Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
OsoDanii CQB
Izanami
Level 18
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Thanatos
Thanatos
ProperFlame71
Thanatos
Level 107
God Stats
1W - 7L
1,451 SR
Queue Stats
73W - 75L
1,520 Elo+
Party 2
Athena
Athena
vC CeRsEy
Athena
Level 106
God Stats
2W - 2L
1,744 SR
Queue Stats
20W - 39L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
xElithEtziox
Kukulkan
Level 52
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Team Averages
Level 88
1,515 SR
1,370 Elo+

VS

Team Averages
Level 116
1,312 SR
1,405 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FossilizedNara
Chang'e
Level 152
God Stats
1W - 4L
1,190 SR
Queue Stats
15W - 11L
1,542 Elo+
Party 1
Osiris
Osiris
Kabdcos
Osiris
Level 128
God Stats
1W - 4L
1,129 SR
Queue Stats
4W - 7L
1,337 Elo+
Party 1
Anubis
Anubis
OwnRanger780105
Anubis
Level 18
God Stats
1W - 5L
1,187 SR
Queue Stats
1W - 5L
1,133 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReportCarryBoi
Tsukuyomi
Level 156
God Stats
1W - 0L
1,554 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 8 / 6
9,584
685
11,426
14,649
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
OsoDanii CQB
Izanami
15
0 / 6 / 4
8,333
595
4,324
12,062
4,152
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
ProperFlame71
Thanatos
15
8 / 6 / 0
10,933
781
6,324
11,322
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
vC CeRsEy
Athena
13
0 / 9 / 6
8,702
622
5,402
23,584
21,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
xElithEtziox
Kukulkan
17
3 / 3 / 4
10,752
768
10,949
10,569
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 0 / 11
11,559
826
7,468
6,829
2,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 3 / 15
13,203
943
18,258
15,129
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Kabdcos
Osiris
16
6 / 5 / 11
10,858
776
10,202
18,203
15,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 6
11,591
828
11,005
9,038
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ReportCarryBoi
Tsukuyomi
18
6 / 2 / 16
12,414
887
17,204
11,776
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
12
Kills
32
32
Deaths
12
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
6
0.5
W
Izanami
 
Izanami
5
0
11
10.5
W
9
3
15
5.5
W
Osiris
Kabdcos
Osiris
6
5
11
2.3
L
Izanami
OsoDanii CQB
Izanami
0
6
4
0.33
W
6
2
6
4.5
L
Thanatos
ProperFlame71
Thanatos
8
6
0
1.33
W
Tsukuyomi
ReportCarryBoi
Tsukuyomi
6
2
16
7
L
Athena
vC CeRsEy
Athena
0
9
6
0.33
L
Kukulkan
xElithEtziox
Kukulkan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,425
Damage
64,137
72,186
Taken
60,975
38,806
Mitigated
35,304
8,441
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,426
3,824
0
944
14,649
4,917
696
7,814
6,650
0
34,086
W
Izanami
 
Izanami
7,468
4,230
0
2,723
6,829
2,776
5,337
1,804
5,025
0
46,323
W
18,258
2,025
4,117
6,520
15,129
5,767
1,266
3,459
11,670
47,204
0
W
Osiris
Kabdcos
Osiris
10,202
4,925
732
5,296
18,203
15,894
175
5,348
12,855
0
22,851
L
Izanami
OsoDanii CQB
Izanami
4,324
2,500
0
0
12,062
4,152
1,239
5,234
6,665
0
24,953
W
11,005
321
0
3,118
9,038
4,810
40
3,619
5,419
25,282
0
L
Thanatos
ProperFlame71
Thanatos
6,324
255
0
5,476
11,322
4,401
107
4,255
6,868
0
18,881
W
Tsukuyomi
ReportCarryBoi
Tsukuyomi
17,204
3,854
0
1,812
11,776
6,057
57
2,643
9,133
0
40,509
L
Athena
vC CeRsEy
Athena
5,402
1,149
160
1,171
23,584
21,439
0
9,005
14,070
11,421
0
L
Kukulkan
xElithEtziox
Kukulkan
10,949
430
44
646
10,569
3,897
228
3,139
7,141
41,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,304
Gold Earned
59,625
239
Minions Killed
297
4
Camps Cleared
12
1,114,493
Distance Traveled
1,329,902
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,584
685
46
3
0
199,667
4
W
Izanami
11,559
826
115
8
3
271,664
3
W
Chang'e
13,203
943
65
5
6
282,589
4
W
Osiris
10,858
776
20
1
0
256,459
5
L
Izanami
8,333
595
60
4
0
189,070
0
W
Anubis
11,591
828
42
3
0
240,602
2
L
Thanatos
10,933
781
31
2
4
241,194
1
W
Tsukuyomi
12,414
887
55
4
3
278,588
0
L
Athena
8,702
622
20
1
0
227,512
0
L
Kukulkan
10,752
768
82
6
0
257,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role