Player Matchup

Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Galaxy_Toucan
Achilles
Level 67
God Stats
5W - 5L
1,717 SR
Queue Stats
136W - 138L
1,483 Elo+
Party 3
Izanami
Izanami
Hirschy
Izanami
Level 46
God Stats
12W - 7L
1,563 SR
Queue Stats
67W - 74L
1,459 Elo+
Solo
Bacchus
Bacchus
Knivers
Bacchus
Level 18
God Stats
0W - 1L
1,887 SR
Queue Stats
15W - 12L
1,594 Elo+
Party 1
Discordia
Discordia
WinklePinkle
Discordia
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,594 Elo+
Party 1
Team Averages
Level 52
1,633 SR
1,526 Elo+

VS

Team Averages
Level 78
1,513 SR
1,588 Elo+
Atlas
Atlas
ADTR666DANTE
Atlas
Level 124
God Stats
1W - 0L
1,138 SR
Queue Stats
14W - 18L
1,324 Elo+
Solo
Ares
Ares
CluntWeastwood
Ares
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 3L
1,654 Elo+
Party 2
Scylla
Scylla
LilDiabeeetus
Scylla
Level 106
God Stats
12W - 6L
1,627 SR
Queue Stats
78W - 52L
1,735 Elo+
Party 2
Medusa
Medusa
PatfromUtah
Medusa
Level 77
God Stats
1W - 1L
1,678 SR
Queue Stats
82W - 62L
1,625 Elo+
Party 2
Achilles
Achilles
WuzzPoppinJimbo
Achilles
Level 77
God Stats
2W - 0L
1,623 SR
Queue Stats
79W - 73L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 5 / 2
8,790
1,099
6,311
8,897
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Galaxy_Toucan
Achilles
14
1 / 5 / 5
8,211
1,026
6,676
12,464
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Hirschy
Izanami
12
0 / 0 / 0
5,290
661
0
0
0
Bacchus
Knivers
Bacchus
15
1 / 3 / 6
8,469
1,059
5,046
9,998
10,140
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
WinklePinkle
Discordia
15
2 / 1 / 4
9,119
1,140
11,528
4,683
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

229

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
8,824
1,103
4,020
6,663
4,901
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 1 / 11
9,031
1,129
2,633
6,294
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 2 / 5
9,197
1,150
7,632
5,206
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
3 / 2 / 9
8,968
1,121
8,666
6,506
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
3 / 2 / 9
8,949
1,119
9,092
7,910
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
8
Kills
14
14
Deaths
8
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
5
2
1
W
4
1
6
7
W
0
1
11
5.5
L
Achilles
Galaxy_Toucan
Achilles
1
5
5
0.7
L
Izanami
Hirschy
Izanami
0
0
0
0
L
Bacchus
Knivers
Bacchus
1
3
6
1.33
W
4
2
5
3.25
W
Medusa
3
2
9
3.75
L
Discordia
WinklePinkle
Discordia
2
1
4
4
W
Achilles
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
32,043
36,042
Taken
32,579
23,362
Mitigated
20,370
2,960
Healing
1,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,311
661
0
196
8,897
3,536
0
2,437
6,408
0
17,044
W
4,020
1,087
0
0
6,663
4,901
0
2,538
3,897
15,810
0
W
2,633
222
0
888
6,294
4,970
0
4,093
2,124
7,085
0
L
Achilles
Galaxy_Toucan
Achilles
6,676
1,361
336
2,428
12,464
7,967
0
7,136
5,126
0
16,533
L
Izanami
Hirschy
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Knivers
Bacchus
5,046
749
0
0
9,998
10,140
0
2,283
7,609
16,026
0
W
7,632
1,084
0
0
5,206
2,082
0
3,032
2,088
30,110
0
W
Medusa
8,666
3,848
0
470
6,506
2,827
0
2,594
3,870
0
27,045
L
Discordia
WinklePinkle
Discordia
11,528
49
0
0
4,683
1,719
0
1,989
2,614
44,499
0
W
Achilles
9,092
4,082
0
620
7,910
5,590
0
4,317
3,560
0
16,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
44,969
164
Minions Killed
171
6
Camps Cleared
7
642,432
Distance Traveled
861,146
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,790
1,099
27
3
2
153,438
1
W
Atlas
8,824
1,103
20
3
2
173,811
0
W
Ares
9,031
1,129
9
1
0
162,279
0
L
Achilles
8,211
1,026
26
3
2
155,900
1
L
Izanami
5,290
661
0
0
0
0
0
L
Bacchus
8,469
1,059
20
3
2
159,841
0
W
Scylla
9,197
1,150
75
9
1
167,550
0
W
Medusa
8,968
1,121
48
6
2
184,133
0
L
Discordia
9,119
1,140
91
11
0
173,253
2
W
Achilles
8,949
1,119
19
2
2
173,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role