Player Matchup

Ao Kuang
Ao Kuang
Navard1
Ao Kuang
Level 142
God Stats
19W - 24L
1,489 SR
Queue Stats
307W - 302L
1,432 Elo+
Party 1
Bastet
Bastet
PiGhOsT
Bastet
Level 156
God Stats
46W - 39L
1,634 SR
Queue Stats
1,415W - 1,686L
1,479 Elo+
Solo
Nox
Nox
SENIORx_24
Nox
Level 127
God Stats
6W - 5L
1,557 SR
Queue Stats
341W - 319L
1,474 Elo+
Party 1
Team Averages
Level 142
1,560 SR
1,462 Elo+

VS

Team Averages
Level 67
1,550 SR
1,461 Elo+
Nike
Nike
I Sojiro I
Nike
Level 107
God Stats
0W - 1L
1,586 SR
Queue Stats
30W - 21L
1,588 Elo+
Party 2
Sol
Sol
OurSiickDream
Sol
Level 83
God Stats
9W - 4L
1,565 SR
Queue Stats
16W - 16L
1,294 Elo+
Solo
Sobek
Sobek
iQ Yukishiro
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Navard1
Ao Kuang
13
6 / 2 / 5
9,223
709
8,773
10,879
3,945
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
PiGhOsT
Bastet
12
1 / 1 / 10
8,481
652
12,526
7,810
2,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 7
8,950
688
10,119
7,021
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,025
617
7,939
11,765
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 3
7,398
569
4,080
10,471
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 2
8,347
642
4,816
14,831
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
3
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ao Kuang
Navard1
Ao Kuang
6
2
5
4.25
L
0
4
3
0.38
W
Bastet
PiGhOsT
Bastet
1
1
10
6
W
4
0
7
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,418
Damage
16,835
25,710
Taken
37,067
9,271
Mitigated
26,559
6,562
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,939
988
0
2,142
11,765
7,147
0
5,673
6,092
0
21,310
W
Ao Kuang
Navard1
Ao Kuang
8,773
3,127
0
3,836
10,879
3,945
628
3,986
6,492
30,268
0
L
4,080
1,445
0
1,173
10,471
5,779
0
4,983
5,488
12,177
0
W
Bastet
PiGhOsT
Bastet
12,526
1,582
414
1,571
7,810
2,578
156
2,511
4,942
0
25,917
W
10,119
171
0
741
7,021
2,748
832
2,992
3,770
38,148
0
L
4,816
535
0
5,055
14,831
13,633
0
8,635
6,196
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
23,770
145
Minions Killed
102
10
Camps Cleared
2
821,311
Distance Traveled
718,489
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,025
617
55
4
1
252,246
2
W
Ao Kuang
9,223
709
36
3
5
259,502
4
L
Sol
7,398
569
20
2
1
224,003
4
W
Bastet
8,481
652
35
3
3
309,688
1
W
Nox
8,950
688
74
6
2
252,121
3
L
Sobek
8,347
642
27
2
0
242,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role