Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dümpy
Jing Wei
Level 160
God Stats
8W - 6L
1,709 SR
Queue Stats
203W - 179L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PanSeared
Morgan Le Fay
Level 64
God Stats
9W - 7L
1,523 SR
Queue Stats
150W - 123L
1,591 Elo+
Solo
Geb
Geb
Salazier
Geb
Level 122
God Stats
3W - 2L
1,556 SR
Queue Stats
87W - 87L
1,502 Elo+
Solo
Charybdis
Charybdis
Zorzanth
Charybdis
Level 144
God Stats
11W - 11L
1,619 SR
Queue Stats
192W - 170L
1,529 Elo+
Solo
Team Averages
Level 130
1,581 SR
1,541 Elo+

VS

Team Averages
Level 71
1,488 SR
1,481 Elo+
Thoth
Thoth
CD0RES1O
Thoth
Level 42
God Stats
0W - 2L
1,245 SR
Queue Stats
5W - 8L
1,422 Elo+
Party 2
Atlas
Atlas
EuphoricGuy
Atlas
Level 49
God Stats
1W - 1L
1,497 SR
Queue Stats
20W - 20L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
MrIcebrrrg
Ao Kuang
Level 80
God Stats
6W - 5L
1,425 SR
Queue Stats
33W - 45L
1,499 Elo+
Party 2
King Arthur
King Arthur
PabloStokes
King Arthur
Level 41
God Stats
0W - 1L
1,814 SR
Queue Stats
21W - 38L
1,409 Elo+
Party 2
Aphrodite
Aphrodite
kaguachi
Aphrodite
Level 143
God Stats
0W - 2L
1,461 SR
Queue Stats
144W - 139L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
7 / 2 / 18
11,022
1,102
25,205
11,534
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Dümpy
Jing Wei
18
15 / 0 / 15
12,599
1,260
33,622
13,596
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
PanSeared
Morgan Le Fay
17
7 / 1 / 17
10,863
1,086
12,829
8,981
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
0 / 2 / 27
9,718
972
4,609
10,335
13,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Zorzanth
Charybdis
17
5 / 1 / 18
9,917
992
12,580
10,223
4,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CD0RES1O
Thoth
15
0 / 3 / 3
8,629
863
8,459
8,875
2,516
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 1
9,450
945
12,494
25,080
21,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
MrIcebrrrg
Ao Kuang
14
3 / 9 / 3
9,089
909
9,999
17,014
6,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PabloStokes
King Arthur
15
1 / 12 / 4
8,940
894
6,126
26,719
25,889
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
kaguachi
Aphrodite
15
1 / 6 / 2
9,003
900
12,244
18,397
8,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
19
34
Kills
6
6
Deaths
34
95
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
2
18
8
L
Thoth
CD0RES1O
Thoth
0
3
3
0.5
W
Jing Wei
Dümpy
Jing Wei
15
0
15
22.5
L
1
4
1
0.38
L
Ao Kuang
MrIcebrrrg
Ao Kuang
3
9
3
0.5
L
King Arthur
PabloStokes
King Arthur
1
12
4
0.25
W
Morgan Le Fay
PanSeared
Morgan Le Fay
7
1
17
15.5
W
0
2
27
6.75
W
Charybdis
Zorzanth
Charybdis
5
1
18
14
L
Aphrodite
kaguachi
Aphrodite
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,845
Damage
49,322
54,669
Taken
96,085
31,529
Mitigated
64,735
16,510
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
25,205
17,008
1,426
3,433
11,534
4,776
0
8,915
2,433
36,205
0
L
Thoth
CD0RES1O
Thoth
8,459
393
52
680
8,875
2,516
0
2,920
5,881
26,164
0
W
Jing Wei
Dümpy
Jing Wei
33,622
30,210
0
5,853
13,596
5,721
0
10,517
2,953
0
52,352
L
12,494
4,750
45
2,924
25,080
21,404
0
11,393
13,509
29,846
0
L
Ao Kuang
MrIcebrrrg
Ao Kuang
9,999
2,517
0
3,081
17,014
6,403
0
8,994
7,886
14,095
0
L
King Arthur
PabloStokes
King Arthur
6,126
486
124
507
26,719
25,889
0
11,822
14,619
0
12,107
W
Morgan Le Fay
PanSeared
Morgan Le Fay
12,829
1,496
416
1,885
8,981
3,606
0
7,651
1,186
30,165
0
W
4,609
544
316
715
10,335
13,221
0
7,453
2,592
12,463
0
W
Charybdis
Zorzanth
Charybdis
12,580
8,695
0
2,466
10,223
4,205
0
7,736
2,309
0
31,176
L
Aphrodite
kaguachi
Aphrodite
12,244
401
1,685
3,705
18,397
8,523
0
6,637
11,547
31,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,119
Gold Earned
45,111
175
Minions Killed
139
10
Camps Cleared
3
956,816
Distance Traveled
875,616
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,022
1,102
32
3
0
173,518
0
L
Thoth
8,629
863
41
4
1
174,940
0
W
Jing Wei
12,599
1,260
37
4
8
208,740
1
L
Atlas
9,450
945
29
3
0
190,512
0
L
Ao Kuang
9,089
909
8
1
0
175,956
0
L
King Arthur
8,940
894
8
1
2
155,599
2
W
Morgan Le Fay
10,863
1,086
39
4
1
200,005
0
W
Geb
9,718
972
12
1
0
197,702
0
W
Charybdis
9,917
992
55
6
1
176,851
2
L
Aphrodite
9,003
900
53
5
0
178,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role