Player Matchup

Baron Samedi
Baron Samedi
BlkMarketINC
Baron Samedi
Level 148
God Stats
1W - 1L
1,271 SR
Queue Stats
225W - 198L
1,586 Elo+
Party 1
Bacchus
Bacchus
MRCHUBBS44
Bacchus
Level 79
God Stats
2W - 1L
1,604 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 1
Arachne
Arachne
V-Twin-HD
Arachne
Level 102
God Stats
3W - 1L
1,464 SR
Queue Stats
153W - 142L
1,555 Elo+
Solo
Sol
Sol
biSHREKxual
Sol
Level 114
God Stats
280W - 228L
1,606 SR
Queue Stats
687W - 671L
1,543 Elo+
Solo
Hou Yi
Hou Yi
drchachee
Hou Yi
Level 128
God Stats
14W - 11L
1,510 SR
Queue Stats
128W - 97L
1,603 Elo+
Party 1
Team Averages
Level 114
1,491 SR
1,563 Elo+

VS

Team Averages
Level 132
1,429 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MASTERCOOL191
Fenrir
Level 128
God Stats
13W - 18L
1,437 SR
Queue Stats
415W - 413L
1,535 Elo+
Party 3
Khepri
Khepri
MASTERMALL0W
Khepri
Level 126
God Stats
3W - 9L
1,180 SR
Queue Stats
248W - 240L
1,488 Elo+
Party 3
Gilgamesh
Gilgamesh
PrimalLove14
Gilgamesh
Level 140
God Stats
7W - 8L
1,601 SR
Queue Stats
194W - 196L
1,533 Elo+
Party 2
Izanami
Izanami
xKRDx
Izanami
Level 156
God Stats
1W - 3L
1,426 SR
Queue Stats
196W - 196L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlkMarketINC
Baron Samedi
16
8 / 2 / 0
10,715
595
12,650
12,595
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MRCHUBBS44
Bacchus
13
0 / 1 / 9
8,095
450
6,170
11,991
13,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
V-Twin-HD
Arachne
15
3 / 4 / 2
9,533
530
5,927
13,036
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 2
10,469
582
10,104
11,414
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
drchachee
Hou Yi
17
6 / 4 / 2
10,227
568
10,982
14,618
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 7 / 4
8,908
495
9,006
10,756
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 3
9,083
505
6,559
12,317
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
12
1 / 3 / 3
7,511
417
3,927
10,271
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
PrimalLove14
Gilgamesh
15
4 / 4 / 2
9,099
506
7,029
16,396
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
xKRDx
Izanami
13
1 / 6 / 0
7,930
441
5,836
15,129
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
20
Kills
14
14
Deaths
21
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
4
0.71
W
Baron Samedi
BlkMarketINC
Baron Samedi
8
2
0
4
L
5
1
3
6.5
L
Khepri
1
3
3
0.83
W
Bacchus
MRCHUBBS44
Bacchus
0
1
9
4.5
L
Gilgamesh
PrimalLove14
Gilgamesh
4
4
2
1.25
W
Arachne
V-Twin-HD
Arachne
3
4
2
1
W
3
3
2
1.33
W
Hou Yi
drchachee
Hou Yi
6
4
2
1.75
L
Izanami
xKRDx
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,833
Damage
32,357
63,654
Taken
64,869
34,654
Mitigated
37,301
23,312
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,006
3,696
0
2,317
10,756
3,750
2,198
7,058
3,411
46,494
4,809
W
Baron Samedi
BlkMarketINC
Baron Samedi
12,650
773
828
5,650
12,595
6,196
494
4,088
8,465
68,504
0
L
6,559
712
0
4,434
12,317
4,773
0
4,211
8,048
0
55,031
L
Khepri
3,927
404
0
1,458
10,271
9,882
110
5,632
4,466
22,209
0
W
Bacchus
MRCHUBBS44
Bacchus
6,170
414
431
487
11,991
13,384
652
3,361
8,590
15,959
0
L
Gilgamesh
PrimalLove14
Gilgamesh
7,029
1,896
0
3,850
16,396
14,600
220
5,918
10,405
0
42,282
W
Arachne
V-Twin-HD
Arachne
5,927
3,451
0
3,921
13,036
5,758
917
1,632
11,193
0
65,244
W
10,104
4,400
0
6,297
11,414
4,362
4,159
1,119
9,984
71,823
8,097
W
Hou Yi
drchachee
Hou Yi
10,982
5,345
515
5,183
14,618
4,954
2,677
1,839
12,704
0
81,495
L
Izanami
xKRDx
Izanami
5,836
3,517
0
4,551
15,129
4,296
31
3,960
11,103
0
65,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,039
Gold Earned
42,531
492
Minions Killed
452
0
Camps Cleared
0
1,711,972
Distance Traveled
1,634,579
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,908
495
101
6
0
311,147
5
W
Baron Samedi
10,715
595
122
7
0
351,497
1
L
Fenrir
9,083
505
98
5
0
369,867
3
L
Khepri
7,511
417
33
2
0
371,542
3
W
Bacchus
8,095
450
15
1
0
345,126
0
L
Gilgamesh
9,099
506
97
5
0
305,662
5
W
Arachne
9,533
530
92
5
0
415,192
7
W
Sol
10,469
582
138
8
0
310,358
4
W
Hou Yi
10,227
568
125
7
0
289,799
0
L
Izanami
7,930
441
123
7
0
276,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role