Player Matchup

Fenrir
Fenrir
ARMAGEDDON23
Fenrir
Level 126
God Stats
4W - 0L
1,990 SR
Queue Stats
71W - 45L
1,579 Elo+
Party 1
Loki
Loki
DontBeStingy476
Loki
Level 84
God Stats
2W - 0L
1,588 SR
Queue Stats
106W - 89L
1,482 Elo+
Party 1
He Bo
He Bo
dillyoso15
He Bo
Level 101
God Stats
2W - 6L
1,377 SR
Queue Stats
40W - 35L
1,537 Elo+
Party 1
Team Averages
Level 104
1,651 SR
1,533 Elo+

VS

Team Averages
Level 103
1,561 SR
1,523 Elo+
Olorun
Olorun
ChxnkyChipmunk
Olorun
Level 103
God Stats
3W - 1L
1,735 SR
Queue Stats
400W - 397L
1,544 Elo+
Party 2
Mulan
Mulan
IzeRaps
Mulan
Level 149
God Stats
7W - 3L
1,447 SR
Queue Stats
75W - 85L
1,527 Elo+
Solo
Izanami
Izanami
PLAYINGCLEANLY
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 147L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 5 / 10
10,747
768
15,623
18,511
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 7 / 8
10,061
719
12,657
11,551
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
15
7 / 2 / 8
10,594
757
8,700
8,681
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 6
10,394
742
12,120
13,625
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
IzeRaps
Mulan
12
4 / 8 / 8
9,768
698
10,854
17,481
7,962
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 5
9,814
701
8,786
11,932
3,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
19
Kills
14
14
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
5
10
2.4
L
6
7
6
1.29
W
5
7
8
1.29
L
Mulan
IzeRaps
Mulan
4
8
8
1
L
4
4
5
1.63
W
He Bo
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
31,760
38,743
Taken
43,038
20,771
Mitigated
17,966
4,731
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,623
2,832
0
2,591
18,511
14,251
0
6,623
11,888
546
27,951
L
12,120
7,084
578
3,354
13,625
6,357
720
2,401
10,371
29,466
2,613
W
12,657
1,850
0
1,386
11,551
4,369
0
3,247
8,304
0
34,335
L
Mulan
IzeRaps
Mulan
10,854
2,822
0
1,410
17,481
7,962
0
4,188
12,537
0
20,691
L
8,786
5,888
0
2,793
11,932
3,647
1,139
3,135
8,159
0
33,946
W
He Bo
8,700
58
0
754
8,681
2,151
114
1,212
7,469
32,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
29,976
141
Minions Killed
137
6
Camps Cleared
7
779,581
Distance Traveled
664,885
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,747
768
35
3
1
258,191
3
L
Olorun
10,394
742
52
4
0
214,126
3
W
Loki
10,061
719
47
3
3
261,694
3
L
Mulan
9,768
698
30
2
2
216,106
6
L
Izanami
9,814
701
55
4
5
234,653
0
W
He Bo
10,594
757
59
4
2
259,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role