Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DaGirlNextDoor18
Anubis
Level 121
God Stats
22W - 20L
1,592 SR
Queue Stats
335W - 400L
1,462 Elo+
Party 3
Osiris
Osiris
I Jiren Rojo I
Osiris
Level 78
God Stats
2W - 5L
1,354 SR
Queue Stats
10W - 16L
1,399 Elo+
Party 1
Fenrir
Fenrir
MinDiesel
Fenrir
Level 106
God Stats
194W - 183L
1,506 SR
Queue Stats
448W - 482L
1,497 Elo+
Party 3
Kumbhakarna
Kumbhakarna
knightrage24
Kumbhakarna
Level 126
God Stats
3W - 2L
1,636 SR
Queue Stats
168W - 147L
1,483 Elo+
Party 1
Team Averages
Level 116
1,517 SR
1,468 Elo+

VS

Team Averages
Level 103
1,587 SR
1,480 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ImTygran
Sol
Level 95
God Stats
7W - 7L
1,521 SR
Queue Stats
269W - 262L
1,466 Elo+
Party 4
Ra
Ra
Odd Ziggy
Ra
Level 66
God Stats
4W - 1L
1,530 SR
Queue Stats
44W - 37L
1,478 Elo+
Party 2
Osiris
Osiris
Staying Surreal
Osiris
Level 126
God Stats
1W - 1L
1,815 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
TheScaryFuzz
Sylvanus
Level 104
God Stats
14W - 10L
1,569 SR
Queue Stats
337W - 336L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
4
1 / 4 / 0
3,019
604
1,397
3,169
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,085
617
993
1,728
520
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
2 / 3 / 0
3,378
676
3,150
5,103
2,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
MinDiesel
Fenrir
1
0 / 0 / 0
2,412
482
0
0
0
Kumbhakarna
knightrage24
Kumbhakarna
4
0 / 3 / 1
3,074
615
891
4,668
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 1 / 1
3,699
740
1,170
3,605
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
5 / 0 / 1
4,059
812
3,233
1,846
519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,487
697
213
870
127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 1
4,103
821
3,341
4,178
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
TheScaryFuzz
Sylvanus
6
2 / 1 / 4
4,152
830
2,596
2,930
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
10
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
W
Thanatos
 
Thanatos
1
1
1
1.5
L
1
0
0
1
L
2
3
0
0.67
W
5
0
1
5.5
L
Fenrir
MinDiesel
Fenrir
0
0
0
0
W
0
1
0
0
W
2
1
1
2.5
W
Sylvanus
TheScaryFuzz
Sylvanus
2
1
4
4
L
Kumbhakarna
knightrage24
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,431
Damage
10,553
14,668
Taken
13,429
5,602
Mitigated
4,446
3,051
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,397
741
0
435
3,169
721
0
2,014
1,155
0
8,678
W
Thanatos
 
Thanatos
1,170
168
0
3,491
3,605
910
0
191
3,414
0
12,517
L
993
0
0
1,062
1,728
520
0
191
1,515
7,938
0
L
3,150
2,288
0
590
5,103
2,838
0
0
5,103
0
8,457
W
3,233
1,817
0
758
1,846
519
1,006
281
1,565
10,126
1,236
L
Fenrir
MinDiesel
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
213
0
23
186
870
127
690
802
68
12,732
0
W
3,341
1,940
0
1,807
4,178
1,765
0
0
4,178
0
15,240
W
Sylvanus
TheScaryFuzz
Sylvanus
2,596
1,071
355
1,558
2,930
1,125
444
610
2,320
11,534
3,947
L
Kumbhakarna
knightrage24
Kumbhakarna
891
339
0
964
4,668
1,523
0
2,946
1,722
4,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,968
Gold Earned
19,500
60
Minions Killed
139
0
Camps Cleared
0
306,659
Distance Traveled
458,847
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,019
604
21
4
0
71,834
0
W
Thanatos
3,699
740
33
7
0
98,643
1
L
Anubis
3,085
617
16
3
0
65,107
1
L
Osiris
3,378
676
18
4
0
79,772
0
W
Sol
4,059
812
16
3
0
83,470
2
L
Fenrir
2,412
482
0
0
0
0
0
W
Ra
3,487
697
30
6
0
94,326
1
W
Osiris
4,103
821
27
5
0
92,375
0
W
Sylvanus
4,152
830
33
7
0
90,033
2
L
Kumbhakarna
3,074
615
5
1
0
89,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role