Player Matchup

Mulan
Mulan
Ahkihlya
Mulan
Level 160
God Stats
1W - 2L
1,598 SR
Queue Stats
42W - 49L
1,535 Elo+
Party 1
Eset
Eset
DeezyVert
Eset
Level 152
God Stats
0W - 2L
1,763 SR
Queue Stats
30W - 34L
1,522 Elo+
Party 1
Nemesis
Nemesis
Sky245
Nemesis
Level 147
God Stats
20W - 17L
1,563 SR
Queue Stats
49W - 48L
1,558 Elo+
Party 1
Yemoja
Yemoja
kyuzo samurai4
Yemoja
Level 122
God Stats
0W - 1L
1,579 SR
Queue Stats
14W - 17L
1,514 Elo+
Party 1
Medusa
Medusa
missuggggly
Medusa
Level 81
God Stats
4W - 5L
1,488 SR
Queue Stats
106W - 108L
1,443 Elo+
Solo
Team Averages
Level 132
1,598 SR
1,515 Elo+

VS

Team Averages
Level 111
1,627 SR
1,501 Elo+
Tyr
Tyr
JaeTheSnakeGod
Tyr
Level 144
God Stats
20W - 20L
1,551 SR
Queue Stats
688W - 647L
1,496 Elo+
Party 3
Fenrir
Fenrir
Shinokye
Fenrir
Level 76
God Stats
6W - 2L
1,870 SR
Queue Stats
356W - 315L
1,527 Elo+
Party 3
Izanami
Izanami
SiKHostil
Izanami
Level 107
God Stats
8W - 4L
1,693 SR
Queue Stats
57W - 64L
1,569 Elo+
Party 2
Ymir
Ymir
TwistedTeej
Ymir
Level 154
God Stats
6W - 7L
1,568 SR
Queue Stats
659W - 602L
1,501 Elo+
Party 3
Scylla
Scylla
ySalient
Scylla
Level 73
God Stats
6W - 8L
1,454 SR
Queue Stats
22W - 39L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahkihlya
Mulan
15
1 / 5 / 0
9,275
546
12,536
17,112
12,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
12
1 / 6 / 0
7,480
440
3,941
7,564
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Sky245
Nemesis
14
1 / 2 / 1
8,359
492
2,864
8,550
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,899
406
2,068
12,231
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
0 / 6 / 0
7,832
461
2,192
9,934
1,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
10,471
616
8,739
15,621
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Shinokye
Fenrir
17
11 / 0 / 3
10,815
636
12,131
13,024
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
SiKHostil
Izanami
19
5 / 0 / 1
11,433
673
5,659
5,216
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 9
9,313
548
4,105
8,066
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
ySalient
Scylla
16
2 / 1 / 4
9,846
579
7,638
5,759
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
20
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ahkihlya
Mulan
1
5
0
0.2
L
Eset
1
6
0
0.17
W
1
1
4
3
W
Fenrir
Shinokye
Fenrir
11
0
3
12.5
W
Izanami
SiKHostil
Izanami
5
0
1
5.5
L
Nemesis
Sky245
Nemesis
1
2
1
0.75
W
1
1
9
5.5
L
0
1
1
0.5
L
Medusa
0
6
0
0
W
Scylla
ySalient
Scylla
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
38,272
55,391
Taken
47,686
28,243
Mitigated
27,447
13,887
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ahkihlya
Mulan
12,536
2,721
0
6,086
17,112
12,734
0
1,546
14,760
3,213
70,673
L
Eset
3,941
336
21
642
7,564
2,432
0
1,442
6,122
38,725
0
W
8,739
1,808
0
9,204
15,621
10,156
218
636
13,913
479
64,742
W
Fenrir
Shinokye
Fenrir
12,131
3,443
0
4,504
13,024
5,180
0
1,501
11,256
0
79,165
W
Izanami
SiKHostil
Izanami
5,659
3,769
0
3,209
5,216
2,070
4,681
233
4,983
0
107,773
L
Nemesis
Sky245
Nemesis
2,864
866
0
3,758
8,550
2,823
0
1,247
7,303
0
57,390
W
4,105
794
156
1,715
8,066
7,934
50
1,687
6,183
26,970
0
L
2,068
457
781
1,565
12,231
8,602
125
5,939
6,292
15,931
0
L
Medusa
2,192
480
0
1,034
9,934
1,652
843
1,712
8,222
0
53,216
W
Scylla
ySalient
Scylla
7,638
1,211
198
2,681
5,759
2,107
475
2,427
3,188
79,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
51,878
519
Minions Killed
667
0
Camps Cleared
0
1,702,807
Distance Traveled
1,718,078
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,275
546
151
9
0
331,561
4
L
Eset
7,480
440
86
5
0
306,016
3
W
Tyr
10,471
616
162
10
0
358,657
10
W
Fenrir
10,815
636
113
7
0
361,173
8
W
Izanami
11,433
673
206
12
0
330,138
1
L
Nemesis
8,359
492
126
7
0
413,732
2
W
Ymir
9,313
548
39
2
0
343,516
2
L
Yemoja
6,899
406
36
2
0
324,199
11
L
Medusa
7,832
461
120
7
0
327,299
4
W
Scylla
9,846
579
147
9
0
324,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role