Player Matchup

Apollo
Apollo
Ech3lon_3nigma
Apollo
Level 88
God Stats
2W - 2L
1,473 SR
Queue Stats
189W - 182L
1,539 Elo+
Solo
Kukulkan
Kukulkan
JunThePanda
Kukulkan
Level 80
God Stats
6W - 4L
1,801 SR
Queue Stats
330W - 333L
1,544 Elo+
Party 3
Ra
Ra
braxton203
Ra
Level 129
God Stats
4W - 5L
1,457 SR
Queue Stats
732W - 680L
1,540 Elo+
Party 1
Bacchus
Bacchus
dasilva-_
Bacchus
Level 126
God Stats
27W - 28L
1,516 SR
Queue Stats
604W - 533L
1,521 Elo+
Party 1
Medusa
Medusa
grimgrin21
Medusa
Level 82
God Stats
16W - 8L
1,709 SR
Queue Stats
324W - 308L
1,527 Elo+
Party 3
Team Averages
Level 101
1,591 SR
1,534 Elo+

VS

Team Averages
Level 98
1,490 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Genxchiro
Serqet
Level 86
God Stats
0W - 3L
1,586 SR
Queue Stats
98W - 172L
1,404 Elo+
Party 2
Ganesha
Ganesha
Krozonics7
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,565 Elo+
Solo
Ares
Ares
OREGOLDEN
Ares
Level 125
God Stats
27W - 27L
1,515 SR
Queue Stats
810W - 892L
1,427 Elo+
Party 2
Skadi
Skadi
Socia1Outcast
Skadi
Level 105
God Stats
5W - 10L
1,352 SR
Queue Stats
547W - 638L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,163
742
5,452
5,999
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
JunThePanda
Kukulkan
12
5 / 0 / 3
7,484
680
6,669
4,024
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 1 / 0
7,558
687
2,759
4,766
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
dasilva-_
Bacchus
10
4 / 0 / 8
7,068
643
2,994
5,795
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
grimgrin21
Medusa
11
2 / 0 / 5
6,620
602
3,735
6,635
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 0
5,531
503
1,525
5,976
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Genxchiro
Serqet
9
1 / 3 / 0
5,418
493
2,317
7,790
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Krozonics7
Ganesha
8
0 / 3 / 1
5,124
466
1,706
8,034
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
11
0 / 0 / 1
5,992
545
2,585
5,616
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 6 / 0
5,629
512
4,839
7,600
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
2
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
5
1
5
7.5
L
Serqet
Genxchiro
Serqet
1
3
0
0.33
W
Kukulkan
JunThePanda
Kukulkan
5
0
3
6.5
L
Ganesha
Krozonics7
Ganesha
0
3
1
0.17
L
Ares
0
0
1
0.5
L
1
6
0
0.17
W
0
1
0
0
W
Bacchus
dasilva-_
Bacchus
4
0
8
8
W
Medusa
grimgrin21
Medusa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
12,972
27,219
Taken
35,016
12,028
Mitigated
14,171
9,142
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,525
92
0
676
5,976
2,129
150
3,319
2,657
27,772
0
W
5,452
2,752
0
3,260
5,999
1,510
248
454
5,545
0
52,160
L
Serqet
Genxchiro
Serqet
2,317
532
0
692
7,790
2,438
0
2,827
4,963
0
27,546
W
Kukulkan
JunThePanda
Kukulkan
6,669
888
0
1,364
4,024
1,290
477
1,123
2,795
45,928
0
L
Ganesha
Krozonics7
Ganesha
1,706
485
92
1,221
8,034
3,854
0
3,167
4,867
14,845
0
L
Ares
2,585
111
0
2,691
5,616
3,756
0
1,763
3,853
31,166
0
L
4,839
2,623
50
895
7,600
1,994
0
1,346
6,254
0
31,396
W
2,759
445
47
1,982
4,766
1,517
0
2,236
2,113
52,912
0
W
Bacchus
dasilva-_
Bacchus
2,994
647
62
1,877
5,795
6,004
566
394
5,361
12,584
0
W
Medusa
grimgrin21
Medusa
3,735
1,750
0
550
6,635
1,707
645
1,045
5,310
0
46,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,893
Gold Earned
27,694
421
Minions Killed
280
0
Camps Cleared
0
1,174,692
Distance Traveled
1,079,051
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,531
503
80
7
0
197,339
5
W
Apollo
8,163
742
109
10
0
234,566
7
L
Serqet
5,418
493
56
5
0
244,528
3
W
Kukulkan
7,484
680
83
8
0
234,422
1
L
Ganesha
5,124
466
7
1
0
225,946
0
L
Ares
5,992
545
70
6
0
214,565
1
L
Skadi
5,629
512
67
6
0
196,673
2
W
Ra
7,558
687
123
11
0
216,156
2
W
Bacchus
7,068
643
21
2
0
236,612
3
W
Medusa
6,620
602
85
8
0
252,936
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role