Player Matchup

Ah Puch
Ah Puch
MoveZNeedle
Ah Puch
Level 131
God Stats
8W - 2L
1,780 SR
Queue Stats
326W - 153L
1,711 Elo+
Party 1
Bellona
Bellona
Ze myrix
Bellona
Level 37
God Stats
23W - 6L
1,647 SR
Queue Stats
77W - 43L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
xMcGann
Baron Samedi
Level 63
God Stats
5W - 2L
1,632 SR
Queue Stats
147W - 67L
1,703 Elo+
Party 1
Team Averages
Level 77
1,686 SR
1,678 Elo+

VS

Team Averages
Level 105
1,680 SR
1,540 Elo+
Merlin
Merlin
AthleticSloth27
Merlin
Level 109
God Stats
7W - 4L
1,731 SR
Queue Stats
309W - 202L
1,527 Elo+
Party 2
Cerberus
Cerberus
TheSplitBananas
Cerberus
Level 138
God Stats
13W - 11L
1,560 SR
Queue Stats
402W - 336L
1,503 Elo+
Party 2
Cupid
Cupid
WhoNoahMe
Cupid
Level 68
God Stats
30W - 11L
1,749 SR
Queue Stats
191W - 132L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MoveZNeedle
Ah Puch
15
5 / 6 / 8
11,211
701
19,292
20,731
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Ze myrix
Bellona
16
7 / 1 / 10
11,707
732
11,075
10,765
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
xMcGann
Baron Samedi
15
6 / 2 / 10
11,206
700
14,148
16,189
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
10,445
653
16,388
12,553
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
13
2 / 6 / 7
10,780
674
6,415
20,147
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
WhoNoahMe
Cupid
14
4 / 8 / 4
10,293
643
12,834
15,681
7,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
9
9
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Ah Puch
MoveZNeedle
Ah Puch
5
6
8
1.5
L
Cerberus
2
6
7
0.92
L
Cupid
WhoNoahMe
Cupid
4
8
4
0.75
W
Bellona
Ze myrix
Bellona
7
1
10
12
W
Baron Samedi
xMcGann
Baron Samedi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,515
Damage
35,637
47,685
Taken
48,381
22,522
Mitigated
34,978
21,648
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,388
860
0
2,515
12,553
3,806
0
8,813
3,740
41,485
0
W
Ah Puch
MoveZNeedle
Ah Puch
19,292
869
0
10,784
20,731
7,349
1,008
9,283
11,448
57,330
0
L
Cerberus
6,415
113
0
2,975
20,147
23,944
0
14,546
5,601
14,921
0
L
Cupid
WhoNoahMe
Cupid
12,834
6,729
0
3,769
15,681
7,228
0
10,157
5,524
0
40,303
W
Bellona
Ze myrix
Bellona
11,075
4,372
0
1,160
10,765
8,318
539
5,294
5,471
0
29,765
W
Baron Samedi
xMcGann
Baron Samedi
14,148
685
2,240
7,464
16,189
6,855
566
8,442
7,747
48,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
31,518
212
Minions Killed
157
9
Camps Cleared
4
897,492
Distance Traveled
699,470
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,445
653
71
4
1
238,856
3
W
Ah Puch
11,211
701
86
5
5
278,932
0
L
Cerberus
10,780
674
22
1
1
202,023
0
L
Cupid
10,293
643
64
4
2
258,591
1
W
Bellona
11,707
732
40
3
1
339,786
0
W
Baron Samedi
11,206
700
86
5
3
278,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role