Player Matchup

Izanami
Izanami
Darthred
Izanami
Level 158
God Stats
1W - 0L
1,805 SR
Queue Stats
18W - 24L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
Lastlynxs
Nu Wa
Level 89
God Stats
2W - 3L
1,671 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 1
Horus
Horus
TheKillMoves
Horus
Level 26
God Stats
1W - 0L
1,785 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 1
Bacchus
Bacchus
soncaribal
Bacchus
Level 128
God Stats
1W - 0L
1,399 SR
Queue Stats
10W - 13L
1,358 Elo+
Party 1
Team Averages
Level 100
1,665 SR
1,333 Elo+

VS

Team Averages
Level 52
1,489 SR
1,311 Elo+
Odin
Odin
Boosiedogs
Odin
Level 69
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Anhur
Anhur
Cesdav
Anhur
Level 26
God Stats
1W - 1L
1,539 SR
Queue Stats
2W - 4L
1,311 Elo+
Party 3
Fenrir
Fenrir
MaxhunterSB12332
Fenrir
Level 96
God Stats
0W - 1L
1,322 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 3
Baron Samedi
Baron Samedi
MysticDrag0n
Baron Samedi
Level 17
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darthred
Izanami
18
5 / 4 / 6
12,930
718
12,865
12,312
5,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Lastlynxs
Nu Wa
19
5 / 1 / 8
13,472
748
23,964
9,484
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 2 / 9
13,839
769
7,860
16,920
23,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
soncaribal
Bacchus
19
3 / 0 / 7
13,439
747
10,266
16,696
25,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
12,038
669
19,077
25,643
20,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Cesdav
Anhur
17
2 / 5 / 1
11,603
645
6,298
13,612
4,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 5 / 3
11,063
615
6,446
13,781
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
MysticDrag0n
Baron Samedi
16
2 / 5 / 1
10,775
599
8,532
11,979
3,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
7
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Anhur
Cesdav
Anhur
2
5
1
0.5
W
Izanami
Darthred
Izanami
5
4
6
2
W
Nu Wa
Lastlynxs
Nu Wa
5
1
8
9
L
0
5
3
0.3
L
Baron Samedi
MysticDrag0n
Baron Samedi
2
5
1
0.5
W
4
2
9
4.25
W
Bacchus
soncaribal
Bacchus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,955
Damage
40,353
55,412
Taken
65,015
58,589
Mitigated
33,321
23,435
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,077
2,564
0
8,094
25,643
20,374
148
12,695
12,948
9,124
48,735
L
Anhur
Cesdav
Anhur
6,298
3,437
0
2,013
13,612
4,397
0
6,876
6,736
0
47,706
W
Izanami
Darthred
Izanami
12,865
9,165
892
2,055
12,312
5,704
3,786
2,952
9,360
0
59,594
W
Nu Wa
Lastlynxs
Nu Wa
23,964
4,703
0
0
9,484
4,190
2,094
1,256
8,228
67,205
0
L
6,446
968
0
1,588
13,781
5,142
0
8,121
5,660
0
38,688
L
Baron Samedi
MysticDrag0n
Baron Samedi
8,532
744
1,024
1,824
11,979
3,408
0
7,573
4,406
38,435
0
W
7,860
2,587
9,050
7,395
16,920
23,592
955
3,466
13,454
0
29,001
W
Bacchus
soncaribal
Bacchus
10,266
972
0
4,043
16,696
25,103
374
4,949
11,747
32,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,680
Gold Earned
45,479
279
Minions Killed
266
9
Camps Cleared
12
1,319,917
Distance Traveled
1,203,850
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,038
669
74
4
2
351,200
1
L
Anhur
11,603
645
71
4
2
289,585
1
W
Izanami
12,930
718
99
6
1
297,387
0
W
Nu Wa
13,472
748
105
6
6
331,701
2
L
Fenrir
11,063
615
68
4
7
314,656
2
L
Baron Samedi
10,775
599
53
3
1
248,409
3
W
Horus
13,839
769
28
2
1
355,347
3
W
Bacchus
13,439
747
47
3
1
335,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role