Player Matchup

Izanami
Izanami
EhLiteCanadian
Izanami
Level 85
God Stats
20W - 14L
1,672 SR
Queue Stats
235W - 209L
1,607 Elo+
Party 2
Bacchus
Bacchus
Jluu902
Bacchus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,578 Elo+
Party 2
Tiamat
Tiamat
YETC7
Tiamat
Level 112
God Stats
150W - 152L
1,568 SR
Queue Stats
416W - 466L
1,520 Elo+
Party 4
Pele
Pele
cartoonmadness
Pele
Level 89
God Stats
12W - 12L
1,561 SR
Queue Stats
299W - 354L
1,520 Elo+
Party 4
Artio
Artio
chkn_strp
Artio
Level 156
God Stats
1W - 1L
1,851 SR
Queue Stats
120W - 111L
1,546 Elo+
Solo
Team Averages
Level 106
1,631 SR
1,554 Elo+

VS

Team Averages
Level 113
1,436 SR
1,534 Elo+
Sylvanus
Sylvanus
CheeeseLips
Sylvanus
Level 80
God Stats
4W - 14L
1,281 SR
Queue Stats
100W - 112L
1,489 Elo+
Party 3
Achilles
Achilles
Duchainzzz
Achilles
Level 149
God Stats
9W - 6L
1,576 SR
Queue Stats
131W - 130L
1,528 Elo+
Solo
Ra
Ra
Googooinga5184
Ra
Level 118
God Stats
8W - 11L
1,483 SR
Queue Stats
664W - 654L
1,536 Elo+
Party 3
Izanami
Izanami
Snakex222
Izanami
Level 80
God Stats
3W - 2L
1,502 SR
Queue Stats
96W - 87L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
dar1nchan
Ao Kuang
Level 138
God Stats
0W - 1L
1,340 SR
Queue Stats
113W - 95L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
7,958
663
9,426
6,048
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Jluu902
Bacchus
9
2 / 1 / 5
6,502
542
2,465
5,803
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
YETC7
Tiamat
10
0 / 1 / 4
6,271
523
1,775
4,257
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 1
6,912
576
3,759
4,879
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
chkn_strp
Artio
12
0 / 3 / 1
6,848
571
5,581
10,465
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheeeseLips
Sylvanus
8
0 / 3 / 1
4,893
408
2,126
6,572
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Duchainzzz
Achilles
11
1 / 2 / 2
6,238
520
6,563
11,589
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 2 / 0
6,214
518
1,194
3,477
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Snakex222
Izanami
9
0 / 5 / 0
5,457
455
1,782
7,599
1,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
dar1nchan
Ao Kuang
11
5 / 2 / 0
7,050
588
4,394
6,936
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CheeeseLips
Sylvanus
0
3
1
0.17
L
Achilles
Duchainzzz
Achilles
1
2
2
1
W
8
1
3
9.5
L
0
2
0
0
W
Bacchus
Jluu902
Bacchus
2
1
5
4.5
L
Izanami
Snakex222
Izanami
0
5
0
0
W
Tiamat
YETC7
Tiamat
0
1
4
2
W
4
0
1
4.5
W
Artio
chkn_strp
Artio
0
3
1
0.17
L
Ao Kuang
dar1nchan
Ao Kuang
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
16,059
31,452
Taken
36,173
15,476
Mitigated
15,937
14,519
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CheeeseLips
Sylvanus
2,126
1,248
242
1,567
6,572
2,541
0
946
5,626
9,642
0
L
Achilles
Duchainzzz
Achilles
6,563
2,326
0
5,728
11,589
8,680
78
4,770
6,167
0
37,696
W
9,426
7,189
0
3,444
6,048
1,786
0
2,340
3,708
0
62,580
L
1,194
183
103
690
3,477
871
0
417
2,968
46,704
0
W
Bacchus
Jluu902
Bacchus
2,465
321
0
1,443
5,803
4,548
0
1,282
4,521
13,096
0
L
Izanami
Snakex222
Izanami
1,782
1,020
113
1,668
7,599
1,613
0
1,613
5,946
0
33,191
W
Tiamat
YETC7
Tiamat
1,775
376
0
1,160
4,257
1,641
0
1,759
2,498
32,384
0
W
3,759
1,119
0
3,212
4,879
1,543
0
693
4,144
0
33,536
W
Artio
chkn_strp
Artio
5,581
261
0
5,260
10,465
5,958
0
1,208
8,279
36,895
0
L
Ao Kuang
dar1nchan
Ao Kuang
4,394
942
0
2,712
6,936
2,232
0
1,189
5,645
26,724
8,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
29,852
378
Minions Killed
329
0
Camps Cleared
0
1,162,196
Distance Traveled
1,083,283
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,893
408
23
2
0
206,605
0
L
Achilles
6,238
520
77
6
0
201,683
0
W
Izanami
7,958
663
116
10
0
220,691
6
L
Ra
6,214
518
92
8
0
223,505
3
W
Bacchus
6,502
542
22
2
0
230,241
1
L
Izanami
5,457
455
71
6
0
216,917
2
W
Tiamat
6,271
523
83
7
0
205,885
3
W
Pele
6,912
576
76
6
0
275,034
1
W
Artio
6,848
571
81
7
0
230,345
4
L
Ao Kuang
7,050
588
66
6
0
234,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role