Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Chief_Bishop
Ymir
Level 88
God Stats
4W - 2L
1,448 SR
Queue Stats
177W - 173L
1,574 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Layvern
Tsukuyomi
Level 29
God Stats
8W - 10L
1,654 SR
Queue Stats
88W - 107L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MRpapabear85
Morgan Le Fay
Level 51
God Stats
31W - 32L
1,606 SR
Queue Stats
153W - 132L
1,516 Elo+
Party 1
Arachne
Arachne
sircholo
Arachne
Level 107
God Stats
17W - 11L
1,556 SR
Queue Stats
175W - 183L
1,570 Elo+
Party 1
Team Averages
Level 68
1,553 SR
1,524 Elo+

VS

Team Averages
Level 113
1,590 SR
1,540 Elo+
Loki
Loki
Ninjet77
Loki
Level 82
God Stats
1W - 1L
1,823 SR
Queue Stats
16W - 19L
1,383 Elo+
Solo
Aphrodite
Aphrodite
PrpBufBandit
Aphrodite
Level 45
God Stats
3W - 4L
1,636 SR
Queue Stats
101W - 60L
1,629 Elo+
Party 2
Achilles
Achilles
SF GET CROWE
Achilles
Level 139
God Stats
0W - 2L
1,381 SR
Queue Stats
274W - 284L
1,614 Elo+
Party 2
Ullr
Ullr
ShadowsWoe
Ullr
Level 159
God Stats
63W - 79L
1,513 SR
Queue Stats
1,029W - 1,001L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
w3r3king28
Zhong Kui
Level 140
God Stats
0W - 2L
1,597 SR
Queue Stats
225W - 259L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 3
8,773
516
5,808
9,991
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 7
7,720
454
4,410
9,909
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Layvern
Tsukuyomi
14
4 / 2 / 6
8,833
520
9,254
12,012
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
MRpapabear85
Morgan Le Fay
14
7 / 2 / 6
9,175
540
12,159
9,479
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
sircholo
Arachne
16
10 / 1 / 8
10,177
599
13,774
12,500
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 8 / 3
7,476
440
3,102
11,284
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
PrpBufBandit
Aphrodite
11
1 / 5 / 3
7,284
428
3,726
11,158
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
SF GET CROWE
Achilles
15
5 / 4 / 1
9,527
560
10,016
17,000
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 5
9,255
544
8,589
8,221
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
w3r3king28
Zhong Kui
14
2 / 7 / 3
8,653
509
9,971
16,304
10,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
26
Kills
11
11
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
3
2.75
W
1
4
7
1.13
W
Tsukuyomi
Layvern
Tsukuyomi
4
2
6
3.5
W
Morgan Le Fay
MRpapabear85
Morgan Le Fay
7
2
6
5
L
Loki
0
8
3
0.19
L
Aphrodite
PrpBufBandit
Aphrodite
1
5
3
0.5
L
Achilles
SF GET CROWE
Achilles
5
4
1
1.38
L
3
2
5
2.75
W
Arachne
sircholo
Arachne
10
1
8
14
L
Zhong Kui
w3r3king28
Zhong Kui
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
35,404
53,891
Taken
63,967
25,194
Mitigated
33,648
11,694
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,808
3,577
0
2,852
9,991
2,701
1,785
1,247
8,662
0
62,074
W
4,410
390
0
1,288
9,909
8,615
189
1,865
7,871
26,494
0
W
Tsukuyomi
Layvern
Tsukuyomi
9,254
2,292
0
2,012
12,012
5,489
998
2,261
9,448
0
45,782
W
Morgan Le Fay
MRpapabear85
Morgan Le Fay
12,159
1,208
0
3,240
9,479
3,520
0
4,964
4,357
44,540
0
L
Loki
3,102
686
0
2,686
11,284
2,888
0
1,607
9,517
0
44,291
L
Aphrodite
PrpBufBandit
Aphrodite
3,726
125
3,737
3,406
11,158
5,276
62
2,938
8,038
21,217
0
L
Achilles
SF GET CROWE
Achilles
10,016
2,106
0
1,914
17,000
12,486
431
3,408
13,012
5,922
48,836
L
8,589
4,228
0
2,223
8,221
2,472
947
1,757
6,276
0
63,657
W
Arachne
sircholo
Arachne
13,774
9,474
0
2,302
12,500
4,869
85
4,150
8,172
0
70,798
L
Zhong Kui
w3r3king28
Zhong Kui
9,971
1,185
0
5,108
16,304
10,526
810
6,288
9,678
50,628
5,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
42,195
419
Minions Killed
447
0
Camps Cleared
0
1,729,027
Distance Traveled
1,660,169
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,773
516
115
7
0
320,785
9
W
Ymir
7,720
454
33
2
0
304,776
5
W
Tsukuyomi
8,833
520
83
5
0
361,334
3
W
Morgan Le Fay
9,175
540
83
5
0
334,133
3
L
Loki
7,476
440
84
5
0
339,165
1
L
Aphrodite
7,284
428
44
3
0
329,971
6
L
Achilles
9,527
560
90
5
0
356,620
1
L
Ullr
9,255
544
121
7
0
326,505
0
W
Arachne
10,177
599
105
6
0
407,999
0
L
Zhong Kui
8,653
509
108
6
0
307,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role