Player Matchup

Achilles
Achilles
Scorpion200314
Achilles
Level 49
God Stats
9W - 15L
1,398 SR
Queue Stats
23W - 47L
1,265 Elo+
Party 2
Hades
Hades
bruno238_
Hades
Level 20
God Stats
6W - 19L
1,327 SR
Queue Stats
6W - 27L
1,051 Elo+
Party 2
Cliodhna
Cliodhna
wigordxx
Cliodhna
Level 68
God Stats
9W - 12L
1,298 SR
Queue Stats
146W - 159L
1,486 Elo+
Solo
Team Averages
Level 46
1,341 SR
1,267 Elo+

VS

Team Averages
Level 64
1,443 SR
1,317 Elo+
Mercury
Mercury
ElephanT_TSM
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,260 Elo+
Party 1
Scylla
Scylla
JEMlNIl
Scylla
Level 125
God Stats
0W - 3L
1,493 SR
Queue Stats
142W - 210L
1,396 Elo+
Solo
Loki
Loki
maximourrutia12
Loki
Level 28
God Stats
2W - 5L
1,334 SR
Queue Stats
5W - 6L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 2 / 19
10,752
768
10,942
13,331
16,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hades
bruno238_
Hades
14
3 / 6 / 14
10,499
750
6,774
15,483
8,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
wigordxx
Cliodhna
16
18 / 6 / 5
12,549
896
18,458
13,208
6,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElephanT_TSM
Mercury
14
5 / 9 / 4
10,804
772
6,441
17,564
4,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
JEMlNIl
Scylla
13
2 / 7 / 5
9,467
676
9,546
12,412
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 9 / 4
11,019
787
8,577
12,897
3,554
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
25
Kills
14
14
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElephanT_TSM
Mercury
5
9
4
0.78
L
Scylla
JEMlNIl
Scylla
2
7
5
0.64
W
Achilles
4
2
19
6.75
W
Hades
bruno238_
Hades
3
6
14
1.67
L
7
9
4
1
W
Cliodhna
wigordxx
Cliodhna
18
6
5
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,174
Damage
24,564
42,022
Taken
42,873
31,108
Mitigated
11,030
8,561
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElephanT_TSM
Mercury
6,441
3,026
174
2,001
17,564
4,939
0
3,945
13,097
0
26,324
L
Scylla
JEMlNIl
Scylla
9,546
487
96
792
12,412
2,537
0
2,603
9,440
28,421
0
W
Achilles
10,942
1,420
559
3,242
13,331
16,406
600
3,047
9,986
2,986
23,030
W
Hades
bruno238_
Hades
6,774
611
856
2,966
15,483
8,533
1,280
3,883
11,371
27,143
0
L
8,577
2,813
0
0
12,897
3,554
0
3,396
9,090
0
21,762
W
Cliodhna
wigordxx
Cliodhna
18,458
1,726
0
938
13,208
6,169
1,144
2,440
10,596
0
42,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
31,290
104
Minions Killed
106
4
Camps Cleared
6
728,032
Distance Traveled
695,642
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,804
772
36
3
3
267,901
1
L
Scylla
9,467
676
44
3
2
203,877
2
W
Achilles
10,752
768
23
2
1
288,640
1
W
Hades
10,499
750
49
4
1
196,088
0
L
Loki
11,019
787
26
2
1
223,864
3
W
Cliodhna
12,549
896
32
2
2
243,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role