Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BlaztNasy
Bellona
Level 89
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Athena
Athena
DarkGlacierFox
Athena
Level 148
God Stats
1W - 3L
1,498 SR
Queue Stats
46W - 56L
1,487 Elo+
Party 1
Ra
Ra
Seester416
Ra
Level 58
God Stats
0W - 2L
1,410 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Aphrodite
Aphrodite
Xx-Dakiva-xX
Aphrodite
Level 160
God Stats
0W - 1L
1,635 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 1
Team Averages
Level 123
1,529 SR
1,367 Elo+

VS

Team Averages
Level 129
1,495 SR
1,585 Elo+
Terra
Terra
NightmareGorila
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,678 Elo+
Party 2
Thor
Thor
The Astounding
Thor
Level 160
God Stats
15W - 27L
1,454 SR
Queue Stats
100W - 101L
1,488 Elo+
Party 3
Charybdis
Charybdis
Tyosuga
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,639 Elo+
Party 2
Sol
Sol
alvabones
Sol
Level 84
God Stats
8W - 2L
1,843 SR
Queue Stats
189W - 178L
1,599 Elo+
Solo
Mulan
Mulan
lIxRain
Mulan
Level 155
God Stats
1W - 0L
1,176 SR
Queue Stats
36W - 28L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 6 / 3
10,579
814
11,632
17,191
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
BlaztNasy
Bellona
17
6 / 2 / 2
10,328
794
9,609
16,515
13,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 3 / 8
9,975
767
10,230
18,356
11,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 11 / 1
8,006
616
6,195
14,932
4,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
Xx-Dakiva-xX
Aphrodite
15
1 / 8 / 5
8,781
675
6,900
17,118
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
10,639
818
5,081
15,568
15,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
16 / 2 / 10
14,460
1,112
23,297
12,230
5,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Tyosuga
Charybdis
18
1 / 2 / 10
10,589
815
6,674
9,349
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 3 / 12
10,643
819
12,277
10,287
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
lIxRain
Mulan
18
10 / 3 / 12
12,293
946
27,592
24,287
21,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
13
Kills
30
30
Deaths
13
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
6
3
0.92
L
Bellona
BlaztNasy
Bellona
6
2
2
3.5
L
1
3
8
1.67
W
2
3
13
2.83
L
1
11
1
0.14
W
16
2
10
10.5
W
Charybdis
Tyosuga
Charybdis
1
2
10
3
L
Aphrodite
Xx-Dakiva-xX
Aphrodite
1
8
5
0.44
W
1
3
12
2.33
W
Mulan
lIxRain
Mulan
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
74,921
84,112
Taken
71,721
42,664
Mitigated
51,725
25,840
Healing
22,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,632
5,762
629
3,576
17,191
6,286
2,667
4,403
12,527
0
40,273
L
Bellona
BlaztNasy
Bellona
9,609
4,120
807
4,566
16,515
13,688
33
3,598
12,764
0
28,884
L
10,230
2,439
1,739
3,892
18,356
11,099
0
4,315
13,574
28,567
0
W
5,081
378
5,123
4,097
15,568
15,873
342
4,780
10,620
13,370
0
L
6,195
1,253
1,072
1,273
14,932
4,446
0
3,094
11,474
15,186
0
W
23,297
2,531
0
750
12,230
5,245
1,059
4,080
7,980
0
38,296
W
Charybdis
Tyosuga
Charybdis
6,674
3,532
0
2,400
9,349
4,187
4,424
4,114
5,105
0
57,486
L
Aphrodite
Xx-Dakiva-xX
Aphrodite
6,900
962
2,338
5,948
17,118
7,145
2
3,598
13,273
22,531
0
W
12,277
5,130
0
3,096
10,287
4,916
2,407
2,377
7,806
50,494
4,582
W
Mulan
lIxRain
Mulan
27,592
4,850
0
7,079
24,287
21,504
378
7,573
16,327
8,942
43,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
58,624
233
Minions Killed
356
3
Camps Cleared
13
1,151,563
Distance Traveled
1,243,943
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,579
814
70
5
1
202,262
0
L
Bellona
10,328
794
48
4
1
269,596
2
L
Athena
9,975
767
46
4
0
275,472
2
W
Terra
10,639
818
24
2
1
261,240
3
L
Ra
8,006
616
16
1
0
192,817
1
W
Thor
14,460
1,112
39
3
3
252,546
2
W
Charybdis
10,589
815
131
10
3
231,321
0
L
Aphrodite
8,781
675
53
4
1
211,416
1
W
Sol
10,643
819
104
8
4
243,424
3
W
Mulan
12,293
946
58
4
2
255,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role