Player Matchup

Sun Wukong
Sun Wukong
BLACKKNIGHT0213
Sun Wukong
Level 158
God Stats
9W - 7L
1,670 SR
Queue Stats
304W - 257L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
KulyTuly
Cernunnos
Level 101
God Stats
1W - 2L
1,448 SR
Queue Stats
63W - 47L
1,617 Elo+
Party 1
Ra
Ra
MissMeepsALot
Ra
Level 123
God Stats
5W - 4L
1,588 SR
Queue Stats
84W - 78L
1,515 Elo+
Party 1
Team Averages
Level 127
1,569 SR
1,558 Elo+

VS

Team Averages
Level 67
1,905 SR
1,708 Elo+
Neith
Neith
ThaAlchem1st
Neith
Level 29
God Stats
7W - 2L
1,764 SR
Queue Stats
9W - 5L
1,573 Elo+
Party 2
Hera
Hera
Vividrainz
Hera
Level 17
God Stats
52W - 9L
2,028 SR
Queue Stats
62W - 19L
1,797 Elo+
Party 2
Baron Samedi
Baron Samedi
thedonfoe
Baron Samedi
Level 156
God Stats
12W - 1L
1,923 SR
Queue Stats
243W - 172L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACKKNIGHT0213
Sun Wukong
14
1 / 3 / 4
10,300
572
5,685
18,156
22,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
KulyTuly
Cernunnos
15
4 / 5 / 2
11,391
633
11,821
17,655
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 6 / 2
10,469
582
6,794
11,128
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
11,722
651
7,424
8,339
3,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
7 / 3 / 7
12,326
685
16,896
10,879
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
thedonfoe
Baron Samedi
15
3 / 4 / 7
11,588
644
16,657
14,250
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
14
14
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLACKKNIGHT0213
Sun Wukong
1
3
4
1
L
Cernunnos
KulyTuly
Cernunnos
4
5
2
1
L
3
6
2
0.67
W
4
1
9
8.5
W
7
3
7
3.5
W
Baron Samedi
thedonfoe
Baron Samedi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
40,977
46,939
Taken
33,468
31,571
Mitigated
14,154
9,563
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLACKKNIGHT0213
Sun Wukong
5,685
872
308
2,484
18,156
22,428
13
11,901
5,252
0
28,713
L
Cernunnos
KulyTuly
Cernunnos
11,821
4,563
0
3,232
17,655
5,815
0
12,551
4,252
0
52,463
L
6,794
190
1,547
1,992
11,128
3,328
577
7,782
2,987
36,916
0
W
7,424
2,650
0
1,114
8,339
3,481
2,016
1,033
7,306
0
31,550
W
16,896
2,777
0
1,737
10,879
4,010
597
3,292
7,587
50,373
0
W
Baron Samedi
thedonfoe
Baron Samedi
16,657
927
1,513
5,630
14,250
6,663
391
2,904
11,346
52,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
35,636
204
Minions Killed
213
5
Camps Cleared
10
914,681
Distance Traveled
956,475
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,300
572
34
2
1
314,477
2
L
Cernunnos
11,391
633
96
5
1
288,848
1
L
Ra
10,469
582
74
4
3
311,356
2
W
Neith
11,722
651
58
3
4
323,344
0
W
Hera
12,326
685
73
4
3
315,074
6
W
Baron Samedi
11,588
644
82
5
3
318,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role