Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GangstaSexy
Bacchus
Level 159
God Stats
6W - 3L
1,732 SR
Queue Stats
151W - 116L
1,565 Elo+
Party 2
Anubis
Anubis
JETblaze
Anubis
Level 160
God Stats
11W - 9L
1,567 SR
Queue Stats
441W - 445L
1,541 Elo+
Party 2
Chaac
Chaac
Jeliah
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 128L
1,571 Elo+
Party 2
Awilix
Awilix
Zénkai
Awilix
Level 103
God Stats
21W - 13L
1,662 SR
Queue Stats
566W - 508L
1,561 Elo+
Solo
Team Averages
Level 143
1,592 SR
1,548 Elo+

VS

Team Averages
Level 134
1,500 SR
1,522 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Festonic
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 3 / 3
9,612
601
5,527
8,812
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
GangstaSexy
Bacchus
14
2 / 1 / 7
8,914
557
7,136
9,794
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
JETblaze
Anubis
15
2 / 2 / 4
9,372
586
7,398
8,952
4,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Jeliah
Chaac
15
3 / 3 / 2
9,688
606
8,999
12,804
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Zénkai
Awilix
15
4 / 2 / 3
9,227
577
5,377
10,212
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 2 / 4
8,307
519
10,294
8,110
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
 
Hel
13
2 / 4 / 5
8,107
507
5,411
9,761
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
12
1 / 3 / 5
7,818
489
4,979
9,517
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
 
Horus
11
3 / 3 / 5
7,386
462
5,061
14,162
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Festonic
Sun Wukong
13
0 / 1 / 4
7,762
485
5,217
8,912
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
13
Kills
11
11
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
3
1.17
L
Freya
 
Freya
5
2
4
3.5
L
Hel
 
Hel
2
4
5
1.13
L
Chiron
 
Chiron
1
3
5
1.17
L
Horus
 
Horus
3
3
5
1.83
L
Sun Wukong
Festonic
Sun Wukong
0
1
4
2
W
Bacchus
GangstaSexy
Bacchus
2
1
7
5.5
W
Anubis
JETblaze
Anubis
2
2
4
2
W
Chaac
Jeliah
Chaac
3
3
2
1.33
W
Awilix
Zénkai
Awilix
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
30,962
50,574
Taken
50,462
32,570
Mitigated
21,654
17,364
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,527
1,699
0
1,929
8,812
2,918
516
1,784
7,028
0
81,322
L
Freya
 
Freya
10,294
3,258
0
4,628
8,110
2,685
0
1,511
6,497
45,419
0
L
Hel
 
Hel
5,411
429
1,099
3,371
9,761
3,272
0
4,302
5,332
54,711
0
L
Chiron
 
Chiron
4,979
1,689
306
4,050
9,517
2,853
0
2,196
7,321
0
46,874
L
Horus
 
Horus
5,061
2,896
728
2,577
14,162
7,542
0
5,366
8,796
0
20,191
L
Sun Wukong
Festonic
Sun Wukong
5,217
1,370
0
2,735
8,912
5,302
0
1,159
7,184
4,716
42,400
W
Bacchus
GangstaSexy
Bacchus
7,136
871
702
2,442
9,794
10,617
0
4,271
5,487
21,478
0
W
Anubis
JETblaze
Anubis
7,398
246
0
3,966
8,952
4,712
0
4,187
4,725
74,214
0
W
Chaac
Jeliah
Chaac
8,999
1,568
0
4,503
12,804
10,725
0
5,283
6,988
0
58,493
W
Awilix
Zénkai
Awilix
5,377
1,457
0
3,822
10,212
3,598
0
4,429
5,746
0
62,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
39,380
537
Minions Killed
424
0
Camps Cleared
0
1,615,280
Distance Traveled
1,489,466
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,612
601
131
8
0
303,706
9
L
Freya
8,307
519
91
6
0
281,582
6
L
Hel
8,107
507
120
8
0
304,398
2
L
Chiron
7,818
489
89
6
0
238,639
2
L
Horus
7,386
462
26
2
0
321,576
6
L
Sun Wukong
7,762
485
98
6
0
343,271
4
W
Bacchus
8,914
557
25
2
0
334,585
6
W
Anubis
9,372
586
152
10
0
287,066
5
W
Chaac
9,688
606
124
8
0
319,106
5
W
Awilix
9,227
577
105
7
0
370,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role