948
695
3,503
11,358
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 3 / 2
8,547
855
12,403
5,098
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 6
7,802
780
6,573
7,330
2,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Deadshot314
Cthulhu
11
1 / 1 / 10
7,073
707
4,253
8,215
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
OLKU2000
Izanami
13
8 / 4 / 4
8,626
863
8,641
8,188
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
13
13
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
4
0.8
W
4
5
6
1.4
W
Cthulhu
Deadshot314
Cthulhu
1
1
10
6
L
Mulan
JackFr0st
Mulan
1
5
5
0.7
W
Izanami
OLKU2000
Izanami
8
4
4
2.5
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
19,467
23,962
Taken
23,733
10,066
Mitigated
9,511
5,317
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,813
1,231
0
1,434
7,506
2,559
105
4,130
3,233
0
19,585
W
6,573
646
0
250
7,330
2,308
304
3,058
4,175
12,542
0
W
Cthulhu
Deadshot314
Cthulhu
4,253
144
636
2,423
8,215
4,153
50
4,007
4,039
10,917
0
L
Mulan
JackFr0st
Mulan
3,503
419
272
3,611
11,358
5,823
165
4,520
6,582
0
13,591
W
Izanami
OLKU2000
Izanami
8,641
4,453
0
67
8,188
3,050
573
5,362
2,722
0
27,820
L
12,403
735
0
0
5,098
1,684
637
2,310
2,680
38,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,630
Gold Earned
23,501
123
Minions Killed
85
7
Camps Cleared
3
517,491
Distance Traveled
550,519
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,135
714
26
3
0
172,338
0
W
Agni
7,802
780
9
1
1
176,362
3
W
Cthulhu
7,073
707
13
1
0
206,934
4
L
Mulan
6,948
695
23
2
1
181,779
0
W
Izanami
8,626
863
63
6
2
167,223
5
L
Zeus
8,547
855
74
7
6
163,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role