Player Matchup

Olorun
Olorun
Anxzr
Olorun
Level 26
God Stats
7W - 4L
1,390 SR
Queue Stats
28W - 50L
1,294 Elo+
Party 1
Bacchus
Bacchus
BaddahJus
Bacchus
Level 49
God Stats
9W - 14L
1,431 SR
Queue Stats
78W - 77L
1,433 Elo+
Party 1
Osiris
Osiris
Fearnuttin
Osiris
Level 62
God Stats
1W - 0L
1,601 SR
Queue Stats
31W - 44L
1,349 Elo+
Solo
Team Averages
Level 46
1,474 SR
1,359 Elo+

VS

Team Averages
Level 77
1,387 SR
1,370 Elo+
Olorun
Olorun
HoGSnoG
Olorun
Level 64
God Stats
6W - 11L
1,434 SR
Queue Stats
445W - 566L
1,463 Elo+
Solo
Geb
Geb
XAquilex
Geb
Level 127
God Stats
4W - 2L
1,387 SR
Queue Stats
58W - 72L
1,317 Elo+
Solo
Cupid
Cupid
lDefectl
Cupid
Level 41
God Stats
1W - 2L
1,340 SR
Queue Stats
2W - 2L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anxzr
Olorun
14
1 / 5 / 5
10,991
611
9,431
12,656
4,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
BaddahJus
Bacchus
16
6 / 1 / 4
13,138
730
17,536
17,309
24,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Fearnuttin
Osiris
14
3 / 5 / 5
11,804
656
14,188
22,291
18,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HoGSnoG
Olorun
17
9 / 5 / 1
11,959
664
21,159
17,992
7,245
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 3
9,181
510
2,620
8,669
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
lDefectl
Cupid
15
2 / 4 / 8
11,176
621
13,410
20,390
7,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
11
11
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Anxzr
Olorun
1
5
5
0.7
W
Bacchus
BaddahJus
Bacchus
6
1
4
8
W
Osiris
Fearnuttin
Osiris
3
5
5
1.1
L
Olorun
HoGSnoG
Olorun
9
5
1
1.9
L
0
1
3
1.5
L
Cupid
lDefectl
Cupid
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
37,189
52,256
Taken
47,051
48,287
Mitigated
18,655
11,919
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Anxzr
Olorun
9,431
4,556
332
4,130
12,656
4,513
2,711
9,278
3,378
37,447
0
W
Bacchus
BaddahJus
Bacchus
17,536
2,071
0
2,975
17,309
24,817
148
5,801
11,508
45,332
0
W
Osiris
Fearnuttin
Osiris
14,188
2,501
236
4,246
22,291
18,957
92
9,433
12,546
4,231
32,543
L
Olorun
HoGSnoG
Olorun
21,159
11,282
1,294
6,393
17,992
7,245
0
12,210
5,355
63,736
0
L
2,620
532
0
1,992
8,669
3,990
0
3,293
5,059
6,254
0
L
Cupid
lDefectl
Cupid
13,410
7,339
750
1,691
20,390
7,420
63
12,773
6,297
0
42,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
32,316
161
Minions Killed
168
6
Camps Cleared
7
878,460
Distance Traveled
705,740
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,991
611
57
3
2
256,378
0
W
Bacchus
13,138
730
63
4
0
323,633
1
W
Osiris
11,804
656
41
2
4
298,449
6
L
Olorun
11,959
664
92
5
6
273,830
2
L
Geb
9,181
510
5
0
0
148,975
2
L
Cupid
11,176
621
71
4
1
282,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role