Player Matchup

Hachiman
Hachiman
ACEINAK
Hachiman
Level 121
God Stats
4W - 3L
1,523 SR
Queue Stats
216W - 163L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
Barkolai
Hun Batz
Level 144
God Stats
6W - 0L
1,758 SR
Queue Stats
238W - 162L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
DIEDINAK
Nu Wa
Level 98
God Stats
22W - 5L
1,624 SR
Queue Stats
211W - 136L
1,577 Elo+
Party 2
Cerberus
Cerberus
NoobinAK
Cerberus
Level 28
God Stats
18W - 5L
1,730 SR
Queue Stats
33W - 19L
1,596 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UnsureHite
Cu Chulainn
Level 105
God Stats
2W - 3L
1,627 SR
Queue Stats
196W - 131L
1,613 Elo+
Party 2
Team Averages
Level 99
1,652 SR
1,600 Elo+

VS

Team Averages
Level 71
1,586 SR
1,421 Elo+
Da Ji
Da Ji
Entiku
Da Ji
Level 39
God Stats
16W - 15L
1,577 SR
Queue Stats
171W - 187L
1,429 Elo+
Party 3
Freya
Freya
KilljoyWasntHere
Freya
Level 68
God Stats
0W - 1L
1,400 SR
Queue Stats
4W - 7L
1,419 Elo+
Solo
Guan Yu
Guan Yu
RoyalChin
Guan Yu
Level 33
God Stats
10W - 5L
1,914 SR
Queue Stats
25W - 36L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
SaikoSaturn
Nu Wa
Level 88
God Stats
3W - 6L
1,376 SR
Queue Stats
116W - 125L
1,443 Elo+
Party 3
Ullr
Ullr
crakdatsoda
Ullr
Level 128
God Stats
3W - 6L
1,660 SR
Queue Stats
29W - 38L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ACEINAK
Hachiman
18
13 / 2 / 14
13,090
1,007
16,406
9,140
3,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Barkolai
Hun Batz
18
10 / 3 / 15
12,293
946
17,037
11,587
4,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
DIEDINAK
Nu Wa
20
14 / 1 / 18
13,219
1,017
23,915
9,374
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NoobinAK
Cerberus
16
3 / 2 / 21
10,644
819
7,137
14,367
16,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
UnsureHite
Cu Chulainn
16
2 / 3 / 18
9,820
755
7,633
16,054
14,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Entiku
Da Ji
13
1 / 7 / 1
7,890
607
4,091
15,663
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 9 / 0
8,909
685
5,658
16,186
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RoyalChin
Guan Yu
13
2 / 9 / 2
8,113
624
5,272
19,043
13,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 9 / 2
11,532
887
15,106
12,033
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 3
8,811
678
6,464
16,904
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
19
42
Kills
11
11
Deaths
42
86
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ACEINAK
Hachiman
13
2
14
10
W
Hun Batz
Barkolai
Hun Batz
10
3
15
5.83
W
Nu Wa
DIEDINAK
Nu Wa
14
1
18
23
L
Da Ji
Entiku
Da Ji
1
7
1
0.21
L
2
9
0
0.22
W
Cerberus
NoobinAK
Cerberus
3
2
21
6.75
L
Guan Yu
RoyalChin
Guan Yu
2
9
2
0.33
L
5
9
2
0.67
W
Cu Chulainn
UnsureHite
Cu Chulainn
2
3
18
3.67
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,128
Damage
36,591
60,522
Taken
79,829
42,666
Mitigated
31,090
8,859
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ACEINAK
Hachiman
16,406
7,321
0
837
9,140
3,652
2,532
2,682
6,458
0
44,527
W
Hun Batz
Barkolai
Hun Batz
17,037
3,224
0
250
11,587
4,574
836
3,654
7,933
0
44,690
W
Nu Wa
DIEDINAK
Nu Wa
23,915
5,238
263
2,420
9,374
3,861
2,935
3,952
5,422
65,211
0
L
Da Ji
Entiku
Da Ji
4,091
112
0
220
15,663
4,015
578
7,658
7,759
0
14,371
L
5,658
1,792
0
1,414
16,186
5,487
322
5,622
10,380
26,615
0
W
Cerberus
NoobinAK
Cerberus
7,137
660
0
1,928
14,367
16,207
1,036
5,603
8,764
20,501
0
L
Guan Yu
RoyalChin
Guan Yu
5,272
332
1,995
2,393
19,043
13,429
0
7,762
11,074
0
14,978
L
15,106
2,739
0
250
12,033
3,263
1,089
3,557
8,340
47,051
0
W
Cu Chulainn
UnsureHite
Cu Chulainn
7,633
1,683
0
3,161
16,054
14,372
1,631
5,167
10,887
4,330
24,476
L
6,464
2,702
167
1,956
16,904
4,896
1,431
6,617
10,111
0
28,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,066
Gold Earned
45,255
314
Minions Killed
241
12
Camps Cleared
5
1,194,626
Distance Traveled
985,522
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,090
1,007
66
5
3
228,479
0
W
Hun Batz
12,293
946
63
5
6
261,503
0
W
Nu Wa
13,219
1,017
96
7
2
245,353
2
L
Da Ji
7,890
607
25
2
2
216,487
0
L
Freya
8,909
685
52
4
2
179,906
1
W
Cerberus
10,644
819
40
3
1
215,982
2
L
Guan Yu
8,113
624
26
2
0
204,147
0
L
Nu Wa
11,532
887
78
6
0
187,958
0
W
Cu Chulainn
9,820
755
49
4
0
243,309
0
L
Ullr
8,811
678
60
5
1
197,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role