Player Matchup

Awilix
Awilix
MR BEBE LALA
Awilix
Level 160
God Stats
1W - 1L
1,231 SR
Queue Stats
838W - 782L
1,650 Elo+
Party 2
Sol
Sol
Wheeinorout
Sol
Level 155
God Stats
7W - 6L
1,587 SR
Queue Stats
247W - 206L
1,676 Elo+
Solo
Erlang Shen
Erlang Shen
ct123192
Erlang Shen
Level 159
God Stats
15W - 9L
1,677 SR
Queue Stats
919W - 749L
1,666 Elo+
Solo
Tiamat
Tiamat
forgo2
Tiamat
Level 160
God Stats
54W - 55L
1,555 SR
Queue Stats
508W - 475L
1,641 Elo+
Party 2
Atlas
Atlas
london-_3
Atlas
Level 146
God Stats
9W - 3L
1,819 SR
Queue Stats
384W - 363L
1,621 Elo+
Solo
Team Averages
Level 156
1,574 SR
1,651 Elo+

VS

Team Averages
Level 140
1,584 SR
1,604 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AMagicalBiscuit
Chernobog
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,629 Elo+
Party 1
Poseidon
Poseidon
Amulvaro
Poseidon
Level 160
God Stats
0W - 2L
1,650 SR
Queue Stats
231W - 210L
1,614 Elo+
Party 1
Nemesis
Nemesis
ArtioIsThicc
Nemesis
Level 160
God Stats
3W - 2L
1,620 SR
Queue Stats
149W - 126L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
I Hate Weebss
Cthulhu
Level 106
God Stats
94W - 79L
1,648 SR
Queue Stats
121W - 98L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 1 / 2
6,365
637
4,464
5,997
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 4
6,877
688
6,002
6,675
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
ct123192
Erlang Shen
12
6 / 0 / 6
6,820
682
5,533
5,554
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
forgo2
Tiamat
10
0 / 0 / 5
5,704
570
5,397
4,131
2,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
london-_3
Atlas
10
5 / 1 / 6
6,259
626
5,642
8,769
5,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 4 / 1
5,493
549
3,340
6,800
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
AMagicalBiscuit
Chernobog
8
0 / 4 / 0
4,394
439
2,492
5,987
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Amulvaro
Poseidon
9
1 / 3 / 1
5,490
549
3,103
6,724
2,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ArtioIsThicc
Nemesis
10
0 / 2 / 1
5,168
517
3,794
7,127
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
7
1 / 3 / 0
4,984
498
5,113
9,292
3,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
3
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
1
0.38
L
Chernobog
AMagicalBiscuit
Chernobog
0
4
0
0
L
Poseidon
Amulvaro
Poseidon
1
3
1
0.5
L
Nemesis
ArtioIsThicc
Nemesis
0
2
1
0.25
L
Cthulhu
1
3
0
0.33
W
Awilix
0
1
2
1
W
5
1
4
7
W
Erlang Shen
ct123192
Erlang Shen
6
0
6
9
W
Tiamat
forgo2
Tiamat
0
0
5
2.5
W
Atlas
london-_3
Atlas
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
17,842
31,126
Taken
35,930
14,544
Mitigated
11,943
14,921
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,340
1,509
0
1,869
6,800
1,796
0
2,726
4,074
0
27,192
L
Chernobog
AMagicalBiscuit
Chernobog
2,492
1,745
0
1,023
5,987
1,404
0
3,566
2,421
0
22,198
L
Poseidon
Amulvaro
Poseidon
3,103
313
0
1,386
6,724
2,070
0
4,625
2,057
33,175
0
L
Nemesis
ArtioIsThicc
Nemesis
3,794
1,173
0
2,760
7,127
2,725
0
0
6,731
0
27,600
L
Cthulhu
5,113
1,033
1,096
2,443
9,292
3,948
0
6,124
3,168
11,581
0
W
Awilix
4,464
1,464
0
1,759
5,997
2,440
489
317
5,680
0
37,283
W
6,002
2,278
0
4,155
6,675
1,819
460
1,225
5,450
50,046
0
W
Erlang Shen
ct123192
Erlang Shen
5,533
3,196
0
3,546
5,554
2,214
0
673
4,881
0
36,572
W
Tiamat
forgo2
Tiamat
5,397
693
0
2,873
4,131
2,524
96
1,810
2,321
33,580
0
W
Atlas
london-_3
Atlas
5,642
2,395
254
2,334
8,769
5,547
0
4,250
4,519
12,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
25,529
328
Minions Killed
249
0
Camps Cleared
0
1,047,873
Distance Traveled
994,158
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,493
549
64
6
0
208,759
3
L
Chernobog
4,394
439
39
4
0
184,441
0
L
Poseidon
5,490
549
70
7
0
194,741
2
L
Nemesis
5,168
517
58
6
0
205,194
2
L
Cthulhu
4,984
498
18
2
0
201,023
2
W
Awilix
6,365
637
77
8
0
207,234
0
W
Sol
6,877
688
102
10
0
188,501
0
W
Erlang Shen
6,820
682
71
7
0
253,360
3
W
Tiamat
5,704
570
61
6
0
197,726
3
W
Atlas
6,259
626
17
2
0
201,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role