Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
benneuh
Merlin
Level 156
God Stats
0W - 1L
1,558 SR
Queue Stats
190W - 224L
1,466 Elo+
Solo
Loki
Loki
kator600
Loki
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
45W - 45L
1,496 Elo+
Solo
Team Averages
Level 143
1,593 SR
1,487 Elo+

VS

Team Averages
Level 120
1,492 SR
1,440 Elo+
Ao Kuang
Ao Kuang
GTX620M
Ao Kuang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,340 Elo+
Solo
Chiron
Chiron
HolyMolyTrolly
Chiron
Level 152
God Stats
1W - 1L
1,275 SR
Queue Stats
43W - 44L
1,564 Elo+
Solo
Amaterasu
Amaterasu
Пэльмэнь
Amaterasu
Level 88
God Stats
2W - 1L
1,701 SR
Queue Stats
68W - 77L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 2
6,973
581
5,606
9,701
10,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
benneuh
Merlin
11
1 / 4 / 1
7,136
595
7,344
4,855
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
1 / 4 / 1
6,939
578
4,362
7,553
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GTX620M
Ao Kuang
12
1 / 2 / 6
7,547
629
4,926
8,455
3,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 3
8,546
712
8,962
7,362
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
12
2 / 1 / 6
7,809
651
4,424
7,745
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
8
8
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
2
2
W
Ao Kuang
GTX620M
Ao Kuang
1
2
6
2
W
5
0
3
6.5
L
Merlin
benneuh
Merlin
1
4
1
0.38
L
Loki
1
4
1
0.38
W
Amaterasu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
18,312
22,109
Taken
23,562
14,947
Mitigated
10,989
3,196
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,606
629
0
1,614
9,701
10,438
0
2,533
6,776
12,196
0
W
Ao Kuang
GTX620M
Ao Kuang
4,926
923
0
1,443
8,455
3,171
100
4,691
2,971
16,568
0
W
8,962
2,760
948
1,880
7,362
2,338
202
4,218
2,781
0
39,859
L
Merlin
benneuh
Merlin
7,344
882
0
550
4,855
1,356
0
776
3,938
34,167
0
L
Loki
4,362
273
0
1,032
7,553
3,153
0
2,164
5,285
0
16,550
W
Amaterasu
4,424
688
583
2,691
7,745
5,480
0
3,636
3,725
0
13,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,048
Gold Earned
23,902
117
Minions Killed
132
4
Camps Cleared
7
665,947
Distance Traveled
710,595
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,973
581
10
1
0
243,630
0
W
Ao Kuang
7,547
629
33
3
3
235,697
3
W
Chiron
8,546
712
81
7
3
225,121
2
L
Merlin
7,136
595
64
5
3
198,468
6
L
Loki
6,939
578
43
4
1
223,849
1
W
Amaterasu
7,809
651
18
2
1
249,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role