Player Matchup

Ares
Ares
Blazè
Ares
Level 159
God Stats
1W - 2L
1,926 SR
Queue Stats
680W - 435L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
Breadninja1
Ne Zha
Level 149
God Stats
5W - 4L
1,662 SR
Queue Stats
276W - 151L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
Deathnile
Amaterasu
Level 125
God Stats
0W - 1L
1,725 SR
Queue Stats
62W - 60L
1,552 Elo+
Party 1
Sol
Sol
Timemuffin2
Sol
Level 138
God Stats
4W - 5L
1,532 SR
Queue Stats
149W - 157L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
Vàpor
Ah Puch
Level 128
God Stats
0W - 1L
1,823 SR
Queue Stats
512W - 386L
1,543 Elo+
Party 2
Team Averages
Level 140
1,734 SR
1,566 Elo+

VS

Team Averages
Level 134
1,511 SR
1,549 Elo+
Kumbhakarna
Kumbhakarna
Handy
Kumbhakarna
Level 120
God Stats
5W - 2L
1,709 SR
Queue Stats
109W - 150L
1,507 Elo+
Solo
Raijin
Raijin
Leghams
Raijin
Level 148
God Stats
5W - 5L
1,608 SR
Queue Stats
267W - 216L
1,622 Elo+
Party 3
Chang'e
Chang'e
NSwitchBot
Chang'e
Level 124
God Stats
161W - 153L
1,564 SR
Queue Stats
570W - 618L
1,536 Elo+
Solo
Bastet
Bastet
PattyyBoi
Bastet
Level 128
God Stats
5W - 3L
1,600 SR
Queue Stats
135W - 142L
1,477 Elo+
Solo
Charybdis
Charybdis
popanop
Charybdis
Level 149
God Stats
1W - 4L
1,075 SR
Queue Stats
335W - 313L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Blazè
Ares
13
2 / 2 / 2
8,653
509
6,707
11,211
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
14
1 / 5 / 4
8,222
484
8,264
13,103
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Deathnile
Amaterasu
14
1 / 5 / 1
8,404
494
6,568
15,486
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 3 / 0
8,858
521
8,795
11,885
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Vàpor
Ah Puch
13
0 / 3 / 2
7,176
422
5,321
7,229
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Handy
Kumbhakarna
14
0 / 2 / 10
7,787
458
3,388
13,081
10,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Leghams
Raijin
16
6 / 0 / 4
10,138
596
8,177
5,228
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NSwitchBot
Chang'e
14
1 / 1 / 6
9,142
538
8,781
10,927
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
PattyyBoi
Bastet
18
9 / 2 / 3
10,747
632
14,653
13,543
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
popanop
Charybdis
16
1 / 3 / 7
9,524
560
7,433
11,859
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
17
18
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
Blazè
Ares
2
2
2
1.5
L
Ne Zha
1
5
4
0.6
L
Amaterasu
Deathnile
Amaterasu
1
5
1
0.3
W
Kumbhakarna
Handy
Kumbhakarna
0
2
10
2.5
W
Raijin
Leghams
Raijin
6
0
4
8
W
Chang'e
NSwitchBot
Chang'e
1
1
6
4
W
Bastet
PattyyBoi
Bastet
9
2
3
5.25
L
4
3
0
1.33
L
Ah Puch
Vàpor
Ah Puch
0
3
2
0.33
W
Charybdis
popanop
Charybdis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
42,432
58,914
Taken
54,638
33,643
Mitigated
26,022
15,994
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Blazè
Ares
6,707
453
174
2,173
11,211
10,535
0
3,228
7,879
23,729
0
L
Ne Zha
8,264
1,002
0
3,265
13,103
4,217
0
2,647
10,358
0
52,630
L
Amaterasu
Deathnile
Amaterasu
6,568
2,777
0
3,388
15,486
12,408
0
8,609
6,839
0
53,820
W
Kumbhakarna
Handy
Kumbhakarna
3,388
455
258
1,109
13,081
10,668
0
7,348
5,419
20,182
0
W
Raijin
Leghams
Raijin
8,177
725
200
1,583
5,228
1,664
395
1,131
3,939
68,452
0
W
Chang'e
NSwitchBot
Chang'e
8,781
1,793
883
4,884
10,927
5,343
1,032
1,415
8,865
54,893
0
W
Bastet
PattyyBoi
Bastet
14,653
4,406
0
7,133
13,543
4,714
0
3,747
9,492
0
84,401
L
8,795
4,512
0
5,166
11,885
4,112
1,212
1,786
9,971
54,019
8,630
L
Ah Puch
Vàpor
Ah Puch
5,321
72
0
1,828
7,229
2,371
0
3,544
3,521
42,577
0
W
Charybdis
popanop
Charybdis
7,433
3,146
0
4,726
11,859
3,633
603
5,434
6,329
0
75,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
47,338
443
Minions Killed
561
0
Camps Cleared
0
1,649,633
Distance Traveled
1,724,929
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,653
509
42
2
0
330,908
3
L
Ne Zha
8,222
484
93
5
0
346,580
8
L
Amaterasu
8,404
494
107
6
0
307,680
3
W
Kumbhakarna
7,787
458
29
2
0
380,503
13
W
Raijin
10,138
596
161
9
0
350,969
4
W
Chang'e
9,142
538
101
6
0
265,409
5
W
Bastet
10,747
632
139
8
0
408,484
3
L
Sol
8,858
521
119
7
0
312,750
5
L
Ah Puch
7,176
422
82
5
0
351,715
6
W
Charybdis
9,524
560
131
8
0
319,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role