Player Matchup

He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Friends_Kill
Charybdis
Level 124
God Stats
3W - 2L
1,772 SR
Queue Stats
75W - 69L
1,537 Elo+
Party 1
Thor
Thor
Froggylocdawg
Thor
Level 147
God Stats
18W - 24L
1,581 SR
Queue Stats
429W - 414L
1,546 Elo+
Solo
Khepri
Khepri
ItzAxton
Khepri
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,488 Elo+
Party 1
Thanatos
Thanatos
LegendaryMe1579
Thanatos
Level 103
God Stats
5W - 3L
1,643 SR
Queue Stats
17W - 21L
1,476 Elo+
Party 1
Team Averages
Level 121
1,599 SR
1,509 Elo+

VS

Team Averages
Level 107
1,511 SR
1,536 Elo+
Poseidon
Poseidon
BAMboozlist
Poseidon
Level 129
God Stats
2W - 2L
1,585 SR
Queue Stats
90W - 107L
1,508 Elo+
Party 2
Awilix
Awilix
X-Mem2016
Awilix
Level 120
God Stats
1W - 3L
1,229 SR
Queue Stats
127W - 138L
1,529 Elo+
Party 2
Cupid
Cupid
lverson3-_-
Cupid
Level 68
God Stats
0W - 4L
1,467 SR
Queue Stats
133W - 130L
1,536 Elo+
Solo
Atlas
Atlas
saintsfan707
Atlas
Level 129
God Stats
9W - 8L
1,777 SR
Queue Stats
335W - 331L
1,601 Elo+
Party 2
Artio
Artio
xllLOADEDllx
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 1 / 4
5,790
643
3,028
3,713
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Friends_Kill
Charybdis
10
4 / 1 / 2
5,819
647
5,963
5,381
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 3
5,688
632
3,869
6,225
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
ItzAxton
Khepri
7
1 / 1 / 6
5,003
556
3,029
6,213
2,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
9
5 / 1 / 2
5,568
619
1,861
5,813
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BAMboozlist
Poseidon
9
1 / 2 / 1
5,713
635
3,747
3,774
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
X-Mem2016
Awilix
10
2 / 4 / 1
5,693
633
2,595
5,791
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 0
4,972
552
3,204
5,522
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 2
4,302
478
2,094
7,782
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 1 / 0
3,402
378
575
1,823
764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
6
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
4
4
L
Poseidon
BAMboozlist
Poseidon
1
2
1
0.75
W
Charybdis
Friends_Kill
Charybdis
4
1
2
5
W
2
2
3
1.75
W
Khepri
ItzAxton
Khepri
1
1
6
4
W
Thanatos
5
1
2
6
L
Awilix
X-Mem2016
Awilix
2
4
1
0.63
L
2
3
0
0.67
L
0
4
2
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
12,215
27,345
Taken
24,692
8,928
Mitigated
7,459
12,446
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,028
0
0
800
3,713
1,100
372
1,707
2,006
31,478
0
L
Poseidon
BAMboozlist
Poseidon
3,747
936
0
1,388
3,774
1,168
0
2,013
1,588
32,773
0
W
Charybdis
Friends_Kill
Charybdis
5,963
4,030
0
2,320
5,381
1,211
477
560
4,821
0
33,051
W
3,869
794
0
1,858
6,225
2,273
0
1,831
4,286
0
25,394
W
Khepri
ItzAxton
Khepri
3,029
484
1,018
1,794
6,213
2,500
147
1,224
4,989
7,212
0
W
Thanatos
1,861
194
0
4,656
5,813
1,844
0
986
4,827
0
22,073
L
Awilix
X-Mem2016
Awilix
2,595
1,180
0
1,020
5,791
2,072
0
1,093
4,540
0
28,271
L
3,204
2,366
0
1,839
5,522
860
0
943
4,559
0
23,460
L
2,094
1,216
0
1,549
7,782
2,595
0
1,808
5,860
7,658
0
L
575
31
0
978
1,823
764
0
0
1,651
3,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
24,082
263
Minions Killed
204
0
Camps Cleared
0
878,510
Distance Traveled
726,972
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,790
643
75
8
0
168,802
3
L
Poseidon
5,713
635
75
8
0
168,058
3
W
Charybdis
5,819
647
73
8
0
161,092
0
W
Thor
5,688
632
58
6
0
185,211
1
W
Khepri
5,003
556
4
0
0
166,654
1
W
Thanatos
5,568
619
53
6
0
196,751
1
L
Awilix
5,693
633
62
7
0
196,473
0
L
Cupid
4,972
552
48
5
0
164,790
1
L
Atlas
4,302
478
13
1
0
166,264
1
L
Artio
3,402
378
6
1
0
31,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role