Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gisee19
Merlin
Level 146
God Stats
1W - 1L
1,551 SR
Queue Stats
7W - 7L
1,427 Elo+
Solo
Heimdallr
Heimdallr
TheMacManusBros
Heimdallr
Level 106
God Stats
6W - 2L
1,661 SR
Queue Stats
25W - 24L
1,416 Elo+
Solo
Neith
Neith
dlebron1
Neith
Level 60
God Stats
1W - 2L
1,343 SR
Queue Stats
34W - 31L
1,391 Elo+
Solo
Tyr
Tyr
pokegodlovin
Tyr
Level 141
God Stats
2W - 1L
1,817 SR
Queue Stats
23W - 32L
1,391 Elo+
Party 1
Team Averages
Level 113
1,574 SR
1,425 Elo+

VS

Team Averages
Level 25
1,391 SR
1,273 Elo+
Medusa
Medusa
LemonSoda9017
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,302 Elo+
Solo
Kali
Kali
Pindi_Slaps
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Jormungandr
Jormungandr
Zoommair
Jormungandr
Level 29
God Stats
6W - 9L
1,452 SR
Queue Stats
49W - 60L
1,317 Elo+
Solo
Heimdallr
Heimdallr
iLuvWhiteWomen
Heimdallr
Level 27
God Stats
3W - 6L
1,340 SR
Queue Stats
27W - 33L
1,440 Elo+
Solo
Merlin
Merlin
salbltrn
Merlin
Level 15
God Stats
0W - 5L
1,162 SR
Queue Stats
0W - 6L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 6 / 6
9,361
936
7,491
9,013
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Gisee19
Merlin
16
6 / 2 / 7
9,478
948
10,521
6,651
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TheMacManusBros
Heimdallr
17
2 / 1 / 9
9,253
925
8,837
6,665
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
dlebron1
Neith
16
9 / 0 / 7
10,179
1,018
9,327
5,109
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 8
8,377
838
5,221
10,680
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,339
734
6,580
10,492
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 8 / 1
8,323
832
7,367
11,375
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Zoommair
Jormungandr
14
2 / 3 / 3
7,466
747
7,437
10,398
10,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
iLuvWhiteWomen
Heimdallr
14
3 / 2 / 3
7,583
758
7,501
8,062
2,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
salbltrn
Merlin
10
0 / 6 / 2
5,918
592
2,791
8,733
2,220
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
24
Kills
11
11
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
6
6
1.17
W
Merlin
Gisee19
Merlin
6
2
7
4.75
L
1
5
4
0.6
L
5
8
1
0.69
W
Heimdallr
TheMacManusBros
Heimdallr
2
1
9
6.5
L
Jormungandr
Zoommair
Jormungandr
2
3
3
1.17
W
Neith
dlebron1
Neith
9
0
7
12.5
L
Heimdallr
iLuvWhiteWomen
Heimdallr
3
2
3
2.25
W
3
2
8
3.5
L
Merlin
salbltrn
Merlin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
31,676
38,118
Taken
49,060
23,416
Mitigated
24,334
10,485
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,491
615
463
1,612
9,013
5,293
1,023
1,146
7,867
17,037
0
W
Merlin
Gisee19
Merlin
10,521
331
0
750
6,651
2,304
1
1,794
4,857
30,405
0
L
6,580
2,880
0
1,041
10,492
3,549
491
4,158
6,089
0
28,530
L
7,367
3,058
0
1,196
11,375
5,203
0
3,580
7,538
0
14,136
W
Heimdallr
TheMacManusBros
Heimdallr
8,837
4,117
0
1,944
6,665
2,531
2,224
1,118
5,547
0
44,322
L
Jormungandr
Zoommair
Jormungandr
7,437
2,061
0
757
10,398
10,562
0
2,590
7,462
27,213
0
W
Neith
dlebron1
Neith
9,327
5,731
0
2,590
5,109
1,987
1,290
2,402
2,707
0
21,905
L
Heimdallr
iLuvWhiteWomen
Heimdallr
7,501
3,677
0
1,050
8,062
2,800
0
3,983
3,780
0
18,624
W
5,221
360
0
3,126
10,680
11,301
1
4,181
6,499
148
13,740
L
Merlin
salbltrn
Merlin
2,791
221
369
405
8,733
2,220
0
3,291
5,184
5,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,648
Gold Earned
36,629
238
Minions Killed
161
11
Camps Cleared
5
970,998
Distance Traveled
922,659
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,361
936
24
2
0
176,432
0
W
Merlin
9,478
948
50
5
3
196,635
4
L
Medusa
7,339
734
58
6
3
198,043
4
L
Kali
8,323
832
20
2
1
203,786
0
W
Heimdallr
9,253
925
96
10
5
185,410
0
L
Jormungandr
7,466
747
41
4
0
177,145
1
W
Neith
10,179
1,018
43
4
1
182,287
0
L
Heimdallr
7,583
758
33
3
1
189,309
0
W
Tyr
8,377
838
25
3
2
230,234
0
L
Merlin
5,918
592
9
1
0
154,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role