Player Matchup

Danzaburou
Danzaburou
Aeromannncer
Danzaburou
Level 45
God Stats
7W - 3L
1,639 SR
Queue Stats
26W - 13L
1,691 Elo+
Party 2
Kuzenbo
Kuzenbo
gesuss
Kuzenbo
Level 85
God Stats
4W - 0L
1,921 SR
Queue Stats
14W - 8L
1,659 Elo+
Party 2
Thoth
Thoth
xXMonsterMeatXx
Thoth
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,678 Elo+
Party 2
Team Averages
Level 76
1,686 SR
1,676 Elo+

VS

Team Averages
Level 116
1,685 SR
1,573 Elo+
Hercules
Hercules
TACO-chacha
Hercules
Level 125
God Stats
105W - 89L
1,511 SR
Queue Stats
388W - 316L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
radu9876
Ah Muzen Cab
Level 139
God Stats
15W - 12L
1,639 SR
Queue Stats
151W - 103L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
xXDarkpikachu21X
Kukulkan
Level 84
God Stats
0W - 1L
1,906 SR
Queue Stats
85W - 70L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeromannncer
Danzaburou
16
8 / 5 / 13
12,966
763
14,961
16,265
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
gesuss
Kuzenbo
16
6 / 3 / 14
12,639
743
12,726
25,178
32,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 3 / 10
12,498
735
17,458
9,172
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TACO-chacha
Hercules
13
3 / 10 / 6
10,541
620
12,718
24,254
18,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
radu9876
Ah Muzen Cab
15
6 / 6 / 4
11,909
701
17,043
15,040
4,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 4
10,650
626
12,902
13,259
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
11
11
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aeromannncer
Danzaburou
8
5
13
2.9
L
Hercules
TACO-chacha
Hercules
3
10
6
0.6
W
Kuzenbo
gesuss
Kuzenbo
6
3
14
4.33
L
Ah Muzen Cab
radu9876
Ah Muzen Cab
6
6
4
1.33
L
2
7
4
0.57
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
42,663
50,615
Taken
52,553
41,204
Mitigated
26,224
9,112
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aeromannncer
Danzaburou
14,961
6,289
0
2,766
16,265
6,019
2,131
3,987
12,019
0
42,806
L
Hercules
TACO-chacha
Hercules
12,718
6,057
0
4,755
24,254
18,956
126
11,633
12,621
0
26,471
W
Kuzenbo
gesuss
Kuzenbo
12,726
3,777
600
4,767
25,178
32,720
347
7,502
17,159
28,070
0
L
Ah Muzen Cab
radu9876
Ah Muzen Cab
17,043
8,063
0
3,042
15,040
4,470
90
9,284
5,756
0
64,202
L
12,902
1,635
0
698
13,259
2,798
0
9,845
3,414
42,310
0
W
17,458
684
27
952
9,172
2,465
1,193
1,905
7,075
58,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,103
Gold Earned
33,100
217
Minions Killed
214
7
Camps Cleared
8
851,474
Distance Traveled
801,175
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,966
763
65
4
3
266,312
0
L
Hercules
10,541
620
30
2
2
263,757
4
W
Kuzenbo
12,639
743
36
2
2
286,533
6
L
Ah Muzen Cab
11,909
701
114
7
3
273,523
3
L
Kukulkan
10,650
626
70
4
3
263,895
0
W
Thoth
12,498
735
116
7
2
298,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role